Player Matchup

Geb
Geb
Platinum V
JuuzouSuzuyaRe
Geb
Platinum V
Level 154
God Stats
28W - 30L
1,577 SR
Queue Stats
260W - 256L
1,530 MMR
Solo
Izanami
Izanami
Silver I
PwNeDInc
Izanami
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Toenan
Awilix
Gold IV
Level 128
God Stats
4W - 3L
1,543 SR
Queue Stats
41W - 39L
1,527 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
VUBVUBflyer
Sun Wukong
Silver II
Level 159
God Stats
9W - 3L
1,861 SR
Queue Stats
16W - 9L
1,551 MMR
Solo
Scylla
Scylla
Gold III
ZlojVasilij
Scylla
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,596 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,563 SR
1,543 MMR
Kali
Kali
Silver II
Erbina10
Kali
Silver II
Level 132
God Stats
0W - 3L
1,709 SR
Queue Stats
32W - 30L
1,552 MMR
Solo
Osiris
Osiris
Silver II
KillMë
Osiris
Silver II
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 66L
1,524 MMR
Solo
Chang'e
Chang'e
Gold III
SAGHOOLIGAN8
Chang'e
Gold III
Level 44
God Stats
4W - 7L
1,356 SR
Queue Stats
42W - 36L
1,613 MMR
Party 1
Serqet
Serqet
Gold V
Sabandija90
Serqet
Gold V
Level 46
God Stats
9W - 8L
1,688 SR
Queue Stats
40W - 47L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold III
SoNotFair
Chernobog
Gold III
Level 100
God Stats
3W - 6L
1,561 SR
Queue Stats
103W - 110L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,766
577
1,453
4,188
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
PwNeDInc
Izanami
12
4 / 0 / 1
6,857
686
6,225
4,168
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Toenan
Awilix
10
2 / 0 / 3
5,976
598
2,402
5,079
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
VUBVUBflyer
Sun Wukong
13
3 / 0 / 1
7,307
731
5,015
5,899
2,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
1 / 1 / 3
6,101
610
2,506
2,932
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TyrPersephoneNemesisSetJanus

VS

Bans
DanzaburouTsukuyomiCu ChulainnCerberusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 0 / 0
5,169
517
1,726
4,784
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
KillMë
Osiris
8
0 / 4 / 0
4,819
482
2,660
8,392
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SAGHOOLIGAN8
Chang'e
9
0 / 3 / 1
5,112
511
1,381
4,814
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
7
0 / 1 / 0
4,460
446
254
3,586
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SoNotFair
Chernobog
8
0 / 4 / 0
4,767
477
2,129
7,501
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
1
0
0
1
W
2
0
3
3.5
L
Osiris
KillMë
Osiris
0
4
0
0
W
Izanami
PwNeDInc
Izanami
4
0
1
4.5
L
Chang'e
SAGHOOLIGAN8
Chang'e
0
3
1
0.17
L
Serqet
0
1
0
0
L
Chernobog
SoNotFair
Chernobog
0
4
0
0
W
Awilix
Toenan
Awilix
2
0
3
3.5
W
Sun Wukong
VUBVUBflyer
Sun Wukong
3
0
1
3.5
W
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
8,150
22,266
Taken
29,077
8,638
Mitigated
9,881
8,670
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
1,726
739
0
1,307
4,784
1,519
0
279
4,481
0
30,253
W
1,453
385
0
1,546
4,188
1,559
31
89
4,097
10,179
0
L
Osiris
KillMë
Osiris
2,660
1,163
0
3,747
8,392
3,843
0
0
8,392
0
24,477
W
Izanami
PwNeDInc
Izanami
6,225
3,692
0
1,199
4,168
2,608
644
0
4,168
0
50,717
L
Chang'e
SAGHOOLIGAN8
Chang'e
1,381
113
235
1,363
4,814
1,388
0
2,200
2,502
30,068
0
L
Serqet
254
32
0
1,456
3,586
1,256
0
788
2,750
0
7,618
L
Chernobog
SoNotFair
Chernobog
2,129
1,276
0
1,968
7,501
1,875
0
508
6,993
0
23,502
W
Awilix
Toenan
Awilix
2,402
1,206
0
2,919
5,079
1,395
205
689
4,294
0
28,250
W
Sun Wukong
VUBVUBflyer
Sun Wukong
5,015
1,315
0
2,693
5,899
2,344
0
0
5,899
0
50,411
W
Scylla
2,506
421
0
313
2,932
732
165
459
2,427
33,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
24,327
362
Minions Killed
247
0
Camps Cleared
0
1,011,007
Distance Traveled
955,214
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,169
517
66
7
0
209,142
2
W
Geb
5,766
577
15
2
0
219,132
7
L
Osiris
4,819
482
46
5
0
187,558
3
W
Izanami
6,857
686
109
11
0
172,306
2
L
Chang'e
5,112
511
65
7
0
179,157
1
L
Serqet
4,460
446
21
2
0
203,674
4
L
Chernobog
4,767
477
49
5
0
175,683
2
W
Awilix
5,976
598
57
6
0
232,862
4
W
Sun Wukong
7,307
731
114
11
0
200,641
4
W
Scylla
6,101
610
67
7
0
186,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role