Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Buddadogg24
Sun Wukong
Level 45
God Stats
29W - 39L
1,445 SR
Queue Stats
40W - 55L
1,401 Elo+
Party 1
King Arthur
King Arthur
Hey_Noah
King Arthur
Level 144
God Stats
0W - 2L
1,197 SR
Queue Stats
47W - 47L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicFlexx
Baron Samedi
Level 82
God Stats
15W - 8L
1,526 SR
Queue Stats
155W - 155L
1,424 Elo+
Party 1
Scylla
Scylla
that1kidinblack
Scylla
Level 105
God Stats
5W - 5L
1,514 SR
Queue Stats
78W - 99L
1,399 Elo+
Party 1
Team Averages
Level 98
1,436 SR
1,447 Elo+

VS

Team Averages
Level 70
1,531 SR
1,487 Elo+
Thoth
Thoth
KaioshinDecrypt1
Thoth
Level 35
God Stats
14W - 15L
1,460 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 2
Ymir
Ymir
Los_Terps
Ymir
Level 88
God Stats
284W - 256L
1,462 SR
Queue Stats
334W - 300L
1,450 Elo+
Party 2
Neith
Neith
Weednaps4ever
Neith
Level 48
God Stats
5W - 4L
1,475 SR
Queue Stats
20W - 31L
1,573 Elo+
Solo
Tyr
Tyr
YoungSavageMar21
Tyr
Level 69
God Stats
10W - 8L
1,573 SR
Queue Stats
45W - 41L
1,466 Elo+
Party 2
Pele
Pele
nischalshah99
Pele
Level 109
God Stats
14W - 4L
1,686 SR
Queue Stats
492W - 456L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 0
6,260
569
4,789
5,154
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Buddadogg24
Sun Wukong
9
0 / 2 / 0
4,968
452
2,330
7,207
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Hey_Noah
King Arthur
8
1 / 3 / 1
5,358
487
3,841
9,066
2,972
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
ToxicFlexx
Baron Samedi
8
0 / 1 / 3
4,907
446
2,697
6,538
1,773
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,983
544
2,821
4,781
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,590
508
2,624
3,901
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
11
4 / 0 / 2
6,854
623
5,979
4,718
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 0 / 0
5,540
504
2,673
5,008
1,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 3
5,558
505
2,936
7,054
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 2
6,794
618
4,886
6,646
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
7
7
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
L
Sun Wukong
Buddadogg24
Sun Wukong
0
2
0
0
L
King Arthur
Hey_Noah
King Arthur
1
3
1
0.5
W
0
2
1
0.25
W
Ymir
4
0
2
5
L
Baron Samedi
ToxicFlexx
Baron Samedi
0
1
3
1.5
W
0
0
0
0
W
0
2
3
0.75
W
3
0
2
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
19,098
32,746
Taken
27,327
11,624
Mitigated
10,718
11,296
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,789
2,093
0
2,358
5,154
1,332
202
0
5,154
0
43,850
L
Sun Wukong
Buddadogg24
Sun Wukong
2,330
425
0
3,471
7,207
4,195
0
3,370
3,585
0
18,216
L
King Arthur
Hey_Noah
King Arthur
3,841
266
0
1,077
9,066
2,972
0
2,239
6,630
0
27,196
W
2,624
54
0
1,000
3,901
1,229
0
1,935
1,794
31,155
0
W
Ymir
5,979
1,248
0
1,430
4,718
2,897
0
196
4,347
28,757
0
L
Baron Samedi
ToxicFlexx
Baron Samedi
2,697
142
1,130
2,586
6,538
1,773
276
722
5,742
14,616
0
W
2,673
944
0
2,768
5,008
1,242
0
442
4,566
0
26,312
W
2,936
170
0
2,855
7,054
3,300
0
2,064
4,925
0
12,456
W
4,886
1,101
0
777
6,646
2,050
0
651
5,931
0
41,735
L
2,821
0
0
674
4,781
1,352
0
1,569
3,032
30,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
30,336
278
Minions Killed
277
0
Camps Cleared
0
993,862
Distance Traveled
1,108,759
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,260
569
79
7
0
194,626
3
L
Sun Wukong
4,968
452
50
5
0
165,999
2
L
King Arthur
5,358
487
49
4
0
233,481
2
W
Thoth
5,590
508
63
6
0
201,417
0
W
Ymir
6,854
623
54
5
0
203,125
2
L
Baron Samedi
4,907
446
26
2
0
203,659
2
W
Neith
5,540
504
56
5
0
191,598
3
W
Tyr
5,558
505
19
2
0
251,112
0
W
Pele
6,794
618
85
8
0
261,507
1
L
Scylla
5,983
544
74
7
0
196,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role