Player Matchup

Cupid
Cupid
DawwgHouse
Cupid
Level 25
God Stats
0W - 3L
1,457 SR
Queue Stats
20W - 32L
1,133 Elo+
Solo
Chaac
Chaac
Futureosidy
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jowsnowzk
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Bellona
Bellona
KpenkiIOpaxes
Bellona
Level 6
God Stats
1W - 3L
1,160 SR
Queue Stats
7W - 16L
1,050 Elo+
Solo
Vulcan
Vulcan
Scycon89
Vulcan
Level 28
God Stats
0W - 1L
1,297 SR
Queue Stats
122W - 132L
1,360 Elo+
Solo
Team Averages
Level 13
1,383 SR
1,309 Elo+

VS

Team Averages
Level 18
1,452 SR
1,330 Elo+
Olorun
Olorun
CopenHatin
Olorun
Level 26
God Stats
40W - 30L
1,487 SR
Queue Stats
170W - 189L
1,426 Elo+
Solo
Neith
Neith
Daenllan
Neith
Level 28
God Stats
18W - 18L
1,584 SR
Queue Stats
158W - 173L
1,508 Elo+
Solo
Ymir
Ymir
Esmitson97
Ymir
Level 7
God Stats
6W - 5L
1,301 SR
Queue Stats
126W - 150L
952 Elo+
Solo
Da Ji
Da Ji
FROTBANE
Da Ji
Level 26
God Stats
7W - 11L
1,388 SR
Queue Stats
10W - 22L
1,266 Elo+
Solo
Thor
Thor
yeetzxc
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 3 / 2
6,192
442
8,440
9,914
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

3
0 / 6 / 1
4,659
333
578
7,515
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jowsnowzk
Cthulhu
8
0 / 7 / 4
5,832
417
4,592
9,484
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
11
5 / 5 / 2
6,847
489
3,718
9,373
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Scycon89
Vulcan
12
4 / 6 / 2
7,588
542
7,087
8,165
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CopenHatin
Olorun
15
9 / 3 / 3
9,505
679
7,938
11,019
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Daenllan
Neith
12
6 / 1 / 2
7,387
528
9,514
10,023
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 5
6,864
490
3,188
7,176
5,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
FROTBANE
Da Ji
12
8 / 2 / 2
7,216
515
8,039
6,351
2,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
yeetzxc
Thor
10
2 / 3 / 6
6,869
491
2,028
7,466
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
27
27
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
CopenHatin
Olorun
9
3
3
3.5
W
Neith
Daenllan
Neith
6
1
2
7
L
Cupid
2
3
2
1
W
2
2
5
2.25
W
Da Ji
FROTBANE
Da Ji
8
2
2
4.5
L
0
6
1
0.08
L
Cthulhu
Jowsnowzk
Cthulhu
0
7
4
0.29
L
Bellona
5
5
2
1.2
L
Vulcan
Scycon89
Vulcan
4
6
2
0.83
W
Thor
yeetzxc
Thor
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
30,707
44,451
Taken
42,035
20,313
Mitigated
17,769
7,602
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CopenHatin
Olorun
7,938
3,745
135
6,608
11,019
3,514
2,454
4,952
5,798
54,494
0
W
Neith
Daenllan
Neith
9,514
4,439
0
6,571
10,023
3,791
1,446
2,291
7,657
0
49,895
L
Cupid
8,440
4,418
305
3,827
9,914
2,697
300
1,168
8,746
0
32,619
W
3,188
656
0
674
7,176
5,796
162
1,473
5,659
9,971
0
W
Da Ji
FROTBANE
Da Ji
8,039
2,399
0
1,710
6,351
2,315
516
1,001
5,100
0
19,740
L
578
496
0
859
7,515
1,802
224
905
6,610
0
7,589
L
Cthulhu
Jowsnowzk
Cthulhu
4,592
786
61
680
9,484
5,739
0
2,206
7,278
20,062
0
L
Bellona
3,718
975
0
578
9,373
7,136
28
2,080
7,293
491
17,335
L
Vulcan
Scycon89
Vulcan
7,087
2,864
0
1,292
8,165
2,939
808
4,767
3,398
35,307
0
W
Thor
yeetzxc
Thor
2,028
267
0
715
7,466
2,353
448
1,881
5,456
0
19,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
37,841
189
Minions Killed
255
0
Camps Cleared
0
1,211,283
Distance Traveled
1,275,256
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,505
679
98
7
0
268,218
3
W
Neith
7,387
528
73
5
0
219,559
1
L
Cupid
6,192
442
53
4
0
244,071
0
W
Ymir
6,864
490
16
1
0
229,220
0
W
Da Ji
7,216
515
35
3
0
278,424
2
L
Chaac
4,659
333
11
1
0
243,989
1
L
Cthulhu
5,832
417
26
2
0
249,424
2
L
Bellona
6,847
489
28
2
0
233,065
1
L
Vulcan
7,588
542
71
5
0
240,734
1
W
Thor
6,869
491
33
2
0
279,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role