Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Civ1710
Izanami
Level 27
God Stats
4W - 7L
1,439 SR
Queue Stats
26W - 34L
1,209 Elo+
Solo
Neith
Neith
CoinStingray230
Neith
Level 26
God Stats
26W - 28L
1,428 SR
Queue Stats
165W - 235L
1,194 Elo+
Solo
Tiamat
Tiamat
berserkerr07
Tiamat
Level 16
God Stats
8W - 14L
1,458 SR
Queue Stats
50W - 69L
1,142 Elo+
Solo
Arachne
Arachne
krazykid2369
Arachne
Level 27
God Stats
17W - 12L
1,533 SR
Queue Stats
53W - 64L
1,309 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,271 Elo+

VS

Team Averages
Level 7
1,469 SR
1,271 Elo+
Mercury
Mercury
G3TG00DBUM
Mercury
Level 8
God Stats
9W - 10L
1,126 SR
Queue Stats
18W - 19L
1,043 Elo+
Solo
Izanami
Izanami
KonnaElite
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Manik-CP
Guan Yu
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 10L
1,143 Elo+
Solo
Ares
Ares
fire_dragon714
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
heartless_mick
Nu Wa
Level 16
God Stats
12W - 15L
1,518 SR
Queue Stats
35W - 42L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 2 / 1
9,961
524
3,783
13,406
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Civ1710
Izanami
12
4 / 5 / 4
9,437
497
4,991
10,218
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 2 / 1
8,502
447
1,617
4,911
1,553
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
2 / 4 / 4
9,249
487
4,549
10,575
7,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
krazykid2369
Arachne
17
9 / 3 / 4
11,333
596
8,096
12,988
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G3TG00DBUM
Mercury
16
10 / 8 / 1
10,012
527
12,902
14,629
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
KonnaElite
Izanami
13
0 / 7 / 4
7,738
407
3,328
12,335
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Manik-CP
Guan Yu
6
0 / 1 / 2
5,874
309
231
3,390
1,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 2 / 0
5,196
273
266
1,448
483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
4 / 2 / 6
9,039
476
7,439
5,652
2,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
14
16
Deaths
20
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
1
1.75
W
Izanami
Civ1710
Izanami
4
5
4
1.2
W
0
2
1
0.25
L
Mercury
G3TG00DBUM
Mercury
10
8
1
1.31
L
Izanami
KonnaElite
Izanami
0
7
4
0.29
L
Guan Yu
Manik-CP
Guan Yu
0
1
2
1
W
Tiamat
2
4
4
1
L
0
2
0
0
L
4
2
6
3.5
W
Arachne
krazykid2369
Arachne
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,036
Damage
24,166
52,098
Taken
37,454
28,748
Mitigated
12,045
15,550
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,783
1,383
0
5,917
13,406
8,026
3,531
1,727
11,679
0
44,337
W
Izanami
Civ1710
Izanami
4,991
3,327
0
250
10,218
3,102
2,884
1,473
8,745
0
36,133
W
1,617
521
0
136
4,911
1,553
2,538
613
4,298
0
35,426
L
Mercury
G3TG00DBUM
Mercury
12,902
9,116
0
0
14,629
4,579
0
1,798
12,831
0
48,119
L
Izanami
KonnaElite
Izanami
3,328
2,591
0
3,058
12,335
3,817
1,178
1,972
10,363
0
48,899
L
Guan Yu
Manik-CP
Guan Yu
231
0
0
480
3,390
1,098
292
0
3,390
0
7,904
W
Tiamat
4,549
774
0
3,668
10,575
7,958
1,019
1,703
8,864
33,916
0
L
266
75
0
0
1,448
483
0
0
1,448
1,523
0
L
7,439
2,062
0
668
5,652
2,068
162
779
4,873
30,448
0
W
Arachne
krazykid2369
Arachne
8,096
5,881
0
5,579
12,988
8,109
4,063
2,189
10,799
0
69,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
37,859
393
Minions Killed
230
0
Camps Cleared
0
1,597,404
Distance Traveled
1,202,324
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,961
524
83
4
0
320,086
0
W
Izanami
9,437
497
62
3
0
320,257
6
W
Neith
8,502
447
70
4
0
319,063
0
L
Mercury
10,012
527
79
4
0
305,907
0
L
Izanami
7,738
407
99
5
0
311,854
1
L
Guan Yu
5,874
309
14
1
0
155,845
2
W
Tiamat
9,249
487
52
3
0
280,497
0
L
Ares
5,196
273
2
0
0
80,986
0
L
Nu Wa
9,039
476
36
2
0
347,732
5
W
Arachne
11,333
596
126
7
0
357,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role