Player Matchup

Artemis
Artemis
CritBay
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,431 Elo+
Party 1
Neith
Neith
TwistedFoure
Neith
Level 28
God Stats
3W - 1L
1,297 SR
Queue Stats
22W - 23L
1,390 Elo+
Party 1
Nike
Nike
Xci7e
Nike
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 60L
1,470 Elo+
Solo
Hel
Hel
brecknecky
Hel
Level 13
God Stats
7W - 3L
1,467 SR
Queue Stats
17W - 19L
1,360 Elo+
Party 1
Hercules
Hercules
enorblackman
Hercules
Level 15
God Stats
7W - 3L
1,592 SR
Queue Stats
17W - 17L
1,392 Elo+
Party 1
Team Averages
Level 17
1,471 SR
1,409 Elo+

VS

Team Averages
Level 18
1,361 SR
1,445 Elo+
Set
Set
JellyFishGoWild
Set
Level 28
God Stats
1W - 5L
1,099 SR
Queue Stats
53W - 50L
1,454 Elo+
Solo
Zeus
Zeus
KLİMACI
Zeus
Level 3
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2
Osiris
Osiris
Molmort
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,466 Elo+
Solo
Thor
Thor
Sançar
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 50L
1,458 Elo+
Party 2
Neith
Neith
Tamahakane
Neith
Level 16
God Stats
8W - 4L
1,500 SR
Queue Stats
9W - 4L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CritBay
Artemis
19
6 / 5 / 28
12,151
1,105
18,788
16,261
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
26 / 3 / 14
16,246
1,477
49,694
17,538
7,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
Xci7e
Nike
20
3 / 5 / 36
12,335
1,121
12,184
14,356
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 2 / 27
12,146
1,104
12,054
12,320
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
enorblackman
Hercules
19
7 / 2 / 28
12,633
1,148
13,148
27,276
31,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
12,796
1,163
14,840
20,206
14,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
18
8 / 8 / 5
12,850
1,168
28,486
22,244
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Molmort
Osiris
17
0 / 10 / 11
10,498
954
16,084
25,885
23,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Sançar
Thor
17
2 / 15 / 8
10,995
1,000
9,069
26,404
12,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
2 / 10 / 7
10,905
991
15,051
17,160
7,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
56
49
Kills
17
17
Deaths
49
133
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
CritBay
Artemis
6
5
28
4
L
5
6
8
1.5
L
Zeus
8
8
5
1.31
L
Osiris
Molmort
Osiris
0
10
11
0.55
L
Thor
Sançar
Thor
2
15
8
0.4
L
Neith
2
10
7
0.55
W
26
3
14
11
W
Nike
Xci7e
Nike
3
5
36
4.2
W
7
2
27
10.25
W
Hercules
enorblackman
Hercules
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,868
Damage
83,530
87,751
Taken
111,899
64,115
Mitigated
66,362
27,481
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CritBay
Artemis
18,788
10,387
0
1,373
16,261
6,911
0
4,472
11,664
0
27,713
L
14,840
5,354
0
473
20,206
14,225
0
2,471
17,510
0
31,983
L
Zeus
28,486
4,007
0
3,039
22,244
9,054
0
1,013
21,031
58,735
0
L
Osiris
Molmort
Osiris
16,084
4,682
0
1,227
25,885
23,130
0
4,928
20,437
45
23,732
L
Thor
Sançar
Thor
9,069
925
0
533
26,404
12,036
0
3,912
22,117
0
22,838
L
Neith
15,051
9,880
0
1,742
17,160
7,917
0
1,053
15,957
0
33,700
W
49,694
37,737
0
5,992
17,538
7,782
0
4,459
12,954
0
75,059
W
Nike
Xci7e
Nike
12,184
1,706
0
1,102
14,356
13,133
0
5,739
8,417
3,143
23,098
W
12,054
1,151
8,745
3,224
12,320
4,784
0
4,235
8,010
19,819
0
W
Hercules
enorblackman
Hercules
13,148
2,515
0
7,045
27,276
31,505
0
9,619
17,307
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,511
Gold Earned
58,044
164
Minions Killed
184
4
Camps Cleared
5
1,029,890
Distance Traveled
997,825
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,151
1,105
11
1
0
164,691
1
L
Set
12,796
1,163
36
3
1
224,024
0
L
Zeus
12,850
1,168
67
6
1
189,276
0
L
Osiris
10,498
954
19
2
1
235,953
0
L
Thor
10,995
1,000
22
2
1
184,415
0
L
Neith
10,905
991
40
4
1
164,157
1
W
Neith
16,246
1,477
66
6
1
173,190
1
W
Nike
12,335
1,121
36
3
0
226,215
0
W
Hel
12,146
1,104
26
2
1
233,410
0
W
Hercules
12,633
1,148
25
2
2
232,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role