Player Matchup

Cabrakan
Cabrakan
C-Abeln
Cabrakan
Level 68
God Stats
1W - 3L
1,671 SR
Queue Stats
100W - 160L
1,380 Elo+
Party 2
Merlin
Merlin
Zyre Xai Srafam
Merlin
Level 88
God Stats
6W - 7L
1,347 SR
Queue Stats
204W - 277L
1,396 Elo+
Solo
Pele
Pele
jonasmarkus1992
Pele
Level 69
God Stats
17W - 25L
1,433 SR
Queue Stats
102W - 164L
1,361 Elo+
Party 2
Team Averages
Level 75
1,484 SR
1,379 Elo+

VS

Team Averages
Level 76
1,583 SR
1,461 Elo+
Nox
Nox
AaDadBoi
Nox
Level 43
God Stats
5W - 5L
1,532 SR
Queue Stats
42W - 54L
1,444 Elo+
Party 1
Pele
Pele
Speaker OwO
Pele
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 187L
1,459 Elo+
Party 1
Khepri
Khepri
TrapKween
Khepri
Level 119
God Stats
5W - 2L
1,718 SR
Queue Stats
249W - 271L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C-Abeln
Cabrakan
11
0 / 3 / 0
8,000
571
5,096
9,505
6,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 1
8,274
591
5,528
6,582
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
8,409
601
3,758
6,951
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,717
623
6,441
3,501
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 3
9,287
663
3,909
6,378
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
TrapKween
Khepri
12
2 / 1 / 4
8,573
612
6,565
7,296
6,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Cabrakan
C-Abeln
Cabrakan
0
3
0
0
W
3
0
3
4.5
W
Khepri
TrapKween
Khepri
2
1
4
4
L
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
16,915
23,038
Taken
17,175
11,313
Mitigated
11,861
6,339
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,441
641
0
639
3,501
1,692
0
2,365
894
39,262
0
L
Cabrakan
C-Abeln
Cabrakan
5,096
90
528
2,054
9,505
6,386
0
4,931
4,574
31,426
0
W
3,909
907
0
1,763
6,378
4,107
132
3,041
3,230
0
45,386
W
Khepri
TrapKween
Khepri
6,565
459
1,500
1,042
7,296
6,062
0
4,675
2,372
22,694
0
L
5,528
171
665
1,647
6,582
2,357
0
3,977
2,605
39,313
0
L
3,758
691
0
1,445
6,951
2,570
0
4,199
2,752
0
29,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
26,577
172
Minions Killed
190
0
Camps Cleared
0
740,218
Distance Traveled
807,930
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,717
623
94
7
0
259,371
1
L
Cabrakan
8,000
571
59
4
0
239,578
6
W
Pele
9,287
663
61
4
0
274,595
8
W
Khepri
8,573
612
35
3
0
273,964
5
L
Merlin
8,274
591
62
4
0
228,046
2
L
Pele
8,409
601
51
4
0
272,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role