Player Matchup

Hercules
Hercules
Silver I
Lighthound98
Hercules
Silver I
Level 46
God Stats
6W - 8L
1,393 SR
Queue Stats
31W - 42L
1,090 MMR
Solo
Medusa
Medusa
Silver I
skulderAndMully
Medusa
Silver I
Level 117
God Stats
13W - 14L
1,417 SR
Queue Stats
133W - 153L
1,066 MMR
Solo
Ah Puch
Ah Puch
Silver IV
westbest78
Ah Puch
Silver IV
Level 45
God Stats
2W - 0L
1,708 SR
Queue Stats
41W - 66L
826 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,506 SR
994 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 45
1,452 SR
981 MMR
Kukulkan
Kukulkan
Silver IV
CRYSTALCARDiNAL
Kukulkan
Silver IV
Level 48
God Stats
45W - 56L
1,415 SR
Queue Stats
132W - 197L
1,000 MMR
Party 1
Neith
Neith
Silver V
EYeSontheprize11
Neith
Silver V
Level 47
God Stats
28W - 45L
1,441 SR
Queue Stats
45W - 88L
1,257 MMR
Party 1
Ymir
Ymir
Bronze II
mccool mcgees
Ymir
Bronze II
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
41W - 95L
685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lighthound98
Hercules
18
7 / 6 / 4
15,361
614
14,323
32,169
43,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 5 / 9
14,644
586
10,995
16,821
7,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
westbest78
Ah Puch
20
6 / 4 / 7
16,066
643
30,601
16,583
6,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KumbhakarnaZeusAphroditeCerberusDanzaburou

VS

Bans
KuzenboChaacHadesCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 4 / 6
16,144
646
22,955
18,111
8,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 4 / 8
15,896
636
13,160
24,758
16,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 6 / 5
15,006
600
11,290
26,283
32,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
15
15
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
4
6
2.25
L
5
4
8
2.25
W
Hercules
Lighthound98
Hercules
7
6
4
1.5
L
4
6
5
1.08
W
1
5
9
1.1
W
Ah Puch
westbest78
Ah Puch
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,919
Damage
47,405
65,573
Taken
69,152
57,463
Mitigated
57,357
24,050
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
22,955
1,812
153
4,527
18,111
8,287
768
9,770
8,341
136,276
0
L
13,160
6,939
610
11,456
24,758
16,804
673
11,246
13,512
0
52,814
W
Hercules
Lighthound98
Hercules
14,323
3,657
0
14,705
32,169
43,957
406
16,052
16,117
0
44,029
L
11,290
1,381
182
1,550
26,283
32,266
80
9,642
16,641
38,550
0
W
10,995
4,040
0
5,504
16,821
7,063
3,208
9,688
7,133
0
105,837
W
Ah Puch
westbest78
Ah Puch
30,601
1,168
0
3,841
16,583
6,443
923
8,555
8,028
101,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
47,046
273
Minions Killed
294
0
Camps Cleared
0
1,298,404
Distance Traveled
1,276,542
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,144
646
185
7
0
458,974
1
L
Neith
15,896
636
71
3
0
401,101
0
W
Hercules
15,361
614
43
2
0
413,667
9
L
Ymir
15,006
600
38
2
0
416,467
0
W
Medusa
14,644
586
107
4
0
432,745
1
W
Ah Puch
16,066
643
123
5
0
451,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role