Player Matchup

Jormungandr
Jormungandr
AngryDragon765
Jormungandr
Level 23
God Stats
6W - 2L
1,654 SR
Queue Stats
9W - 4L
1,663 Elo+
Solo
Thor
Thor
McAuIey
Thor
Level 11
God Stats
44W - 11L
1,527 SR
Queue Stats
302W - 109L
1,701 Elo+
Party 1
Raijin
Raijin
MrFlashyFin
Raijin
Level 159
God Stats
18W - 4L
1,840 SR
Queue Stats
786W - 267L
1,805 Elo+
Party 1
Team Averages
Level 64
1,673 SR
1,723 Elo+

VS

Team Averages
Level 61
1,500 SR
1,482 Elo+
Ganesha
Ganesha
Dieter_Meier
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
lsoIde_Maduschen
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
tea_-_baggins_-_
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 328L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngryDragon765
Jormungandr
12
3 / 0 / 11
8,890
684
9,597
13,288
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
McAuIey
Thor
14
8 / 1 / 11
10,479
806
7,704
9,214
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
14
12 / 4 / 10
10,665
820
17,393
8,050
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dieter_Meier
Ganesha
11
0 / 5 / 4
7,352
566
4,810
14,019
8,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 10 / 4
8,199
631
5,061
11,890
5,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 8 / 1
9,344
719
10,086
14,114
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
5
5
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngryDragon765
Jormungandr
3
0
11
8.5
L
Ganesha
Dieter_Meier
Ganesha
0
5
4
0.4
W
Thor
McAuIey
Thor
8
1
11
13.5
W
Raijin
12
4
10
4.25
L
1
10
4
0.3
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,694
Damage
19,957
30,552
Taken
40,023
15,357
Mitigated
19,611
2,700
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngryDragon765
Jormungandr
9,597
1,855
0
488
13,288
8,095
63
4,815
8,473
28,424
0
L
Ganesha
Dieter_Meier
Ganesha
4,810
289
0
1,467
14,019
8,316
0
8,014
5,406
15,126
0
W
Thor
McAuIey
Thor
7,704
1,863
0
702
9,214
4,433
183
2,845
6,369
0
25,546
W
Raijin
17,393
970
0
1,510
8,050
2,829
180
2,263
5,787
61,196
0
L
5,061
743
0
1,393
11,890
5,903
0
7,713
3,524
14,252
0
L
10,086
5,516
0
358
14,114
5,392
0
9,780
3,649
0
34,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
24,895
162
Minions Killed
95
0
Camps Cleared
0
676,026
Distance Traveled
631,353
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,890
684
29
2
0
239,377
0
L
Ganesha
7,352
566
5
0
0
224,776
3
W
Thor
10,479
806
34
3
0
233,900
0
W
Raijin
10,665
820
99
8
0
202,749
3
L
Tiamat
8,199
631
35
3
0
204,794
0
L
Medusa
9,344
719
55
4
0
201,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role