Player Matchup

Vulcan
Vulcan
DragonBreath676
Vulcan
Level 49
God Stats
1W - 2L
1,750 SR
Queue Stats
39W - 49L
1,596 Elo+
Party 3
Ymir
Ymir
GarrettTheDemon
Ymir
Level 7
God Stats
23W - 18L
1,638 SR
Queue Stats
35W - 41L
1,490 Elo+
Party 3
Tiamat
Tiamat
ITSAJ141
Tiamat
Level 29
God Stats
9W - 8L
1,282 SR
Queue Stats
105W - 124L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
loganger
Kuzenbo
Level 8
God Stats
26W - 31L
1,600 SR
Queue Stats
32W - 43L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
xlt05
Danzaburou
Level 13
God Stats
2W - 6L
1,201 SR
Queue Stats
38W - 36L
1,556 Elo+
Party 3
Team Averages
Level 21
1,494 SR
1,518 Elo+

VS

Team Averages
Level 16
1,404 SR
1,391 Elo+
Apollo
Apollo
Bwoangh
Apollo
Level 10
God Stats
2W - 1L
1,290 SR
Queue Stats
17W - 15L
1,463 Elo+
Party 1
Merlin
Merlin
CPT_HiNDSiiGHT
Merlin
Level 16
God Stats
12W - 5L
1,650 SR
Queue Stats
78W - 76L
1,463 Elo+
Solo
Serqet
Serqet
LittleDIah
Serqet
Level 15
God Stats
3W - 5L
1,276 SR
Queue Stats
19W - 30L
1,312 Elo+
Party 2
Guan Yu
Guan Yu
Tarsil66
Guan Yu
Level 10
God Stats
7W - 4L
1,507 SR
Queue Stats
7W - 14L
1,251 Elo+
Party 2
Bacchus
Bacchus
TheChubbiestCub
Bacchus
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 3L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,925
495
4,199
8,440
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 4
6,548
409
3,431
9,110
3,853
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ITSAJ141
Tiamat
14
7 / 4 / 0
8,615
538
9,137
11,874
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
loganger
Kuzenbo
11
1 / 7 / 2
7,425
464
3,815
12,954
10,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xlt05
Danzaburou
10
1 / 5 / 0
6,704
419
1,801
7,650
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bwoangh
Apollo
16
14 / 2 / 7
10,238
640
18,388
11,824
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 2
9,287
580
3,611
5,196
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
LittleDIah
Serqet
12
3 / 4 / 7
8,141
509
3,810
11,485
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tarsil66
Guan Yu
13
2 / 3 / 2
7,635
477
1,803
8,151
5,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 0 / 11
9,393
587
7,623
8,313
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
25
26
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bwoangh
Apollo
14
2
7
8.75
W
1
0
2
2
L
0
5
2
0.2
L
0
5
4
0.4
L
Tiamat
ITSAJ141
Tiamat
7
4
0
1.75
W
Serqet
LittleDIah
Serqet
3
4
7
1.63
W
Guan Yu
Tarsil66
Guan Yu
2
3
2
1
W
5
0
11
10.5
L
Kuzenbo
loganger
Kuzenbo
1
7
2
0.29
L
Danzaburou
xlt05
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
35,235
50,028
Taken
44,969
35,090
Mitigated
25,748
5,106
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bwoangh
Apollo
18,388
12,567
0
5,705
11,824
4,988
3,921
6,826
4,718
0
68,082
W
3,611
74
0
744
5,196
1,861
575
1,368
3,692
63,292
0
L
4,199
469
0
750
8,440
3,182
341
3,439
4,365
44,995
0
L
3,431
673
0
725
9,110
3,853
153
494
8,616
21,904
0
L
Tiamat
ITSAJ141
Tiamat
9,137
1,834
0
2,154
11,874
14,857
248
1,352
10,354
29,126
0
W
Serqet
LittleDIah
Serqet
3,810
873
0
4,949
11,485
3,945
0
3,698
7,644
0
36,978
W
Guan Yu
Tarsil66
Guan Yu
1,803
225
700
1,540
8,151
5,769
1,734
3,680
4,171
0
21,768
W
7,623
1,178
0
965
8,313
9,185
455
4,025
4,162
22,604
0
L
Kuzenbo
loganger
Kuzenbo
3,815
1,246
0
582
12,954
10,720
369
3,269
9,615
20,079
0
L
Danzaburou
xlt05
Danzaburou
1,801
927
0
895
7,650
2,478
2,297
2,310
5,310
0
33,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
44,694
254
Minions Killed
391
0
Camps Cleared
0
1,440,707
Distance Traveled
1,594,884
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,238
640
116
7
0
319,872
1
W
Merlin
9,287
580
129
8
0
313,117
5
L
Vulcan
7,925
495
87
5
0
294,146
2
L
Ymir
6,548
409
38
2
0
245,905
0
L
Tiamat
8,615
538
38
2
0
238,260
1
W
Serqet
8,141
509
70
4
0
322,570
3
W
Guan Yu
7,635
477
45
3
0
308,968
1
W
Bacchus
9,393
587
31
2
0
330,357
1
L
Kuzenbo
7,425
464
28
2
0
334,352
0
L
Danzaburou
6,704
419
63
4
0
328,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role