Player Matchup

Fenrir
Fenrir
Cloudhand590
Fenrir
Level 18
God Stats
5W - 4L
1,336 SR
Queue Stats
20W - 34L
1,220 Elo+
Solo
Anubis
Anubis
KMcVey1506
Anubis
Level 21
God Stats
10W - 17L
1,432 SR
Queue Stats
50W - 56L
1,394 Elo+
Solo
Kukulkan
Kukulkan
TXC HeiHei2143
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,223 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X6Inch
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,024 Elo+
Party 2
Neith
Neith
fish hell 44
Neith
Level 26
God Stats
26W - 19L
1,431 SR
Queue Stats
75W - 71L
1,378 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,248 Elo+

VS

Team Averages
Level 20
1,522 SR
1,386 Elo+
Discordia
Discordia
I Odie I
Discordia
Level 14
God Stats
7W - 8L
1,615 SR
Queue Stats
148W - 209L
1,295 Elo+
Solo
Bellona
Bellona
LuisGuilherme-BR
Bellona
Level 28
God Stats
2W - 0L
1,772 SR
Queue Stats
65W - 63L
1,398 Elo+
Solo
Apollo
Apollo
PrismaDIAS2004
Apollo
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,444 Elo+
Party 1
Nemesis
Nemesis
Sir Vantzzz
Nemesis
Level 16
God Stats
7W - 6L
1,224 SR
Queue Stats
39W - 50L
1,351 Elo+
Solo
Ganesha
Ganesha
charmingdus
Ganesha
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 10 / 6
11,737
435
11,533
22,918
14,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
KMcVey1506
Anubis
20
16 / 5 / 6
14,616
541
25,618
23,818
12,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
15
3 / 14 / 6
10,181
377
7,871
15,703
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
X6Inch
Tsukuyomi
15
2 / 15 / 8
10,088
374
5,778
21,966
7,465
20
8 / 2 / 3
14,220
527
26,009
16,185
7,737
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I Odie I
Discordia
20
14 / 7 / 10
13,871
514
17,947
13,376
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 3
14,491
537
12,318
27,452
35,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
18 / 9 / 15
14,959
554
20,659
21,874
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Sir Vantzzz
Nemesis
19
8 / 4 / 8
12,928
479
10,725
21,638
9,845
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
charmingdus
Ganesha
18
0 / 9 / 32
13,788
511
15,397
32,781
38,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
33
Kills
46
46
Deaths
34
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
10
6
0.7
W
Discordia
I Odie I
Discordia
14
7
10
2.71
L
Anubis
KMcVey1506
Anubis
16
5
6
3.8
W
6
5
3
1.5
W
18
9
15
2.83
W
Nemesis
Sir Vantzzz
Nemesis
8
4
8
3
L
Kukulkan
3
14
6
0.43
L
Tsukuyomi
X6Inch
Tsukuyomi
2
15
8
0.4
W
Ganesha
charmingdus
Ganesha
0
9
32
1.78
L
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,809
Damage
77,046
100,590
Taken
117,121
47,065
Mitigated
98,343
25,458
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,533
1,614
0
4,703
22,918
14,169
155
4,036
18,882
0
64,934
W
Discordia
I Odie I
Discordia
17,947
247
0
0
13,376
5,113
1,789
4,175
9,201
61,410
0
L
Anubis
KMcVey1506
Anubis
25,618
345
0
11,715
23,818
12,279
1,812
13,318
10,500
93,141
0
W
12,318
2,690
0
5,272
27,452
35,751
4,392
444
27,008
14,984
79,132
W
20,659
10,047
0
4,984
21,874
9,213
6,055
9,381
12,493
0
68,414
W
Nemesis
Sir Vantzzz
Nemesis
10,725
4,649
231
5,706
21,638
9,845
219
4,648
16,990
0
70,716
L
Kukulkan
7,871
1,436
0
0
15,703
5,415
485
5,425
10,278
38,140
0
L
Tsukuyomi
X6Inch
Tsukuyomi
5,778
562
183
1,452
21,966
7,465
326
8,413
13,553
0
31,250
W
Ganesha
charmingdus
Ganesha
15,397
1,218
0
1,826
32,781
38,421
617
14,841
17,940
44,436
0
L
26,009
14,861
0
7,405
16,185
7,737
308
3,738
12,447
0
108,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,842
Gold Earned
70,037
494
Minions Killed
491
0
Camps Cleared
0
2,155,588
Distance Traveled
2,443,005
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,737
435
80
3
0
458,249
0
W
Discordia
13,871
514
71
3
0
508,808
0
L
Anubis
14,616
541
141
5
0
405,131
4
W
Bellona
14,491
537
183
7
0
471,505
1
W
Apollo
14,959
554
112
4
0
450,590
0
W
Nemesis
12,928
479
116
4
0
529,511
0
L
Kukulkan
10,181
377
58
2
0
422,770
1
L
Tsukuyomi
10,088
374
45
2
0
398,009
0
W
Ganesha
13,788
511
9
0
0
482,591
1
L
Neith
14,220
527
170
6
0
471,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role