Player Matchup

Izanami
Izanami
Silver II
xXxLeCosmosxXx
Izanami
Silver II
Level 52
God Stats
2W - 1L
1,596 SR
Queue Stats
69W - 66L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 52
1,596 SR
1,232 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,188 SR
988 MMR
Awilix
Awilix
Bronze III
XxFredixX
Awilix
Bronze III
Level 156
God Stats
4W - 15L
1,188 SR
Queue Stats
15W - 54L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,068
1,014
1,406
1,941
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TsukuyomiAnubisSkadiOsirisPoseidon

VS

Bans
ChronosAh Muzen CabBakasuraAnhurXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
XxFredixX
Awilix
8
0 / 1 / 0
3,672
734
0
1,857
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
XxFredixX
Awilix
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,406
Damage
0
1,941
Taken
1,857
574
Mitigated
931
1,085
Healing
290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
XxFredixX
Awilix
0
0
0
290
1,857
931
0
16
1,841
0
4,526
L
1,406
970
0
1,085
1,941
574
1,664
0
1,941
0
22,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,068
Gold Earned
3,672
57
Minions Killed
13
0
Camps Cleared
0
48,631
Distance Traveled
45,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,672
734
13
3
0
45,886
0
L
Izanami
5,068
1,014
57
11
0
48,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role