Player Matchup

Tiamat
Tiamat
HaleRockboy
Tiamat
Level 26
God Stats
2W - 3L
1,593 SR
Queue Stats
45W - 45L
1,329 Elo+
Party 1
Nemesis
Nemesis
ItsSqueakRat
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NOSFERATO-BR
Hou Yi
Level 28
God Stats
7W - 3L
1,373 SR
Queue Stats
53W - 63L
1,371 Elo+
Solo
Guan Yu
Guan Yu
TornadicOne
Guan Yu
Level 10
God Stats
6W - 6L
1,641 SR
Queue Stats
10W - 13L
1,553 Elo+
Solo
Eset
Eset
el pizza71
Eset
Level 29
God Stats
2W - 5L
1,434 SR
Queue Stats
126W - 169L
1,305 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,412 Elo+

VS

Team Averages
Level 12
1,374 SR
1,419 Elo+
Ares
Ares
CryingJonny13
Ares
Level 7
God Stats
3W - 1L
1,133 SR
Queue Stats
3W - 2L
1,256 Elo+
Solo
Jing Wei
Jing Wei
Fenaticc-_-
Jing Wei
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 72L
1,583 Elo+
Solo
Hachiman
Hachiman
Gyarikuhō
Hachiman
Level 16
God Stats
8W - 16L
1,301 SR
Queue Stats
144W - 175L
1,253 Elo+
Solo
Amaterasu
Amaterasu
Itachimofo
Amaterasu
Level 16
God Stats
6W - 3L
1,495 SR
Queue Stats
8W - 3L
1,616 Elo+
Solo
Nemesis
Nemesis
THEBOBB81
Nemesis
Level 4
God Stats
62W - 56L
1,439 SR
Queue Stats
85W - 89L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 3 / 5
11,494
821
2,165
4,375
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
ItsSqueakRat
Nemesis
16
1 / 12 / 2
11,244
803
6,191
16,036
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
20
14 / 8 / 6
17,535
1,253
42,496
24,729
11,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
TornadicOne
Guan Yu
20
1 / 6 / 13
13,608
972
10,669
27,569
34,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 7 / 15
14,420
1,030
24,182
23,421
10,048
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
12,653
904
5,440
12,440
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Fenaticc-_-
Jing Wei
20
7 / 2 / 18
15,278
1,091
29,792
20,466
8,601
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Gyarikuhō
Hachiman
20
3 / 5 / 19
14,278
1,020
10,846
16,646
10,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Itachimofo
Amaterasu
20
14 / 4 / 9
16,690
1,192
29,124
24,796
12,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
THEBOBB81
Nemesis
20
6 / 7 / 16
14,204
1,015
11,432
22,481
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
19
Kills
35
36
Deaths
21
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Jing Wei
Fenaticc-_-
Jing Wei
7
2
18
8
W
Hachiman
Gyarikuhō
Hachiman
3
5
19
2.5
L
Tiamat
0
3
5
0.83
W
Amaterasu
Itachimofo
Amaterasu
14
4
9
4.63
L
Nemesis
ItsSqueakRat
Nemesis
1
12
2
0.17
L
Hou Yi
14
8
6
2.13
W
Nemesis
THEBOBB81
Nemesis
6
7
16
2
L
Guan Yu
TornadicOne
Guan Yu
1
6
13
1.25
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,703
Damage
86,634
96,130
Taken
96,829
64,714
Mitigated
50,651
17,832
Healing
25,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,440
841
0
3,068
12,440
8,572
0
2,189
10,062
12,949
0
W
Jing Wei
Fenaticc-_-
Jing Wei
29,792
24,409
0
9,933
20,466
8,601
0
9,906
10,378
0
66,383
W
Hachiman
Gyarikuhō
Hachiman
10,846
4,823
0
2,870
16,646
10,816
0
3,450
13,046
0
29,372
L
Tiamat
2,165
242
0
700
4,375
2,999
0
195
4,146
15,026
0
W
Amaterasu
Itachimofo
Amaterasu
29,124
22,700
0
8,657
24,796
12,401
0
5,101
19,408
0
58,410
L
Nemesis
ItsSqueakRat
Nemesis
6,191
2,930
0
1,437
16,036
5,746
0
1,353
14,608
0
8,911
L
Hou Yi
42,496
29,644
0
1,547
24,729
11,903
0
468
24,236
0
80,730
W
Nemesis
THEBOBB81
Nemesis
11,432
5,639
0
1,452
22,481
10,261
0
5,465
16,378
0
24,601
L
Guan Yu
TornadicOne
Guan Yu
10,669
3,124
3,611
6,013
27,569
34,018
0
1,712
25,653
0
31,177
L
24,182
1,027
1,919
2,605
23,421
10,048
0
1,299
22,047
34,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,301
Gold Earned
73,103
193
Minions Killed
232
6
Camps Cleared
6
1,076,316
Distance Traveled
1,066,302
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,653
904
5
0
0
99,458
1
W
Jing Wei
15,278
1,091
77
6
1
256,336
0
W
Hachiman
14,278
1,020
38
3
1
196,580
3
L
Tiamat
11,494
821
29
2
2
118,595
2
W
Amaterasu
16,690
1,192
79
6
4
251,535
0
L
Nemesis
11,244
803
1
0
0
134,246
2
L
Hou Yi
17,535
1,253
91
7
3
238,540
0
W
Nemesis
14,204
1,015
33
2
0
262,393
0
L
Guan Yu
13,608
972
44
3
0
287,716
0
L
Eset
14,420
1,030
28
2
1
297,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role