Player Matchup

Nu Wa
Nu Wa
BrianMcM70
Nu Wa
Level 127
God Stats
2W - 0L
1,470 SR
Queue Stats
144W - 117L
1,520 Elo+
Party 2
Mercury
Mercury
DevilJhoMama
Mercury
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 159L
1,418 Elo+
Party 3
Horus
Horus
KazTestarossa
Horus
Level 16
God Stats
2W - 5L
1,567 SR
Queue Stats
18W - 32L
1,408 Elo+
Party 3
Medusa
Medusa
KazilIion
Medusa
Level 28
God Stats
5W - 13L
1,485 SR
Queue Stats
20W - 34L
1,426 Elo+
Party 3
Nike
Nike
MarkPat10_
Nike
Level 28
God Stats
8W - 5L
1,467 SR
Queue Stats
102W - 74L
1,542 Elo+
Party 2
Team Averages
Level 58
1,498 SR
1,463 Elo+

VS

Team Averages
Level 35
1,423 SR
1,381 Elo+
Cthulhu
Cthulhu
ContriteChalk88
Cthulhu
Level 21
God Stats
0W - 5L
1,158 SR
Queue Stats
8W - 22L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Dakinkun95
Danzaburou
Level 37
God Stats
6W - 4L
1,514 SR
Queue Stats
41W - 36L
1,414 Elo+
Solo
Achilles
Achilles
DuncanDonuts333
Achilles
Level 42
God Stats
11W - 9L
1,451 SR
Queue Stats
626W - 609L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Snowball fight2
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 95L
1,381 Elo+
Party 1
Nemesis
Nemesis
lav4 teeming
Nemesis
Level 28
God Stats
1W - 4L
1,494 SR
Queue Stats
35W - 49L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
11 / 4 / 8
11,807
590
23,992
12,221
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
DevilJhoMama
Mercury
18
6 / 3 / 7
10,804
540
5,460
15,118
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 10
9,176
459
6,198
13,408
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
KazilIion
Medusa
15
6 / 4 / 6
9,181
459
15,160
15,125
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 6 / 7
10,083
504
7,654
11,320
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
8,805
440
8,059
15,042
9,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dakinkun95
Danzaburou
14
6 / 7 / 2
9,280
464
9,305
15,015
3,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
6 / 3 / 2
10,427
521
8,330
16,581
11,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 10 / 6
9,614
481
11,112
13,869
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lav4 teeming
Nemesis
15
5 / 4 / 5
9,462
473
8,403
15,169
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
26
Kills
21
21
Deaths
27
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
4
8
3.75
L
0
3
7
1.17
L
Danzaburou
Dakinkun95
Danzaburou
6
7
2
1
W
Mercury
DevilJhoMama
Mercury
6
3
7
3.17
L
Achilles
6
3
2
2.33
W
2
4
10
1.75
W
Medusa
KazilIion
Medusa
6
4
6
2.25
W
1
6
7
0.75
L
4
10
6
0.7
L
Nemesis
lav4 teeming
Nemesis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,464
Damage
45,209
67,192
Taken
75,676
34,114
Mitigated
35,338
18,312
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
23,992
5,876
155
2,297
12,221
4,061
1,325
5,318
6,513
74,621
0
L
8,059
306
0
1,880
15,042
9,705
627
2,614
12,178
47,779
0
L
Danzaburou
Dakinkun95
Danzaburou
9,305
2,467
0
3,436
15,015
3,644
358
4,276
10,583
0
36,451
W
Mercury
DevilJhoMama
Mercury
5,460
1,904
0
6,053
15,118
5,883
107
2,639
12,282
0
77,661
L
Achilles
8,330
1,521
0
2,959
16,581
11,897
590
4,301
11,687
0
58,417
W
6,198
2,732
1,604
2,556
13,408
9,735
216
4,197
9,043
0
18,865
W
Medusa
KazilIion
Medusa
15,160
5,051
0
4,647
15,125
6,013
2,056
4,679
10,328
0
58,872
W
7,654
314
0
1,000
11,320
8,422
492
1,349
9,855
10,475
45,614
L
11,112
1,765
0
1,508
13,869
4,258
1,395
6,481
7,050
43,441
0
L
Nemesis
lav4 teeming
Nemesis
8,403
3,075
0
1,603
15,169
5,834
744
6,019
8,767
0
44,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,051
Gold Earned
47,588
457
Minions Killed
378
0
Camps Cleared
0
1,831,325
Distance Traveled
1,667,708
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,807
590
112
6
0
327,986
3
L
Cthulhu
8,805
440
84
4
0
379,295
0
L
Danzaburou
9,280
464
45
2
0
282,266
0
W
Mercury
10,804
540
138
7
0
420,968
2
L
Achilles
10,427
521
112
6
0
340,095
0
W
Horus
9,176
459
33
2
0
390,649
0
W
Medusa
9,181
459
64
3
0
353,256
4
W
Nike
10,083
504
110
6
0
338,466
0
L
Nu Wa
9,614
481
66
3
0
277,481
1
L
Nemesis
9,462
473
71
4
0
388,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role