Player Matchup

Baron Samedi
Baron Samedi
BigGhost72
Baron Samedi
Level 17
God Stats
14W - 4L
1,713 SR
Queue Stats
81W - 48L
1,511 Elo+
Solo
Arachne
Arachne
BobcatVoorhees
Arachne
Level 16
God Stats
45W - 44L
1,289 SR
Queue Stats
285W - 374L
1,358 Elo+
Party 2
Izanami
Izanami
Izzinnit
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PistolZChief
Danzaburou
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
53W - 56L
1,120 Elo+
Solo
Chang'e
Chang'e
svedkajuggalo
Chang'e
Level 15
God Stats
9W - 17L
1,700 SR
Queue Stats
254W - 363L
1,375 Elo+
Party 2
Team Averages
Level 14
1,540 SR
1,373 Elo+

VS

Team Averages
Level 17
1,457 SR
1,396 Elo+
Merlin
Merlin
BossCM117
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,367 Elo+
Party 1
Loki
Loki
GottenComb9026
Loki
Level 18
God Stats
3W - 2L
1,595 SR
Queue Stats
18W - 23L
1,367 Elo+
Party 1
Kali
Kali
La_vedette2012
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,411 Elo+
Solo
Cthulhu
Cthulhu
SirBusterCheeks
Cthulhu
Level 13
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo
Hachiman
Hachiman
Zekutor
Hachiman
Level 17
God Stats
44W - 33L
1,436 SR
Queue Stats
69W - 62L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigGhost72
Baron Samedi
18
5 / 2 / 6
11,227
936
9,590
6,710
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 10
12,443
1,037
19,904
12,234
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Izzinnit
Izanami
18
5 / 2 / 13
11,788
982
15,401
13,047
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
PistolZChief
Danzaburou
19
10 / 1 / 16
13,168
1,097
20,790
14,467
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
18
4 / 2 / 17
12,162
1,014
7,741
10,904
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BossCM117
Merlin
17
0 / 6 / 6
10,601
883
12,531
17,226
10,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 9 / 1
12,090
1,008
18,840
16,848
12,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 11 / 2
9,443
787
1,139
17,374
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 10 / 5
9,778
815
580
18,436
8,970
Hachiman
Zekutor
Hachiman
17
3 / 0 / 5
11,656
971
19,056
10,616
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
35
Kills
10
10
Deaths
36
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigGhost72
Baron Samedi
5
2
6
4
W
11
3
10
5.33
L
Merlin
BossCM117
Merlin
0
6
6
0.5
L
7
9
1
0.83
W
Izanami
Izzinnit
Izanami
5
2
13
5.75
L
0
11
2
0.09
W
Danzaburou
PistolZChief
Danzaburou
10
1
16
18
L
0
10
5
0.25
L
Hachiman
Zekutor
Hachiman
3
0
5
5.5
W
Chang'e
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,426
Damage
52,146
57,362
Taken
80,500
26,086
Mitigated
43,953
21,037
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigGhost72
Baron Samedi
9,590
494
1,133
914
6,710
4,121
0
1,168
5,542
32,491
0
W
19,904
14,690
0
4,689
12,234
4,599
0
3,407
8,827
0
31,724
L
Merlin
BossCM117
Merlin
12,531
2,667
0
1,463
17,226
10,771
0
3,191
13,850
48,605
0
L
18,840
5,003
0
0
16,848
12,752
0
6,559
10,126
0
36,540
W
Izanami
Izzinnit
Izanami
15,401
12,848
0
3,360
13,047
5,880
0
2,437
10,610
0
39,638
L
1,139
783
0
991
17,374
7,409
0
2,422
14,756
0
7,088
W
Danzaburou
PistolZChief
Danzaburou
20,790
11,977
0
3,850
14,467
6,997
0
3,808
10,659
0
39,942
L
580
74
0
0
18,436
8,970
0
2,460
15,881
4,921
0
L
Hachiman
Zekutor
Hachiman
19,056
15,511
0
1,074
10,616
4,051
0
2,008
8,556
0
36,374
W
Chang'e
7,741
2,060
2,958
4,133
10,904
4,489
0
2,291
8,613
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,788
Gold Earned
53,568
220
Minions Killed
191
7
Camps Cleared
1
976,782
Distance Traveled
851,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,227
936
55
5
1
162,299
0
W
Arachne
12,443
1,037
19
2
0
228,067
0
L
Merlin
10,601
883
83
7
0
163,669
0
L
Loki
12,090
1,008
37
3
0
203,597
0
W
Izanami
11,788
982
65
5
0
178,247
0
L
Kali
9,443
787
19
2
0
147,264
0
W
Danzaburou
13,168
1,097
37
3
2
212,482
0
L
Cthulhu
9,778
815
11
1
1
139,010
0
L
Hachiman
11,656
971
41
3
0
197,753
0
W
Chang'e
12,162
1,014
44
4
4
195,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role