Player Matchup

Pele
Pele
Erlaitz06
Pele
Level 87
God Stats
39W - 32L
1,554 SR
Queue Stats
668W - 619L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
MEVENGO69
Aphrodite
Level 49
God Stats
13W - 12L
1,638 SR
Queue Stats
35W - 37L
1,326 Elo+
Party 2
Bellona
Bellona
SaY-XxAssassinxX
Bellona
Level 100
God Stats
3W - 2L
1,644 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 2
Zeus
Zeus
TUMACHO-CARETUKO
Zeus
Level 66
God Stats
15W - 23L
1,497 SR
Queue Stats
33W - 38L
1,403 Elo+
Party 2
Anubis
Anubis
aaroneitor1997
Anubis
Level 64
God Stats
60W - 53L
1,520 SR
Queue Stats
70W - 85L
1,339 Elo+
Party 2
Team Averages
Level 73
1,571 SR
1,380 Elo+

VS

Team Averages
Level 88
1,485 SR
1,470 Elo+
Hachiman
Hachiman
CRBR PeTeR
Hachiman
Level 41
God Stats
16W - 32L
1,333 SR
Queue Stats
220W - 305L
1,226 Elo+
Solo
Tyr
Tyr
MySheepBro
Tyr
Level 139
God Stats
2W - 3L
1,485 SR
Queue Stats
157W - 133L
1,541 Elo+
Party 1
Chaac
Chaac
WoollieSheep
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
oSTREETSLAYERo
Izanami
Level 58
God Stats
41W - 37L
1,606 SR
Queue Stats
173W - 155L
1,535 Elo+
Party 1
Ra
Ra
x Troy97 x
Ra
Level 95
God Stats
5W - 9L
1,500 SR
Queue Stats
386W - 346L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 0 / 5
9,879
617
6,217
10,291
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MEVENGO69
Aphrodite
14
5 / 1 / 12
9,572
598
5,997
7,503
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 1
9,800
613
12,714
14,645
12,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 4
8,645
540
9,106
4,714
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 4 / 9
9,646
603
14,255
17,735
8,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CRBR PeTeR
Hachiman
9
0 / 12 / 1
5,829
364
3,119
11,929
2,211
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 4
8,033
502
8,950
15,719
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 5 / 1
8,433
527
8,911
17,029
13,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 5 / 2
6,323
395
3,656
8,440
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 3 / 2
8,978
561
6,419
10,021
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
29
Kills
10
10
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CRBR PeTeR
Hachiman
0
12
1
0.04
W
Pele
5
0
5
7.5
W
Aphrodite
MEVENGO69
Aphrodite
5
1
12
11
L
2
4
4
1
W
5
3
1
1.83
W
2
2
4
2
L
2
5
1
0.5
W
12
4
9
4.13
L
1
5
2
0.4
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,289
Damage
31,055
54,888
Taken
63,138
33,992
Mitigated
27,015
31,025
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CRBR PeTeR
Hachiman
3,119
1,393
600
456
11,929
2,211
0
7,461
4,468
0
16,066
W
Pele
6,217
1,037
0
5,085
10,291
3,827
2,656
445
9,796
0
69,588
W
Aphrodite
MEVENGO69
Aphrodite
5,997
1,028
5,729
4,619
7,503
7,303
1,808
1,670
5,833
26,767
0
L
8,950
1,033
0
4,507
15,719
6,259
0
8,105
7,614
0
46,520
W
12,714
6,364
0
5,965
14,645
12,740
2,095
156
13,914
0
60,963
W
9,106
326
330
1,440
4,714
1,613
3,226
1,828
2,886
53,126
0
L
8,911
2,656
0
4,812
17,029
13,946
804
679
16,350
0
52,780
W
14,255
424
628
7,229
17,735
8,509
1,543
2,320
15,415
44,559
0
L
3,656
2,590
0
1,525
8,440
1,217
0
6,488
1,952
0
23,120
L
6,419
534
359
1,992
10,021
3,382
0
6,625
3,396
45,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
37,596
439
Minions Killed
345
0
Camps Cleared
0
1,484,615
Distance Traveled
1,277,227
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,829
364
27
2
0
247,701
2
W
Pele
9,879
617
133
8
0
356,924
5
W
Aphrodite
9,572
598
51
3
0
300,935
0
L
Tyr
8,033
502
84
5
0
307,319
6
W
Bellona
9,800
613
116
7
0
290,833
4
W
Zeus
8,645
540
86
5
0
265,528
2
L
Chaac
8,433
527
112
7
0
250,559
0
W
Anubis
9,646
603
53
3
0
270,395
0
L
Izanami
6,323
395
38
2
0
156,961
0
L
Ra
8,978
561
84
5
0
314,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role