Player Matchup

Tyr
Tyr
Demoneyeskyo19
Tyr
Level 4
God Stats
1W - 5L
1,340 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
Nicholas0723
Cerberus
Level 86
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 4L
1,632 Elo+
Party 2
Ra
Ra
Serastus
Ra
Level 1
God Stats
2W - 2L
1,716 SR
Queue Stats
3W - 4L
1,632 Elo+
Party 2
Mercury
Mercury
SolleoVermillion
Mercury
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 136L
1,516 Elo+
Party 3
Arachne
Arachne
Supersockman1
Arachne
Level 6
God Stats
0W - 5L
1,192 SR
Queue Stats
17W - 24L
1,439 Elo+
Party 3
Team Averages
Level 37
1,483 SR
1,544 Elo+

VS

Team Averages
Level 22
1,441 SR
1,513 Elo+
Kukulkan
Kukulkan
Darwish222
Kukulkan
Level 20
God Stats
31W - 27L
1,529 SR
Queue Stats
36W - 32L
1,495 Elo+
Solo
Hel
Hel
GEMINIJB
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,677 Elo+
Solo
Bellona
Bellona
SecretCrow
Bellona
Level 21
God Stats
3W - 4L
1,397 SR
Queue Stats
222W - 230L
1,483 Elo+
Solo
Freya
Freya
StormCloudSteve
Freya
Level 27
God Stats
19W - 44L
1,259 SR
Queue Stats
105W - 130L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Wabbledeenie
Danzaburou
Level 26
God Stats
49W - 29L
1,519 SR
Queue Stats
103W - 96L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 6
9,986
999
8,829
23,199
19,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Nicholas0723
Cerberus
17
5 / 5 / 5
11,547
1,155
16,231
26,024
14,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 9
9,512
951
5,924
9,809
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 9 / 6
11,231
1,123
14,552
20,264
8,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
14
1 / 10 / 4
8,867
887
2,533
14,449
6,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darwish222
Kukulkan
18
10 / 0 / 19
12,072
1,207
21,874
4,284
1,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 22
11,068
1,107
13,779
11,659
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
SecretCrow
Bellona
17
5 / 4 / 26
10,776
1,078
17,891
14,830
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 20
10,937
1,094
8,625
10,548
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Wabbledeenie
Danzaburou
18
12 / 3 / 21
13,351
1,335
22,844
11,584
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
149
14
Kills
41
41
Deaths
14
30
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darwish222
Kukulkan
10
0
19
19.5
L
2
10
6
0.5
W
8
3
22
6.33
L
Cerberus
Nicholas0723
Cerberus
5
5
5
1.5
W
Bellona
SecretCrow
Bellona
5
4
26
4.5
L
0
7
9
0.64
L
6
9
6
1
W
6
4
20
4
L
Arachne
1
10
4
0.3
W
Danzaburou
Wabbledeenie
Danzaburou
12
3
21
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
85,013
93,745
Taken
52,905
52,457
Mitigated
26,723
10,638
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darwish222
Kukulkan
21,874
1,485
0
299
4,284
1,885
0
1,564
2,568
48,385
0
L
8,829
2,379
0
1,114
23,199
19,345
0
12,801
10,173
241
15,631
W
13,779
1,746
5,638
5,028
11,659
4,366
0
5,746
5,350
31,800
0
L
Cerberus
Nicholas0723
Cerberus
16,231
1,259
0
5,414
26,024
14,738
0
11,720
14,129
44,844
0
W
Bellona
SecretCrow
Bellona
17,891
7,097
0
853
14,830
11,842
0
5,647
8,610
131
25,080
L
5,924
324
618
907
9,809
3,767
0
6,548
3,261
21,932
0
L
14,552
7,811
0
1,771
20,264
8,154
0
8,535
11,579
0
28,653
W
8,625
3,702
0
2,012
10,548
4,081
0
4,291
5,963
19,553
0
L
Arachne
2,533
1,678
0
814
14,449
6,453
0
4,787
9,587
0
5,735
W
Danzaburou
Wabbledeenie
Danzaburou
22,844
15,796
0
2,651
11,584
4,549
0
3,702
7,031
0
44,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
58,204
181
Minions Killed
208
5
Camps Cleared
9
907,911
Distance Traveled
915,466
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,072
1,207
57
6
1
195,701
0
L
Tyr
9,986
999
16
2
1
201,126
2
W
Hel
11,068
1,107
43
4
1
193,923
0
L
Cerberus
11,547
1,155
81
8
1
199,003
0
W
Bellona
10,776
1,078
15
2
0
174,130
0
L
Ra
9,512
951
47
5
0
147,678
0
L
Mercury
11,231
1,123
34
3
2
206,370
0
W
Freya
10,937
1,094
35
4
0
172,977
0
L
Arachne
8,867
887
3
0
1
153,734
0
W
Danzaburou
13,351
1,335
58
6
7
178,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role