Player Matchup

Tsukuyomi
Tsukuyomi
Emiser Z
Tsukuyomi
Level 69
God Stats
59W - 61L
1,566 SR
Queue Stats
285W - 318L
1,462 Elo+
Party 2
Sol
Sol
GT Virillix
Sol
Level 149
God Stats
2W - 1L
1,866 SR
Queue Stats
95W - 95L
1,616 Elo+
Party 2
Mulan
Mulan
NotAnEpic
Mulan
Level 88
God Stats
9W - 12L
1,529 SR
Queue Stats
180W - 175L
1,521 Elo+
Party 2
Chronos
Chronos
Uhtred Crow
Chronos
Level 108
God Stats
1W - 2L
1,509 SR
Queue Stats
122W - 141L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
oFlay
Ne Zha
Level 61
God Stats
26W - 23L
1,565 SR
Queue Stats
432W - 407L
1,514 Elo+
Party 2
Team Averages
Level 95
1,607 SR
1,527 Elo+

VS

Team Averages
Level 138
1,630 SR
1,560 Elo+
Pele
Pele
Ace39041
Pele
Level 141
God Stats
1W - 2L
1,348 SR
Queue Stats
341W - 337L
1,573 Elo+
Solo
Merlin
Merlin
Annihilator593
Merlin
Level 141
God Stats
2W - 3L
1,715 SR
Queue Stats
139W - 133L
1,560 Elo+
Party 1
Ymir
Ymir
Dragon Yuko
Ymir
Level 155
God Stats
5W - 3L
1,731 SR
Queue Stats
251W - 227L
1,556 Elo+
Party 1
King Arthur
King Arthur
RobertLP97
King Arthur
Level 148
God Stats
41W - 32L
1,624 SR
Queue Stats
278W - 273L
1,541 Elo+
Party 1
Neith
Neith
Xv RaPiD
Neith
Level 106
God Stats
13W - 4L
1,734 SR
Queue Stats
96W - 80L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Emiser Z
Tsukuyomi
12
2 / 5 / 1
7,573
541
9,823
10,273
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 0
8,092
578
8,738
8,100
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
NotAnEpic
Mulan
10
0 / 6 / 3
6,133
438
5,382
12,228
6,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Uhtred Crow
Chronos
11
0 / 6 / 0
6,393
457
2,544
10,365
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
oFlay
Ne Zha
11
1 / 5 / 3
7,080
506
3,288
9,462
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 2 / 8
8,736
624
6,902
11,165
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 6
9,216
658
9,305
4,375
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 6
7,310
522
4,986
9,800
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
RobertLP97
King Arthur
16
8 / 2 / 0
9,405
672
10,491
14,335
8,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Xv RaPiD
Neith
12
2 / 2 / 2
7,488
535
4,423
8,004
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
23
23
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
4
2
8
4
W
7
0
6
10
W
2
2
6
2.5
L
Tsukuyomi
Emiser Z
Tsukuyomi
2
5
1
0.5
L
5
1
0
5
L
Mulan
NotAnEpic
Mulan
0
6
3
0.25
W
King Arthur
RobertLP97
King Arthur
8
2
0
4
L
Chronos
Uhtred Crow
Chronos
0
6
0
0
W
Neith
Xv RaPiD
Neith
2
2
2
1.5
L
Ne Zha
oFlay
Ne Zha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
36,107
50,428
Taken
47,679
22,159
Mitigated
22,017
13,132
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,902
1,373
0
5,672
11,165
3,962
518
1,265
9,900
0
55,241
W
9,305
962
0
878
4,375
1,589
1,488
1,082
3,293
56,956
0
W
4,986
974
0
3,176
9,800
5,572
216
4,196
5,604
18,833
0
L
Tsukuyomi
Emiser Z
Tsukuyomi
9,823
2,321
0
512
10,273
4,150
0
219
9,730
0
43,124
L
8,738
2,341
0
5,496
8,100
2,319
581
1,306
6,794
55,811
0
L
Mulan
NotAnEpic
Mulan
5,382
883
546
3,033
12,228
6,953
149
5,920
6,308
0
28,387
W
King Arthur
RobertLP97
King Arthur
10,491
1,007
0
4,983
14,335
8,300
124
478
13,857
0
57,781
L
Chronos
Uhtred Crow
Chronos
2,544
408
0
1,958
10,365
3,563
0
6,023
4,342
35,973
0
W
Neith
Xv RaPiD
Neith
4,423
1,699
0
4,048
8,004
2,594
1,380
4,261
3,743
0
45,925
L
Ne Zha
oFlay
Ne Zha
3,288
1,204
0
1,587
9,462
5,174
0
823
8,639
0
37,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
42,155
381
Minions Killed
434
0
Camps Cleared
0
1,311,773
Distance Traveled
1,307,499
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,736
624
104
7
0
280,759
0
W
Merlin
9,216
658
103
7
0
276,831
4
W
Ymir
7,310
522
12
1
0
273,926
1
L
Tsukuyomi
7,573
541
81
6
0
269,009
2
L
Sol
8,092
578
102
7
0
263,837
5
L
Mulan
6,133
438
51
4
0
270,689
3
W
King Arthur
9,405
672
111
8
0
226,144
1
L
Chronos
6,393
457
67
5
0
247,227
0
W
Neith
7,488
535
104
7
0
249,839
1
L
Ne Zha
7,080
506
80
6
0
261,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role