Player Matchup

Medusa
Medusa
Harald51
Medusa
Level 123
God Stats
0W - 3L
1,128 SR
Queue Stats
3W - 11L
1,264 Elo+
Party 3
Thor
Thor
Holstan
Thor
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,395 Elo+
Solo
Yemoja
Yemoja
Nymériia
Yemoja
Level 89
God Stats
0W - 3L
1,710 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 3
Bellona
Bellona
nichtshutz
Bellona
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,403 Elo+
Party 2
Vulcan
Vulcan
st26korso
Vulcan
Level 64
God Stats
0W - 4L
1,293 SR
Queue Stats
51W - 69L
1,327 Elo+
Party 2
Team Averages
Level 86
1,426 SR
1,331 Elo+

VS

Team Averages
Level 64
1,439 SR
1,419 Elo+
Nu Wa
Nu Wa
Akator100
Nu Wa
Level 60
God Stats
72W - 49L
1,475 SR
Queue Stats
292W - 300L
1,423 Elo+
Party 4
Da Ji
Da Ji
ArganThorin
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Frenticplatypus
Ullr
Level 69
God Stats
2W - 3L
1,290 SR
Queue Stats
40W - 39L
1,311 Elo+
Party 1
Cerberus
Cerberus
OdinPig
Cerberus
Level 46
God Stats
21W - 14L
1,430 SR
Queue Stats
135W - 147L
1,357 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Syraw
Cu Chulainn
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 51L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Harald51
Medusa
11
1 / 4 / 3
6,946
434
9,133
8,732
2,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Holstan
Thor
10
1 / 4 / 0
6,557
410
5,498
9,791
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Nymériia
Yemoja
11
1 / 2 / 3
7,359
460
3,955
9,329
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
nichtshutz
Bellona
14
5 / 2 / 0
8,750
547
10,306
18,910
18,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
st26korso
Vulcan
14
2 / 3 / 1
8,489
531
6,634
6,421
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akator100
Nu Wa
16
5 / 1 / 3
9,591
599
10,321
10,568
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 3
8,210
513
4,489
12,819
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 6
7,958
497
5,611
8,819
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
OdinPig
Cerberus
12
4 / 4 / 6
8,193
512
7,226
14,080
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Syraw
Cu Chulainn
15
2 / 2 / 1
8,388
524
11,421
15,184
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
15
15
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Akator100
Nu Wa
5
1
3
6.5
W
2
3
3
1.17
W
2
0
6
5
L
Medusa
Harald51
Medusa
1
4
3
0.63
L
Thor
Holstan
Thor
1
4
0
0.25
L
Yemoja
Nymériia
Yemoja
1
2
3
1.25
W
Cerberus
OdinPig
Cerberus
4
4
6
1.75
W
Cu Chulainn
Syraw
Cu Chulainn
2
2
1
1.25
L
Bellona
nichtshutz
Bellona
5
2
0
2.5
L
Vulcan
st26korso
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
39,068
53,183
Taken
61,470
29,582
Mitigated
29,547
15,642
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Akator100
Nu Wa
10,321
1,925
112
5,133
10,568
3,361
665
4,140
6,428
74,155
0
W
4,489
1,270
0
4,871
12,819
4,591
572
261
12,558
0
45,163
W
5,611
1,961
0
5,000
8,819
3,056
1,685
1,839
6,980
0
43,806
L
Medusa
Harald51
Medusa
9,133
4,005
541
1,500
8,732
2,292
653
4,076
4,656
0
46,176
L
Thor
Holstan
Thor
5,498
2,062
0
3,167
9,791
3,283
0
1,865
7,801
0
32,426
L
Yemoja
Nymériia
Yemoja
3,955
1,095
1,344
992
9,329
4,228
47
4,136
5,193
16,352
0
W
Cerberus
OdinPig
Cerberus
7,226
490
220
5,135
14,080
9,378
558
4,008
10,072
29,388
0
W
Cu Chulainn
Syraw
Cu Chulainn
11,421
3,458
0
6,176
15,184
9,161
0
1,226
13,958
1,857
52,327
L
Bellona
nichtshutz
Bellona
10,306
2,517
99
7,733
18,910
18,143
0
2,618
15,676
4,481
43,405
L
Vulcan
st26korso
Vulcan
6,634
3,621
0
266
6,421
1,636
212
5,099
1,297
47,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
42,340
354
Minions Killed
451
0
Camps Cleared
0
1,288,729
Distance Traveled
1,406,983
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,591
599
119
7
0
265,462
5
W
Da Ji
8,210
513
96
6
0
303,262
11
W
Ullr
7,958
497
100
6
0
268,352
4
L
Medusa
6,946
434
78
5
0
249,943
2
L
Thor
6,557
410
59
4
0
200,546
5
L
Yemoja
7,359
460
30
2
0
239,540
8
W
Cerberus
8,193
512
39
2
0
274,123
7
W
Cu Chulainn
8,388
524
97
6
0
295,784
0
L
Bellona
8,750
547
84
5
0
292,878
0
L
Vulcan
8,489
531
103
6
0
305,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role