Player Matchup

Chaac
Chaac
BCsteelJLC
Chaac
Level 15
God Stats
4W - 0L
1,957 SR
Queue Stats
176W - 217L
1,450 Elo+
Solo
Thor
Thor
Bl4ck_M0rph3us_
Thor
Level 27
God Stats
12W - 14L
1,515 SR
Queue Stats
178W - 171L
1,488 Elo+
Party 1
Scylla
Scylla
E4BF_elyas
Scylla
Level 16
God Stats
4W - 6L
1,480 SR
Queue Stats
55W - 71L
1,447 Elo+
Solo
Ymir
Ymir
M a r 1L eY
Ymir
Level 24
God Stats
15W - 20L
1,526 SR
Queue Stats
186W - 170L
1,469 Elo+
Party 1
Rama
Rama
TexasAJP46
Rama
Level 26
God Stats
3W - 2L
1,508 SR
Queue Stats
48W - 59L
1,379 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,447 Elo+

VS

Team Averages
Level 22
1,499 SR
1,557 Elo+
Heimdallr
Heimdallr
SlimySlimeBall06
Heimdallr
Level 22
God Stats
32W - 24L
1,590 SR
Queue Stats
69W - 63L
1,420 Elo+
Party 2
Thanatos
Thanatos
Wilkins_YT
Thanatos
Level 50
God Stats
3W - 10L
1,320 SR
Queue Stats
138W - 130L
1,439 Elo+
Party 2
Anubis
Anubis
X-G43L-xX
Anubis
Level 25
God Stats
20W - 19L
1,588 SR
Queue Stats
47W - 51L
1,447 Elo+
Solo
Raijin
Raijin
dabwakone
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,664 Elo+
Solo
Ra
Ra
johnx110
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
3 / 0 / 0
4,626
771
1,690
2,601
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 2 / 1
4,303
717
2,261
3,966
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
E4BF_elyas
Scylla
6
0 / 1 / 2
3,568
595
840
1,483
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
3,874
646
841
2,621
873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
3,893
649
2,156
3,510
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
6
0 / 1 / 1
3,484
581
2,390
3,651
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Wilkins_YT
Thanatos
7
3 / 1 / 0
4,193
699
2,005
4,140
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
X-G43L-xX
Anubis
5
1 / 4 / 1
3,650
608
1,610
2,879
944
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
dabwakone
Raijin
4
0 / 3 / 0
3,211
535
516
2,297
602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

1
0 / 0 / 0
2,652
442
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
4
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
0
3
W
3
2
1
1.75
W
Scylla
E4BF_elyas
Scylla
0
1
2
1
W
1
1
0
1
L
Heimdallr
0
1
1
0.5
W
1
0
1
1.5
L
Thanatos
Wilkins_YT
Thanatos
3
1
0
3
L
Anubis
X-G43L-xX
Anubis
1
4
1
0.38
L
Raijin
dabwakone
Raijin
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,788
Damage
6,521
14,181
Taken
12,967
3,819
Mitigated
3,452
3,744
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
1,690
339
0
1,115
2,601
1,268
846
488
2,113
0
15,490
W
2,261
1,134
0
1,077
3,966
759
0
1,481
2,485
0
12,949
W
Scylla
E4BF_elyas
Scylla
840
104
0
0
1,483
230
28
157
1,326
6,849
0
W
841
78
0
0
2,621
873
339
0
2,621
13,081
0
L
Heimdallr
2,390
1,189
0
1,218
3,651
914
0
784
2,867
0
12,261
W
2,156
1,953
0
1,552
3,510
689
230
0
3,510
0
14,204
L
Thanatos
Wilkins_YT
Thanatos
2,005
862
0
2,365
4,140
992
0
613
3,427
0
19,262
L
Anubis
X-G43L-xX
Anubis
1,610
92
0
235
2,879
944
217
168
2,695
11,974
0
L
Raijin
dabwakone
Raijin
516
230
0
36
2,297
602
0
0
2,147
5,186
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,264
Gold Earned
17,190
119
Minions Killed
98
0
Camps Cleared
0
554,136
Distance Traveled
410,954
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,626
771
26
4
0
97,773
0
W
Thor
4,303
717
32
5
0
111,311
0
W
Scylla
3,568
595
12
2
0
109,800
2
W
Ymir
3,874
646
21
4
0
117,449
1
L
Heimdallr
3,484
581
24
4
0
105,368
0
W
Rama
3,893
649
28
5
0
117,803
0
L
Thanatos
4,193
699
47
8
0
122,327
0
L
Anubis
3,650
608
21
4
0
99,406
1
L
Raijin
3,211
535
6
1
0
83,853
1
L
Ra
2,652
442
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role