Player Matchup

Khepri
Khepri
CaliSurferBear
Khepri
Level 18
God Stats
14W - 20L
1,500 SR
Queue Stats
83W - 104L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
YoungMurkii
Baron Samedi
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,310 Elo+
Solo
Neith
Neith
lilmissthing270
Neith
Level 34
God Stats
7W - 23L
1,307 SR
Queue Stats
8W - 24L
1,147 Elo+
Solo
Team Averages
Level 25
1,436 SR
1,244 Elo+

VS

Team Averages
Level 43
1,522 SR
1,438 Elo+
Nemesis
Nemesis
D4rk C3rb1us
Nemesis
Level 5
God Stats
2W - 1L
1,335 SR
Queue Stats
99W - 115L
1,204 Elo+
Party 1
Thanatos
Thanatos
PookieBear2008
Thanatos
Level 83
God Stats
8W - 8L
1,731 SR
Queue Stats
280W - 300L
1,400 Elo+
Party 1
Cerberus
Cerberus
reeds2116
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
8,170
584
3,544
11,493
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
YoungMurkii
Baron Samedi
10
1 / 6 / 1
7,885
563
9,022
9,775
3,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 3 / 1
7,941
567
6,781
9,009
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4rk C3rb1us
Nemesis
12
0 / 1 / 7
8,691
621
4,652
5,390
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
16
12 / 0 / 3
11,473
820
12,658
14,874
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
reeds2116
Cerberus
12
3 / 1 / 5
8,954
640
7,339
11,903
8,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Nemesis
D4rk C3rb1us
Nemesis
0
1
7
3.5
W
Thanatos
12
0
3
13.5
L
Baron Samedi
YoungMurkii
Baron Samedi
1
6
1
0.25
L
1
3
1
0.5
W
Cerberus
reeds2116
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
24,649
30,277
Taken
32,167
16,430
Mitigated
17,324
4,492
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,544
592
0
743
11,493
10,675
345
3,224
8,269
16,439
0
W
Nemesis
D4rk C3rb1us
Nemesis
4,652
1,746
0
173
5,390
2,801
653
1,879
3,511
0
22,621
W
Thanatos
12,658
4,981
198
14,750
14,874
5,996
322
5,886
8,988
0
69,920
L
Baron Samedi
YoungMurkii
Baron Samedi
9,022
2,277
1,136
388
9,775
3,317
0
1,641
8,134
26,958
0
L
6,781
2,857
0
2,225
9,009
2,438
0
2,474
6,535
0
23,684
W
Cerberus
reeds2116
Cerberus
7,339
433
0
1,793
11,903
8,527
0
4,921
6,982
26,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
29,118
98
Minions Killed
197
0
Camps Cleared
0
609,804
Distance Traveled
774,231
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,170
584
22
2
0
200,853
1
W
Nemesis
8,691
621
29
2
0
249,157
0
W
Thanatos
11,473
820
111
8
0
256,490
0
L
Baron Samedi
7,885
563
35
3
0
216,296
1
L
Neith
7,941
567
41
3
0
192,655
3
W
Cerberus
8,954
640
57
4
0
268,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role