Player Matchup

Thanatos
Thanatos
Golden goal Qc
Thanatos
Level 45
God Stats
0W - 1L
1,716 SR
Queue Stats
27W - 50L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
ZalexCross
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Agni
Agni
chevigny9
Agni
Level 6
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Xbalanque
Xbalanque
roxanne2230
Xbalanque
Level 12
God Stats
2W - 3L
1,592 SR
Queue Stats
2W - 3L
1,731 Elo+
Party 1
King Arthur
King Arthur
x7 BoUrDEaU QcX
King Arthur
Level 26
God Stats
1W - 2L
1,393 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 1
Team Averages
Level 19
1,556 SR
1,511 Elo+

VS

Team Averages
Level 22
1,441 SR
1,431 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RetroYSL
Tiamat
Level 28
God Stats
9W - 12L
1,295 SR
Queue Stats
182W - 154L
1,504 Elo+
Solo
Neith
Neith
SeeDubbs93
Neith
Level 26
God Stats
101W - 87L
1,604 SR
Queue Stats
260W - 284L
1,382 Elo+
Solo
Bacchus
Bacchus
TexasAJP46
Bacchus
Level 26
God Stats
1W - 1L
1,308 SR
Queue Stats
48W - 59L
1,395 Elo+
Solo
Camazotz
Camazotz
dabwakone
Camazotz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
8 / 10 / 2
10,210
408
14,967
23,128
8,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ZalexCross
Sun Wukong
13
1 / 11 / 3
8,882
355
4,033
22,304
10,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
0 / 8 / 1
8,270
331
5,501
12,226
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
roxanne2230
Xbalanque
15
2 / 6 / 8
9,844
394
12,528
19,330
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
x7 BoUrDEaU QcX
King Arthur
15
3 / 5 / 2
9,629
385
9,213
29,823
21,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 11 / 5
9,643
386
8,543
17,776
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
RetroYSL
Tiamat
20
16 / 0 / 10
13,653
546
34,499
10,233
9,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
13 / 0 / 8
13,310
532
19,216
13,962
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TexasAJP46
Bacchus
15
6 / 2 / 18
11,726
469
12,910
18,956
27,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
dabwakone
Camazotz
16
2 / 5 / 10
10,759
430
6,008
17,787
13,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
14
Kills
39
40
Deaths
18
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
11
5
0.41
L
Thanatos
8
10
2
0.9
W
Tiamat
RetroYSL
Tiamat
16
0
10
21
W
Neith
13
0
8
17
W
Bacchus
TexasAJP46
Bacchus
6
2
18
7.5
L
Sun Wukong
ZalexCross
Sun Wukong
1
11
3
0.23
L
Agni
0
8
1
0.06
W
Camazotz
dabwakone
Camazotz
2
5
10
1.4
L
Xbalanque
roxanne2230
Xbalanque
2
6
8
1
L
King Arthur
x7 BoUrDEaU QcX
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
81,176
106,811
Taken
78,714
50,561
Mitigated
63,594
26,552
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,543
2,652
0
1,467
17,776
6,601
2,222
1,220
16,431
0
37,405
L
Thanatos
14,967
5,156
597
11,275
23,128
8,469
176
10,716
11,894
0
55,089
W
Tiamat
RetroYSL
Tiamat
34,499
2,674
0
5,018
10,233
9,672
976
905
9,258
105,949
0
W
Neith
19,216
10,307
0
8,442
13,962
6,546
3,865
2,183
11,529
0
88,413
W
Bacchus
TexasAJP46
Bacchus
12,910
2,048
0
1,794
18,956
27,755
614
739
17,845
32,883
0
L
Sun Wukong
ZalexCross
Sun Wukong
4,033
1,496
0
3,538
22,304
10,291
752
8,828
13,222
0
33,352
L
Agni
5,501
30
0
1,166
12,226
3,646
60
5,506
6,508
34,694
0
W
Camazotz
dabwakone
Camazotz
6,008
1,078
0
3,704
17,787
13,020
62
674
17,088
0
38,972
L
Xbalanque
roxanne2230
Xbalanque
12,528
8,324
0
3,068
19,330
6,689
0
8,354
10,744
0
46,420
L
King Arthur
x7 BoUrDEaU QcX
King Arthur
9,213
1,952
0
6,908
29,823
21,466
25
12,517
17,034
251
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
59,091
327
Minions Killed
448
0
Camps Cleared
0
2,051,562
Distance Traveled
2,208,067
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,643
386
49
2
0
423,500
0
L
Thanatos
10,210
408
82
3
0
387,256
1
W
Tiamat
13,653
546
153
6
0
481,630
0
W
Neith
13,310
532
131
5
0
407,013
2
W
Bacchus
11,726
469
33
1
0
459,011
2
L
Sun Wukong
8,882
355
57
2
0
355,481
2
L
Agni
8,270
331
51
2
0
413,695
2
W
Camazotz
10,759
430
82
3
0
436,913
1
L
Xbalanque
9,844
394
96
4
0
421,579
0
L
King Arthur
9,629
385
41
2
0
473,551
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role