Player Matchup

Ymir
Ymir
FAT_SLAPZ1105
Ymir
Level 80
God Stats
11W - 7L
1,621 SR
Queue Stats
43W - 35L
1,521 Elo+
Party 2
Chaac
Chaac
Royal_blue03
Chaac
Level 59
God Stats
31W - 12L
1,754 SR
Queue Stats
42W - 35L
1,521 Elo+
Party 2
Neith
Neith
manlikeluke123
Neith
Level 66
God Stats
2W - 2L
1,712 SR
Queue Stats
40W - 34L
1,526 Elo+
Party 2
Arachne
Arachne
yxxng_Tgaa12
Arachne
Level 78
God Stats
26W - 14L
1,677 SR
Queue Stats
43W - 36L
1,522 Elo+
Party 2
Zeus
Zeus
zombiechef01
Zeus
Level 29
God Stats
12W - 8L
1,564 SR
Queue Stats
31W - 26L
1,483 Elo+
Party 2
Team Averages
Level 62
1,666 SR
1,514 Elo+

VS

Team Averages
Level 62
1,381 SR
1,522 Elo+
Agni
Agni
AfootNumber1925
Agni
Level 67
God Stats
0W - 7L
1,222 SR
Queue Stats
439W - 388L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Alexj2003
Cthulhu
Level 17
God Stats
16W - 15L
1,530 SR
Queue Stats
180W - 138L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
GeneralShyGuy01
Danzaburou
Level 107
God Stats
6W - 10L
1,335 SR
Queue Stats
211W - 192L
1,477 Elo+
Party 1
Chaac
Chaac
Juggernaut Lowe
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 182L
1,512 Elo+
Party 1
Mercury
Mercury
Wildjimbo46
Mercury
Level 55
God Stats
37W - 40L
1,318 SR
Queue Stats
347W - 276L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,176
518
2,526
4,846
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 2
6,278
628
4,193
5,930
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 1
4,958
496
3,490
3,282
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
yxxng_Tgaa12
Arachne
10
3 / 0 / 1
5,616
562
2,029
5,525
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 0
5,821
582
2,662
3,936
1,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,725
473
2,443
4,264
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Alexj2003
Cthulhu
8
0 / 0 / 0
4,948
495
2,293
4,220
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
GeneralShyGuy01
Danzaburou
8
0 / 2 / 0
4,729
473
2,981
4,872
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 4 / 0
4,807
481
3,004
6,953
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Wildjimbo46
Mercury
9
1 / 2 / 0
5,258
526
1,435
4,256
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
11
Kills
1
1
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cthulhu
Alexj2003
Cthulhu
0
0
0
0
W
1
0
1
1.5
L
Danzaburou
GeneralShyGuy01
Danzaburou
0
2
0
0
L
0
4
0
0
W
3
0
2
4
L
Mercury
Wildjimbo46
Mercury
1
2
0
0.5
W
0
0
1
0.5
W
Arachne
yxxng_Tgaa12
Arachne
3
0
1
3.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
12,156
23,519
Taken
24,565
9,857
Mitigated
11,594
11,706
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
316
0
683
4,264
1,417
0
2,455
1,809
19,227
0
L
Cthulhu
Alexj2003
Cthulhu
2,293
36
0
727
4,220
1,932
0
1,177
3,043
14,861
0
W
2,526
314
353
1,490
4,846
2,070
297
1,782
3,064
13,261
0
L
Danzaburou
GeneralShyGuy01
Danzaburou
2,981
923
0
1,466
4,872
1,375
0
1,349
3,523
0
24,052
L
3,004
476
0
2,108
6,953
5,476
0
0
6,595
0
21,108
W
4,193
1,076
0
2,842
5,930
3,720
714
0
5,705
0
25,806
L
Mercury
Wildjimbo46
Mercury
1,435
349
0
210
4,256
1,394
0
207
3,999
0
22,442
W
3,490
827
408
2,384
3,282
840
925
448
2,834
0
26,165
W
Arachne
yxxng_Tgaa12
Arachne
2,029
1,261
0
1,966
5,525
1,640
0
538
4,962
0
27,244
W
2,662
269
111
2,152
3,936
1,587
0
1,968
1,968
26,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
24,467
259
Minions Killed
223
0
Camps Cleared
0
892,951
Distance Traveled
922,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,725
473
45
5
0
171,579
3
L
Cthulhu
4,948
495
19
2
0
202,849
0
W
Ymir
5,176
518
17
2
0
178,660
3
L
Danzaburou
4,729
473
59
6
0
159,475
1
L
Chaac
4,807
481
50
5
0
171,397
0
W
Chaac
6,278
628
55
6
0
176,215
0
L
Mercury
5,258
526
50
5
0
217,112
2
W
Neith
4,958
496
73
7
0
160,365
1
W
Arachne
5,616
562
59
6
0
206,303
0
W
Zeus
5,821
582
55
6
0
171,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role