Player Matchup

Cupid
Cupid
DerMamin
Cupid
Level 8
God Stats
8W - 15L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Party 2
King Arthur
King Arthur
GodOfSn0re
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 344L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
KoonSToilet
Kukulkan
Level 13
God Stats
78W - 127L
1,210 SR
Queue Stats
142W - 206L
1,352 Elo+
Party 2
Ymir
Ymir
WhiteDragonnnn
Ymir
Level 4
God Stats
1W - 12L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 2
Thanatos
Thanatos
yeeshgameesh
Thanatos
Level 13
God Stats
1W - 6L
1,307 SR
Queue Stats
171W - 203L
1,352 Elo+
Party 2
Team Averages
Level 10
1,403 SR
1,411 Elo+

VS

Team Averages
Level 36
1,501 SR
1,459 Elo+
Chang'e
Chang'e
Abnoticus
Chang'e
Level 127
God Stats
4W - 5L
1,588 SR
Queue Stats
638W - 625L
1,537 Elo+
Party 3
Neith
Neith
DyFloW
Neith
Level 31
God Stats
15W - 23L
1,419 SR
Queue Stats
71W - 95L
1,447 Elo+
Solo
Da Ji
Da Ji
Kentoooy
Da Ji
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 71L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
SkiippyZA
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 1
Cupid
Cupid
Temptat1on88
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DerMamin
Cupid
19
9 / 7 / 5
13,467
518
22,476
20,366
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GodOfSn0re
King Arthur
14
0 / 11 / 1
9,358
360
8,642
25,194
28,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
KoonSToilet
Kukulkan
17
1 / 12 / 1
10,719
412
7,311
15,038
6,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 15 / 5
10,647
410
10,453
28,880
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
yeeshgameesh
Thanatos
16
3 / 11 / 1
10,568
406
9,988
19,977
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abnoticus
Chang'e
20
21 / 3 / 12
15,995
615
27,235
21,135
9,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DyFloW
Neith
20
13 / 0 / 6
16,205
623
21,975
12,058
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Kentoooy
Da Ji
20
10 / 3 / 7
14,437
555
12,566
21,664
9,776
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SkiippyZA
Cthulhu
19
1 / 7 / 17
13,066
503
10,928
20,762
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 3 / 9
13,728
528
13,262
18,698
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
15
Kills
56
56
Deaths
16
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Abnoticus
Chang'e
21
3
12
9
L
Cupid
DerMamin
Cupid
9
7
5
1.64
W
Neith
DyFloW
Neith
13
0
6
16
L
King Arthur
GodOfSn0re
King Arthur
0
11
1
0.05
W
Da Ji
Kentoooy
Da Ji
10
3
7
4.5
L
Kukulkan
KoonSToilet
Kukulkan
1
12
1
0.13
W
Cthulhu
SkiippyZA
Cthulhu
1
7
17
1.36
W
11
3
9
5.17
L
2
15
5
0.3
L
Thanatos
yeeshgameesh
Thanatos
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,870
Damage
85,966
109,455
Taken
94,317
69,574
Mitigated
55,266
18,950
Healing
43,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Abnoticus
Chang'e
27,235
2,714
2,781
11,519
21,135
9,406
1,473
4,427
16,708
97,766
0
L
Cupid
DerMamin
Cupid
22,476
13,649
143
7,419
20,366
9,160
812
8,058
12,090
0
92,153
W
Neith
DyFloW
Neith
21,975
11,332
319
7,564
12,058
6,175
12,016
1,000
11,058
0
120,601
L
King Arthur
GodOfSn0re
King Arthur
8,642
1,361
0
939
25,194
28,197
266
2,330
22,802
0
45,333
W
Da Ji
Kentoooy
Da Ji
12,566
3,969
0
8,262
21,664
9,776
0
3,782
17,882
0
88,527
L
Kukulkan
KoonSToilet
Kukulkan
7,311
948
0
365
15,038
6,059
510
9,035
5,636
59,226
0
W
Cthulhu
SkiippyZA
Cthulhu
10,928
1,095
1,060
1,113
20,762
21,058
1,274
5,221
15,541
50,860
0
W
13,262
8,221
384
10,472
18,698
8,851
2,649
3,334
15,364
0
83,662
L
10,453
1,896
0
578
28,880
18,180
132
9,306
19,454
34,871
0
L
Thanatos
yeeshgameesh
Thanatos
9,988
2,415
0
9,506
19,977
7,978
0
8,263
11,310
0
53,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
73,431
457
Minions Killed
681
0
Camps Cleared
0
2,072,426
Distance Traveled
2,250,039
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,995
615
145
6
0
493,997
5
L
Cupid
13,467
518
142
5
0
428,703
2
W
Neith
16,205
623
215
8
0
418,403
2
L
King Arthur
9,358
360
70
3
0
405,467
3
W
Da Ji
14,437
555
132
5
0
467,755
1
L
Kukulkan
10,719
412
117
5
0
432,074
8
W
Cthulhu
13,066
503
87
3
0
460,412
1
W
Cupid
13,728
528
102
4
0
409,472
1
L
Ymir
10,647
410
44
2
0
358,683
0
L
Thanatos
10,568
406
84
3
0
447,499
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role