Player Matchup

Set
Set
Derky555
Set
Level 26
God Stats
3W - 7L
1,468 SR
Queue Stats
96W - 95L
1,468 Elo+
Party 1
Hel
Hel
Purple4096
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,445 Elo+
Party 1
Osiris
Osiris
VintagNuke
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,466 Elo+
Solo
Anhur
Anhur
ksom4
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Ymir
Ymir
strippedbanan
Ymir
Level 15
God Stats
5W - 4L
1,398 SR
Queue Stats
27W - 25L
1,496 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,406 Elo+

VS

Team Averages
Level 17
1,518 SR
1,450 Elo+
Loki
Loki
Calvatron11
Loki
Level 22
God Stats
2W - 0L
1,461 SR
Queue Stats
60W - 84L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
InteriorDemon
Danzaburou
Level 18
God Stats
17W - 18L
1,522 SR
Queue Stats
20W - 23L
1,465 Elo+
Party 2
Athena
Athena
Saebjorn
Athena
Level 18
God Stats
17W - 16L
1,548 SR
Queue Stats
30W - 32L
1,502 Elo+
Solo
Bellona
Bellona
TickleMyPickles
Bellona
Level 10
God Stats
5W - 6L
1,384 SR
Queue Stats
16W - 22L
1,430 Elo+
Solo
Apollo
Apollo
housee1
Apollo
Level 18
God Stats
17W - 16L
1,675 SR
Queue Stats
70W - 84L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,055
550
6,722
6,582
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,337
485
748
3,769
1,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
VintagNuke
Osiris
8
1 / 2 / 2
5,148
468
3,124
7,913
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
ksom4
Anhur
4
0 / 10 / 0
4,076
371
1,689
8,970
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
5,782
526
4,289
3,777
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,996
454
2,179
3,898
1,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
InteriorDemon
Danzaburou
9
3 / 2 / 2
5,649
514
2,141
4,091
1,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Saebjorn
Athena
8
3 / 2 / 9
6,020
547
3,103
7,472
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 2
5,293
481
4,084
7,288
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
housee1
Apollo
12
10 / 0 / 5
7,495
681
7,785
6,609
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
19
19
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
5
4
0
1.25
W
Danzaburou
InteriorDemon
Danzaburou
3
2
2
2
L
0
3
1
0.17
W
Athena
Saebjorn
Athena
3
2
9
3.75
W
2
3
2
1
L
Osiris
VintagNuke
Osiris
1
2
2
1
W
Apollo
housee1
Apollo
10
0
5
12.5
L
Anhur
ksom4
Anhur
0
10
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
19,292
31,011
Taken
29,358
12,265
Mitigated
11,701
7,634
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,179
693
0
0
3,898
1,001
0
492
3,406
0
16,954
L
6,722
2,763
0
1,562
6,582
4,060
0
1,004
5,578
0
31,745
W
Danzaburou
InteriorDemon
Danzaburou
2,141
1,294
0
238
4,091
1,374
342
975
3,116
0
17,902
L
748
467
695
871
3,769
1,256
549
217
3,552
19,059
0
W
Athena
Saebjorn
Athena
3,103
984
0
2,193
7,472
3,269
524
830
6,642
11,915
0
W
4,084
1,079
0
2,555
7,288
4,109
0
2,237
5,051
144
18,935
L
Osiris
VintagNuke
Osiris
3,124
1,534
0
2,563
7,913
3,896
186
1,004
6,909
0
16,103
W
Apollo
housee1
Apollo
7,785
5,476
163
4,964
6,609
1,948
1,676
503
6,106
0
40,662
L
Anhur
ksom4
Anhur
1,689
1,564
0
1,064
8,970
1,483
264
878
8,092
0
6,232
L
4,289
507
339
540
3,777
1,570
0
0
3,777
25,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
29,453
170
Minions Killed
200
0
Camps Cleared
0
885,588
Distance Traveled
1,033,383
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,996
454
32
3
0
236,613
0
L
Set
6,055
550
48
4
0
195,434
0
W
Danzaburou
5,649
514
37
3
0
201,156
0
L
Hel
5,337
485
30
3
0
168,438
1
W
Athena
6,020
547
22
2
0
189,281
1
W
Bellona
5,293
481
43
4
0
226,146
0
L
Osiris
5,148
468
31
3
0
199,624
0
W
Apollo
7,495
681
66
6
0
180,187
0
L
Anhur
4,076
371
8
1
0
150,535
1
L
Ymir
5,782
526
53
5
0
171,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role