Player Matchup

Hachiman
Hachiman
MILES4TNT
Hachiman
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Arachne
Arachne
Rozpier_dolator
Arachne
Level 24
God Stats
20W - 29L
1,389 SR
Queue Stats
75W - 122L
1,367 Elo+
Solo
Raijin
Raijin
Samuel0Rodrigues
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Baron Samedi
Baron Samedi
Sxta_Fundo
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 1
Merlin
Merlin
gh0st_20007
Merlin
Level 5
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Team Averages
Level 8
1,364 SR
1,227 Elo+

VS

Team Averages
Level 21
1,654 SR
1,478 Elo+
Scylla
Scylla
AtoMiCk_Freezer
Scylla
Level 21
God Stats
12W - 6L
1,573 SR
Queue Stats
96W - 79L
1,501 Elo+
Party 2
Apollo
Apollo
ChaWi-59
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,361 Elo+
Solo
Medusa
Medusa
Jovi97
Medusa
Level 16
God Stats
3W - 0L
1,826 SR
Queue Stats
11W - 9L
1,572 Elo+
Solo
Neith
Neith
PaJex_ElectrO951
Neith
Level 10
God Stats
11W - 2L
1,786 SR
Queue Stats
74W - 62L
1,438 Elo+
Party 2
Cerberus
Cerberus
shockwave1174
Cerberus
Level 29
God Stats
8W - 2L
1,584 SR
Queue Stats
100W - 113L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MILES4TNT
Hachiman
14
0 / 12 / 2
8,535
854
4,774
19,039
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 2
9,613
961
8,289
17,918
6,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 8 / 4
9,115
912
9,121
15,748
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Sxta_Fundo
Baron Samedi
15
1 / 13 / 5
9,482
948
8,347
19,034
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
14
1 / 5 / 2
8,866
887
6,476
16,077
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 17
12,941
1,294
38,906
7,624
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ChaWi-59
Apollo
17
10 / 2 / 12
10,948
1,095
14,732
11,531
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Jovi97
Medusa
18
3 / 2 / 20
10,546
1,055
7,416
8,009
2,916
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 2 / 13
11,165
1,117
12,084
5,631
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
shockwave1174
Cerberus
18
6 / 0 / 17
11,006
1,101
10,143
11,793
6,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
6
Kills
42
42
Deaths
6
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
15
0
17
23.5
W
Apollo
ChaWi-59
Apollo
10
2
12
8
W
Medusa
Jovi97
Medusa
3
2
20
6.5
L
Hachiman
MILES4TNT
Hachiman
0
12
2
0.08
W
8
2
13
7.25
L
3
4
2
1
L
1
8
4
0.38
L
Baron Samedi
Sxta_Fundo
Baron Samedi
1
13
5
0.27
L
Merlin
1
5
2
0.4
W
Cerberus
shockwave1174
Cerberus
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
83,281
87,816
Taken
44,588
31,126
Mitigated
18,938
6,454
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,906
1,539
0
1,024
7,624
3,035
0
4,905
2,719
53,612
0
W
Apollo
ChaWi-59
Apollo
14,732
9,587
0
2,965
11,531
4,599
0
5,053
6,478
0
35,338
W
Medusa
Jovi97
Medusa
7,416
2,674
0
267
8,009
2,916
0
4,334
3,675
0
23,344
L
Hachiman
MILES4TNT
Hachiman
4,774
3,548
0
1,263
19,039
6,772
0
6,759
12,114
0
13,547
W
12,084
7,113
0
1,494
5,631
2,099
0
2,215
3,416
0
27,900
L
8,289
6,900
326
2,216
17,918
6,309
0
8,644
9,050
0
15,939
L
9,121
1,149
0
0
15,748
5,344
0
9,300
6,230
24,833
0
L
Baron Samedi
Sxta_Fundo
Baron Samedi
8,347
1,023
1,098
1,112
19,034
7,233
0
12,859
5,759
24,589
0
L
Merlin
6,476
874
0
439
16,077
5,468
0
10,155
5,614
22,573
0
W
Cerberus
shockwave1174
Cerberus
10,143
486
399
3,753
11,793
6,289
0
7,437
4,356
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
56,606
155
Minions Killed
248
5
Camps Cleared
7
862,072
Distance Traveled
890,742
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,941
1,294
51
5
2
205,872
0
W
Apollo
10,948
1,095
48
5
2
181,874
3
W
Medusa
10,546
1,055
36
4
2
149,547
0
L
Hachiman
8,535
854
29
3
1
156,856
0
W
Neith
11,165
1,117
35
4
1
156,715
0
L
Arachne
9,613
961
22
2
2
201,138
0
L
Raijin
9,115
912
24
2
2
159,885
1
L
Baron Samedi
9,482
948
38
4
0
151,821
1
L
Merlin
8,866
887
42
4
0
192,372
0
W
Cerberus
11,006
1,101
78
8
0
196,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role