Player Matchup

Ra
Ra
TheRealFane01
Ra
Level 125
God Stats
3W - 1L
1,563 SR
Queue Stats
144W - 125L
1,620 Elo+
Party 1
Kali
Kali
ah hecc
Kali
Level 18
God Stats
4W - 1L
1,621 SR
Queue Stats
23W - 21L
1,785 Elo+
Party 1
Cernunnos
Cernunnos
bi11y n0 mate5
Cernunnos
Level 28
God Stats
3W - 1L
1,906 SR
Queue Stats
89W - 67L
1,637 Elo+
Party 1
Team Averages
Level 57
1,697 SR
1,681 Elo+

VS

Team Averages
Level 73
1,562 SR
1,650 Elo+
Izanami
Izanami
KingAshwood
Izanami
Level 109
God Stats
10W - 3L
1,685 SR
Queue Stats
145W - 120L
1,671 Elo+
Party 2
Osiris
Osiris
PhysicalPaper37
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,598 Elo+
Party 2
Thoth
Thoth
xxsquinkyxx
Thoth
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 48L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 12
12,823
675
11,206
8,693
3,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
ah hecc
Kali
15
4 / 1 / 10
11,664
614
7,009
12,403
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
bi11y n0 mate5
Cernunnos
16
10 / 1 / 8
13,073
688
18,537
18,914
6,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingAshwood
Izanami
16
1 / 1 / 1
12,059
635
11,927
11,127
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 13 / 1
9,697
510
6,163
19,862
11,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 1
10,520
554
12,601
11,493
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
20
Kills
1
2
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
KingAshwood
Izanami
1
1
1
1.5
L
0
13
1
0.04
W
6
0
12
12
W
Kali
ah hecc
Kali
4
1
10
9
W
Cernunnos
bi11y n0 mate5
Cernunnos
10
1
8
14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
30,691
40,010
Taken
42,482
15,625
Mitigated
20,333
21,057
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KingAshwood
Izanami
11,927
4,583
306
5,326
11,127
4,411
0
2,780
8,347
0
86,544
L
6,163
1,809
0
0
19,862
11,670
0
4,731
15,131
0
17,550
W
11,206
885
7,854
6,814
8,693
3,990
65
2,237
6,240
91,292
0
W
Kali
ah hecc
Kali
7,009
3,592
0
737
12,403
4,723
1,499
2,613
9,490
0
23,061
W
Cernunnos
bi11y n0 mate5
Cernunnos
18,537
11,468
858
4,794
18,914
6,912
1,683
7,054
11,312
0
59,207
L
12,601
601
0
752
11,493
4,252
0
3,807
7,686
54,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
32,276
237
Minions Killed
234
0
Camps Cleared
0
1,131,876
Distance Traveled
918,762
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,059
635
136
7
0
354,187
6
L
Osiris
9,697
510
12
1
0
255,787
0
W
Ra
12,823
675
135
7
0
395,806
5
W
Kali
11,664
614
21
1
0
384,705
0
W
Cernunnos
13,073
688
81
4
0
351,365
1
L
Thoth
10,520
554
86
5
0
308,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role