Player Matchup

Artemis
Artemis
Buster_Simmons
Artemis
Level 133
God Stats
33W - 28L
1,540 SR
Queue Stats
390W - 381L
1,437 Elo+
Solo
Nu Wa
Nu Wa
FRESCUE10
Nu Wa
Level 88
God Stats
6W - 3L
1,640 SR
Queue Stats
157W - 173L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
Lark_Lion
Guan Yu
Level 81
God Stats
36W - 26L
1,604 SR
Queue Stats
490W - 462L
1,425 Elo+
Solo
Cthulhu
Cthulhu
PureBORIBOYZ3
Cthulhu
Level 74
God Stats
32W - 23L
1,565 SR
Queue Stats
922W - 914L
1,512 Elo+
Solo
Thor
Thor
TheKingKonradd
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 307L
1,468 Elo+
Party 1
Team Averages
Level 89
1,570 SR
1,463 Elo+

VS

Team Averages
Level 82
1,576 SR
1,510 Elo+
Merlin
Merlin
BridgeDestroyer
Merlin
Level 106
God Stats
2W - 5L
1,674 SR
Queue Stats
284W - 300L
1,508 Elo+
Solo
Loki
Loki
OozyKetchup3780
Loki
Level 64
God Stats
4W - 6L
1,633 SR
Queue Stats
81W - 76L
1,421 Elo+
Party 2
Osiris
Osiris
WestonKnight
Osiris
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,760 Elo+
Solo
Hou Yi
Hou Yi
cloud_the_dark
Hou Yi
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 64L
1,515 Elo+
Solo
Ares
Ares
dark Truthz5431
Ares
Level 54
God Stats
15W - 16L
1,575 SR
Queue Stats
57W - 68L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
10,647
532
15,426
8,387
3,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
FRESCUE10
Nu Wa
17
5 / 0 / 7
10,533
527
13,085
8,047
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Lark_Lion
Guan Yu
17
1 / 2 / 4
10,684
534
6,836
14,368
15,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
15
4 / 3 / 7
9,168
458
10,348
14,031
14,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 5 / 4
10,171
509
5,586
15,292
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,658
433
9,241
13,286
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 3
9,709
485
7,637
13,538
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
14
0 / 3 / 0
8,018
401
3,081
10,800
6,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 6 / 0
8,084
404
6,905
16,279
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 4 / 4
8,493
425
4,707
15,425
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
10
10
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
8
0
3
9.5
W
Nu Wa
FRESCUE10
Nu Wa
5
0
7
8.5
W
Guan Yu
Lark_Lion
Guan Yu
1
2
4
1.5
L
5
0
3
6.5
W
Cthulhu
4
3
7
2.5
W
2
5
4
0.8
L
Osiris
0
3
0
0
L
4
6
0
0.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,281
Damage
31,571
60,125
Taken
69,328
43,543
Mitigated
29,684
16,914
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,241
637
0
1,727
13,286
3,865
0
5,076
7,794
51,617
0
W
15,426
7,489
267
2,691
8,387
3,348
1,099
2,078
6,231
0
65,951
W
Nu Wa
FRESCUE10
Nu Wa
13,085
1,284
119
1,749
8,047
2,733
3,094
3,657
4,024
60,481
0
W
Guan Yu
Lark_Lion
Guan Yu
6,836
165
596
4,938
14,368
15,379
1,767
979
13,295
0
62,293
L
7,637
1,360
0
5,676
13,538
5,005
0
4,554
8,669
0
55,282
W
Cthulhu
10,348
318
402
2,939
14,031
14,801
40
3,469
10,416
42,688
0
W
5,586
2,230
742
2,471
15,292
7,282
518
2,917
12,211
0
70,683
L
Osiris
3,081
841
0
1,820
10,800
6,598
812
2,311
8,289
0
31,873
L
6,905
3,322
0
5,384
16,279
4,514
136
5,042
10,819
0
41,186
L
4,707
0
492
3,200
15,425
9,702
0
4,721
10,324
31,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
42,962
532
Minions Killed
402
0
Camps Cleared
0
1,888,144
Distance Traveled
1,651,526
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,658
433
92
5
0
276,746
1
W
Artemis
10,647
532
118
6
0
376,856
3
W
Nu Wa
10,533
527
104
5
0
360,933
3
W
Guan Yu
10,684
534
139
7
0
344,715
4
L
Loki
9,709
485
104
5
0
432,745
2
W
Cthulhu
9,168
458
51
3
0
422,924
0
W
Thor
10,171
509
120
6
0
382,716
7
L
Osiris
8,018
401
83
4
0
325,884
0
L
Hou Yi
8,084
404
62
3
0
256,560
0
L
Ares
8,493
425
61
3
0
359,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role