Player Matchup

Chang'e
Chang'e
Eleenius
Chang'e
Level 118
God Stats
1W - 1L
1,536 SR
Queue Stats
96W - 90L
1,447 Elo+
Solo
Neith
Neith
LaGuepeZ
Neith
Level 87
God Stats
13W - 15L
1,538 SR
Queue Stats
20W - 27L
1,419 Elo+
Solo
Guan Yu
Guan Yu
alirezaucsm
Guan Yu
Level 100
God Stats
3W - 2L
1,535 SR
Queue Stats
89W - 87L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
mohammadnz
Cabrakan
Level 108
God Stats
30W - 22L
1,524 SR
Queue Stats
257W - 219L
1,591 Elo+
Party 1
Bacchus
Bacchus
mohammadsnowy
Bacchus
Level 127
God Stats
1W - 2L
1,300 SR
Queue Stats
306W - 299L
1,517 Elo+
Party 1
Team Averages
Level 108
1,486 SR
1,496 Elo+

VS

Team Averages
Level 109
1,503 SR
1,496 Elo+
Hera
Hera
Brandy_628
Hera
Level 129
God Stats
2W - 4L
1,322 SR
Queue Stats
447W - 465L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
OhHellNo32
Baron Samedi
Level 67
God Stats
23W - 21L
1,591 SR
Queue Stats
72W - 62L
1,587 Elo+
Solo
Tyr
Tyr
Ya_Boi_Gringotts
Tyr
Level 122
God Stats
6W - 4L
1,443 SR
Queue Stats
74W - 79L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Ymypphardthough
Danzaburou
Level 123
God Stats
1W - 2L
1,641 SR
Queue Stats
53W - 41L
1,494 Elo+
Party 2
Thor
Thor
Younes360pro
Thor
Level 102
God Stats
5W - 7L
1,520 SR
Queue Stats
28W - 25L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eleenius
Chang'e
18
3 / 4 / 7
11,092
528
7,587
15,982
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LaGuepeZ
Neith
20
4 / 0 / 8
12,637
602
7,096
9,877
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
alirezaucsm
Guan Yu
16
3 / 5 / 11
10,572
503
12,036
18,917
11,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
mohammadnz
Cabrakan
17
7 / 2 / 7
11,366
541
9,511
16,700
11,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
15
4 / 4 / 9
9,848
469
10,024
19,340
21,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
11,585
552
12,430
10,346
3,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
OhHellNo32
Baron Samedi
14
1 / 4 / 3
8,658
412
9,781
10,451
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 5 / 2
9,243
440
8,181
15,864
10,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Ymypphardthough
Danzaburou
11
0 / 3 / 0
8,215
391
2,176
6,700
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 5
9,991
476
9,232
19,110
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
21
Kills
13
15
Deaths
21
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Chang'e
Eleenius
Chang'e
3
4
7
1.63
W
Neith
LaGuepeZ
Neith
4
0
8
8
L
Baron Samedi
OhHellNo32
Baron Samedi
1
4
3
0.63
L
4
5
2
1
L
Danzaburou
Ymypphardthough
Danzaburou
0
3
0
0
L
4
5
5
1.3
W
Guan Yu
alirezaucsm
Guan Yu
3
5
11
1.7
W
Cabrakan
mohammadnz
Cabrakan
7
2
7
5.25
W
Bacchus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,254
Damage
41,800
80,816
Taken
62,471
54,742
Mitigated
33,479
34,844
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,430
3,720
0
2,530
10,346
3,462
432
5,965
4,199
84,786
0
W
Chang'e
Eleenius
Chang'e
7,587
542
3,589
7,559
15,982
5,939
609
5,540
10,442
80,010
0
W
Neith
LaGuepeZ
Neith
7,096
1,595
354
6,245
9,877
4,552
4,799
950
8,927
0
113,583
L
Baron Samedi
OhHellNo32
Baron Samedi
9,781
502
710
3,140
10,451
6,567
264
5,312
5,078
48,206
0
L
8,181
1,647
0
4,371
15,864
10,691
0
4,937
10,853
0
35,439
L
Danzaburou
Ymypphardthough
Danzaburou
2,176
835
0
1,295
6,700
3,343
0
1,621
5,079
0
36,189
L
9,232
2,481
0
4,470
19,110
9,416
0
8,808
10,140
0
62,412
W
Guan Yu
alirezaucsm
Guan Yu
12,036
1,687
2,211
3,426
18,917
11,097
503
4,322
14,595
0
54,742
W
Cabrakan
mohammadnz
Cabrakan
9,511
958
782
6,995
16,700
11,769
382
5,596
11,104
64,091
0
W
Bacchus
10,024
874
588
3,095
19,340
21,385
78
5,803
13,537
27,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
47,692
543
Minions Killed
480
0
Camps Cleared
0
1,890,462
Distance Traveled
1,588,952
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,585
552
173
8
0
378,986
1
W
Chang'e
11,092
528
132
6
0
411,211
5
W
Neith
12,637
602
192
9
0
390,246
3
L
Baron Samedi
8,658
412
72
3
0
299,992
5
L
Tyr
9,243
440
60
3
0
291,226
4
L
Danzaburou
8,215
391
73
3
0
247,500
0
L
Thor
9,991
476
102
5
0
371,248
5
W
Guan Yu
10,572
503
84
4
0
371,181
1
W
Cabrakan
11,366
541
112
5
0
368,714
0
W
Bacchus
9,848
469
23
1
0
349,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role