Player Matchup

Ymir
Ymir
SupremaciaMalcom
Ymir
Level 6
God Stats
4W - 8L
1,350 SR
Queue Stats
14W - 23L
1,355 Elo+
Party 1
Agni
Agni
TioDoChurrasco23
Agni
Level 6
God Stats
4W - 8L
1,429 SR
Queue Stats
12W - 22L
1,355 Elo+
Party 1
Nemesis
Nemesis
Viniveiga
Nemesis
Level 2
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 1
Anubis
Anubis
XxFlokusxX
Anubis
Level 6
God Stats
12W - 11L
1,404 SR
Queue Stats
15W - 15L
1,380 Elo+
Party 1
Chiron
Chiron
gordinbarbaruiva
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,558 Elo+
Solo
Team Averages
Level 10
1,385 SR
1,412 Elo+

VS

Team Averages
Level 25
1,522 SR
1,496 Elo+
Hel
Hel
CrewRose
Hel
Level 18
God Stats
8W - 11L
1,401 SR
Queue Stats
54W - 55L
1,455 Elo+
Solo
Neith
Neith
FR4CAS5ADO
Neith
Level 28
God Stats
6W - 1L
1,822 SR
Queue Stats
35W - 27L
1,716 Elo+
Solo
Thanatos
Thanatos
Ferzymonster
Thanatos
Level 29
God Stats
18W - 19L
1,444 SR
Queue Stats
49W - 63L
1,466 Elo+
Solo
Yemoja
Yemoja
FourSkade
Yemoja
Level 26
God Stats
4W - 2L
1,752 SR
Queue Stats
56W - 53L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
felipe slomins
Cu Chulainn
Level 24
God Stats
1W - 2L
1,192 SR
Queue Stats
22W - 34L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,280
347
5,951
17,914
18,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 7 / 0
7,685
366
7,539
11,760
3,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Viniveiga
Nemesis
10
0 / 10 / 1
6,685
318
2,186
15,638
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
XxFlokusxX
Anubis
11
1 / 10 / 0
7,223
344
5,339
11,462
8,224
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
8,371
399
8,570
13,552
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,870
518
10,632
11,263
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
18
2 / 0 / 10
11,144
531
9,092
12,148
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ferzymonster
Thanatos
19
22 / 0 / 6
12,708
605
21,928
17,481
7,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
FourSkade
Yemoja
17
5 / 0 / 9
11,395
543
7,535
10,600
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
felipe slomins
Cu Chulainn
16
4 / 1 / 9
10,672
508
8,415
13,771
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
79
2
Kills
40
40
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Neith
2
0
10
7
W
Thanatos
Ferzymonster
Thanatos
22
0
6
25
W
Yemoja
FourSkade
Yemoja
5
0
9
9.5
L
0
8
1
0.06
L
0
7
0
0
L
Nemesis
Viniveiga
Nemesis
0
10
1
0.05
L
Anubis
XxFlokusxX
Anubis
1
10
0
0.1
W
Cu Chulainn
felipe slomins
Cu Chulainn
4
1
9
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,585
Damage
57,602
70,326
Taken
65,263
39,258
Mitigated
44,265
5,973
Healing
45,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,632
1,383
4,922
8,403
11,263
4,785
990
1,336
9,927
53,184
0
W
Neith
9,092
3,332
0
4,577
12,148
4,955
6,198
1,744
10,404
0
92,599
W
Thanatos
Ferzymonster
Thanatos
21,928
6,734
0
22,233
17,481
7,855
432
3,798
13,683
0
90,414
W
Yemoja
FourSkade
Yemoja
7,535
1,039
2,276
1,752
10,600
11,744
1,990
5,956
4,644
47,051
0
L
5,951
1,609
282
1,160
17,914
18,124
0
3,690
14,201
30,762
0
L
7,539
876
0
610
11,760
3,093
0
3,908
7,852
40,842
0
L
Nemesis
Viniveiga
Nemesis
2,186
471
0
344
15,638
4,126
0
4,775
10,713
0
16,890
L
Anubis
XxFlokusxX
Anubis
5,339
1,103
0
0
11,462
8,224
64
1,874
9,238
24,714
0
W
Cu Chulainn
felipe slomins
Cu Chulainn
8,415
1,113
0
1,470
13,771
14,926
1,924
5,995
7,776
0
52,910
L
8,570
2,240
611
2,966
13,552
5,691
176
3,920
9,610
0
63,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
56,789
297
Minions Killed
568
0
Camps Cleared
0
1,549,245
Distance Traveled
1,872,713
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,870
518
76
4
0
375,819
2
W
Neith
11,144
531
153
7
0
342,927
6
W
Thanatos
12,708
605
147
7
0
451,138
1
W
Yemoja
11,395
543
89
4
0
334,219
2
L
Ymir
7,280
347
51
2
0
282,775
4
L
Agni
7,685
366
64
3
0
299,767
0
L
Nemesis
6,685
318
31
1
0
399,961
1
L
Anubis
7,223
344
40
2
0
227,449
0
W
Cu Chulainn
10,672
508
103
5
0
368,610
2
L
Chiron
8,371
399
111
5
0
339,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role