Player Matchup

Nemesis
Nemesis
Aliyah00
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Dyalsis
Neith
Level 7
God Stats
4W - 5L
1,313 SR
Queue Stats
23W - 34L
1,165 Elo+
Solo
Loki
Loki
Petty2x
Loki
Level 18
God Stats
1W - 2L
1,510 SR
Queue Stats
9W - 4L
1,431 Elo+
Solo
Osiris
Osiris
Tchuamen-oear
Osiris
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
35W - 67L
1,131 Elo+
Solo
Fenrir
Fenrir
mr-_-stayfrosty
Fenrir
Level 24
God Stats
65W - 50L
1,316 SR
Queue Stats
264W - 236L
1,217 Elo+
Solo
Team Averages
Level 12
1,384 SR
1,289 Elo+

VS

Team Averages
Level 25
1,510 SR
1,351 Elo+
Bellona
Bellona
Capsnowball04
Bellona
Level 29
God Stats
103W - 92L
1,803 SR
Queue Stats
236W - 244L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoneyFisha
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,708 SR
Queue Stats
429W - 427L
1,379 Elo+
Solo
Bakasura
Bakasura
SNIPEKILLA0187
Bakasura
Level 16
God Stats
5W - 6L
1,396 SR
Queue Stats
28W - 36L
1,250 Elo+
Party 1
Merlin
Merlin
SpastiKxxSTL
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 93L
1,304 Elo+
Party 1
King Arthur
King Arthur
beast2671
King Arthur
Level 27
God Stats
2W - 5L
1,144 SR
Queue Stats
176W - 234L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aliyah00
Nemesis
4
2 / 1 / 0
6,198
295
1,026
1,814
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Dyalsis
Neith
15
1 / 7 / 6
9,128
435
5,782
14,493
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Petty2x
Loki
16
6 / 8 / 5
9,866
470
8,259
16,826
7,094
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 13 / 6
7,849
374
4,798
23,452
16,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 3 / 2
10,869
518
20,109
21,539
9,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
13 / 0 / 3
13,035
621
17,799
14,383
21,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
MoneyFisha
Ah Muzen Cab
16
9 / 4 / 8
11,970
570
16,151
14,056
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
18
6 / 4 / 6
12,231
582
9,714
17,752
7,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 7 / 6
9,593
457
9,969
11,249
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
beast2671
King Arthur
14
1 / 6 / 6
9,952
474
4,933
18,807
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
20
Kills
32
32
Deaths
21
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aliyah00
Nemesis
2
1
0
2
W
Bellona
13
0
3
14.5
L
Neith
Dyalsis
Neith
1
7
6
0.57
W
Ah Muzen Cab
MoneyFisha
Ah Muzen Cab
9
4
8
3.25
L
Loki
Petty2x
Loki
6
8
5
1.06
W
Bakasura
6
4
6
2.25
W
Merlin
3
7
6
0.86
L
1
13
6
0.31
W
King Arthur
beast2671
King Arthur
1
6
6
0.67
L
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
58,566
78,124
Taken
76,247
39,313
Mitigated
56,925
9,962
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aliyah00
Nemesis
1,026
394
0
66
1,814
327
0
288
1,487
0
2,267
W
Bellona
17,799
5,325
0
3,994
14,383
21,691
1,483
0
14,317
19,732
59,581
L
Neith
Dyalsis
Neith
5,782
3,254
0
1,957
14,493
5,915
0
2,485
11,913
0
44,259
W
Ah Muzen Cab
MoneyFisha
Ah Muzen Cab
16,151
8,924
1,352
6,149
14,056
5,881
7,986
0
13,931
0
56,962
L
Loki
Petty2x
Loki
8,259
3,289
0
618
16,826
7,094
429
3,108
13,509
0
39,071
W
Bakasura
9,714
7,153
0
5,587
17,752
7,967
2,692
0
17,659
0
76,434
W
Merlin
9,969
1,511
0
612
11,249
3,827
1,676
0
10,949
32,991
0
L
4,798
2,601
0
572
23,452
16,063
409
6,051
17,171
0
14,786
W
King Arthur
beast2671
King Arthur
4,933
1,163
0
3,358
18,807
17,559
920
0
18,757
6
32,182
L
20,109
7,417
259
6,490
21,539
9,914
0
1,524
19,641
0
74,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,910
Gold Earned
56,781
267
Minions Killed
467
0
Camps Cleared
0
1,472,147
Distance Traveled
1,860,949
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,198
295
4
0
0
95,633
1
W
Bellona
13,035
621
146
7
0
421,311
0
L
Neith
9,128
435
83
4
0
266,805
0
W
Ah Muzen Cab
11,970
570
89
4
0
345,444
3
L
Loki
9,866
470
59
3
0
356,398
2
W
Bakasura
12,231
582
136
6
0
381,463
1
W
Merlin
9,593
457
55
3
0
330,313
3
L
Osiris
7,849
374
22
1
0
331,591
0
W
King Arthur
9,952
474
41
2
0
382,418
0
L
Fenrir
10,869
518
99
5
0
421,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role