Player Matchup

Cthulhu
Cthulhu
Damicarter
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 150L
1,320 Elo+
Solo
Neith
Neith
DiamondElle
Neith
Level 15
God Stats
14W - 9L
1,667 SR
Queue Stats
56W - 65L
1,483 Elo+
Solo
Thor
Thor
Shamron
Thor
Level 8
God Stats
9W - 11L
1,483 SR
Queue Stats
12W - 17L
1,316 Elo+
Solo
Olorun
Olorun
Timebender68
Olorun
Level 18
God Stats
8W - 8L
1,493 SR
Queue Stats
99W - 95L
1,363 Elo+
Solo
Tyr
Tyr
tyrskin222
Tyr
Level 5
God Stats
11W - 6L
1,544 SR
Queue Stats
12W - 7L
1,323 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,361 Elo+

VS

Team Averages
Level 14
1,563 SR
1,402 Elo+
Fenrir
Fenrir
Ahegaoddess
Fenrir
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
137W - 79L
1,480 Elo+
Solo
Poseidon
Poseidon
TUBBYBANE
Poseidon
Level 29
God Stats
33W - 26L
1,521 SR
Queue Stats
55W - 36L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
TheOliveDragon
Sun Wukong
Level 22
God Stats
4W - 3L
1,691 SR
Queue Stats
179W - 186L
1,479 Elo+
Solo
Neith
Neith
deniedhun
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Cthulhu
Cthulhu
ildanilo
Cthulhu
Level 4
God Stats
0W - 2L
1,604 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Damicarter
Cthulhu
20
2 / 3 / 20
14,756
922
13,894
21,288
31,491
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 6 / 20
14,981
936
16,540
15,473
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Shamron
Thor
19
2 / 8 / 9
13,478
842
7,000
18,547
14,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
20
8 / 10 / 18
16,115
1,007
28,201
28,274
12,654
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
22 / 0 / 11
20,036
1,252
41,407
16,847
20,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 15 / 4
17,187
1,074
36,304
45,866
47,783
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
TUBBYBANE
Poseidon
20
5 / 9 / 10
15,271
954
22,844
18,735
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheOliveDragon
Sun Wukong
20
1 / 1 / 12
13,686
855
9,985
17,590
16,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
deniedhun
Neith
20
0 / 5 / 10
13,562
848
11,240
11,698
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ildanilo
Cthulhu
20
1 / 7 / 12
13,673
855
10,810
20,139
21,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
75
36
Kills
27
27
Deaths
37
78
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
20
15
4
1.47
W
Cthulhu
Damicarter
Cthulhu
2
3
20
4
W
2
6
20
2
W
Thor
Shamron
Thor
2
8
9
0.81
L
Poseidon
TUBBYBANE
Poseidon
5
9
10
1.11
L
Sun Wukong
TheOliveDragon
Sun Wukong
1
1
12
7
W
Olorun
8
10
18
1.7
L
Neith
deniedhun
Neith
0
5
10
1
L
Cthulhu
ildanilo
Cthulhu
1
7
12
1
W
22
0
11
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,042
Damage
91,183
100,429
Taken
114,028
86,216
Mitigated
98,676
21,575
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
36,304
15,033
0
6,153
45,866
47,783
0
17,065
28,095
0
50,426
W
Cthulhu
Damicarter
Cthulhu
13,894
1,808
0
799
21,288
31,491
0
7,115
13,863
28,131
0
W
16,540
9,797
0
3,761
15,473
6,375
0
5,608
9,865
0
35,416
W
Thor
Shamron
Thor
7,000
3,293
0
0
18,547
14,792
0
7,374
11,073
163
11,021
L
Poseidon
TUBBYBANE
Poseidon
22,844
2,132
0
1,921
18,735
8,091
0
5,050
13,585
71,069
0
L
Sun Wukong
TheOliveDragon
Sun Wukong
9,985
1,773
0
2,220
17,590
16,762
0
6,108
11,332
0
17,683
W
Olorun
28,201
18,117
1,714
9,079
28,274
12,654
0
10,182
17,308
58,656
0
L
Neith
deniedhun
Neith
11,240
4,873
0
1,498
11,698
4,989
0
5,473
6,175
0
41,940
L
Cthulhu
ildanilo
Cthulhu
10,810
843
0
294
20,139
21,051
0
7,356
12,566
18,897
0
W
41,407
13,950
0
6,222
16,847
20,904
0
3,375
13,247
0
87,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,366
Gold Earned
73,379
267
Minions Killed
242
7
Camps Cleared
3
1,254,684
Distance Traveled
1,393,501
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,187
1,074
30
2
2
289,613
1
W
Cthulhu
14,756
922
42
3
1
263,906
0
W
Neith
14,981
936
28
2
0
222,771
0
W
Thor
13,478
842
4
0
2
220,254
0
L
Poseidon
15,271
954
119
7
0
291,342
0
L
Sun Wukong
13,686
855
16
1
0
283,652
0
W
Olorun
16,115
1,007
80
5
0
189,244
0
L
Neith
13,562
848
58
4
1
283,696
2
L
Cthulhu
13,673
855
19
1
0
245,198
0
W
Tyr
20,036
1,252
113
7
4
358,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role