Player Matchup

Cerberus
Cerberus
BIGW3RM760
Cerberus
Level 63
God Stats
67W - 49L
1,548 SR
Queue Stats
1,274W - 1,400L
1,492 Elo+
Party 1
Hera
Hera
G0PNIK GUY
Hera
Level 84
God Stats
10W - 9L
1,564 SR
Queue Stats
283W - 297L
1,455 Elo+
Solo
Tiamat
Tiamat
JcLe3zy
Tiamat
Level 48
God Stats
2W - 2L
1,284 SR
Queue Stats
3W - 2L
1,250 Elo+
Solo
Neith
Neith
fightorflight22
Neith
Level 28
God Stats
46W - 61L
1,445 SR
Queue Stats
641W - 754L
1,443 Elo+
Party 1
Thanatos
Thanatos
zNa T h a nT
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,468 Elo+
Solo
Team Averages
Level 58
1,468 SR
1,422 Elo+

VS

Team Averages
Level 87
1,470 SR
1,468 Elo+
Set
Set
Gaiaxo
Set
Level 107
God Stats
2W - 1L
1,402 SR
Queue Stats
143W - 133L
1,400 Elo+
Solo
Osiris
Osiris
benjamon521
Osiris
Level 66
God Stats
7W - 8L
1,445 SR
Queue Stats
34W - 24L
1,523 Elo+
Solo
Danzaburou
Danzaburou
destructive spy
Danzaburou
Level 34
God Stats
3W - 0L
1,266 SR
Queue Stats
33W - 42L
1,478 Elo+
Solo
Khepri
Khepri
knockemdead99
Khepri
Level 85
God Stats
6W - 1L
1,618 SR
Queue Stats
90W - 69L
1,493 Elo+
Solo
Artemis
Artemis
ooALL MIGHToo
Artemis
Level 145
God Stats
12W - 12L
1,620 SR
Queue Stats
98W - 102L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGW3RM760
Cerberus
19
0 / 5 / 10
13,275
948
17,522
28,024
27,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 8 / 3
12,869
919
4,921
12,748
7,238
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tiamat
JcLe3zy
Tiamat
19
1 / 9 / 8
12,825
916
14,098
17,751
11,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 7 / 7
13,524
966
16,917
23,029
8,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zNa T h a nT
Thanatos
19
8 / 13 / 1
14,414
1,030
20,674
28,599
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Gaiaxo
Set
20
12 / 6 / 23
14,758
1,054
24,372
20,802
9,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
20
14 / 2 / 19
16,705
1,193
29,387
21,458
21,766
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
destructive spy
Danzaburou
15
0 / 0 / 0
10,501
750
32
107
30
20
3 / 2 / 32
15,469
1,105
17,779
27,725
37,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
20
13 / 2 / 19
16,294
1,164
32,350
13,492
5,866
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
135
12
Kills
42
42
Deaths
12
29
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIGW3RM760
Cerberus
0
5
10
1
L
0
8
3
0.19
W
Set
Gaiaxo
Set
12
6
23
3.92
L
Tiamat
JcLe3zy
Tiamat
1
9
8
0.56
W
Osiris
14
2
19
11.75
W
Danzaburou
destructive spy
Danzaburou
0
0
0
0
L
3
7
7
0.93
W
3
2
32
9.5
W
Artemis
13
2
19
11.25
L
Thanatos
zNa T h a nT
Thanatos
8
13
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,132
Damage
103,920
110,151
Taken
83,584
66,843
Mitigated
75,074
19,742
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIGW3RM760
Cerberus
17,522
148
0
5,384
28,024
27,322
0
4,284
22,662
30,780
0
L
4,921
1,178
0
0
12,748
7,238
0
2,092
10,531
48,410
0
W
Set
Gaiaxo
Set
24,372
12,876
723
6,588
20,802
9,474
0
9,705
10,997
0
44,213
L
Tiamat
JcLe3zy
Tiamat
14,098
1,640
0
1,806
17,751
11,215
0
3,122
14,107
34,544
0
W
Osiris
29,387
14,600
0
1,706
21,458
21,766
0
10,063
11,201
579
57,224
W
Danzaburou
destructive spy
Danzaburou
32
32
0
19
107
30
0
52
55
0
424
L
16,917
10,467
0
1,576
23,029
8,796
0
4,629
18,175
0
31,400
W
17,779
2,478
1,344
6,457
27,725
37,938
0
11,101
14,157
32,380
0
W
Artemis
32,350
20,256
0
2,091
13,492
5,866
0
5,003
8,403
36
65,480
L
Thanatos
zNa T h a nT
Thanatos
20,674
7,037
828
10,148
28,599
12,272
0
4,152
24,124
0
35,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,907
Gold Earned
73,727
243
Minions Killed
213
9
Camps Cleared
7
1,145,619
Distance Traveled
1,103,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,275
948
36
3
4
282,744
0
L
Hera
12,869
919
98
7
0
156,259
0
W
Set
14,758
1,054
25
2
3
288,514
0
L
Tiamat
12,825
916
56
4
0
244,350
0
W
Osiris
16,705
1,193
70
5
1
300,521
0
W
Danzaburou
10,501
750
0
0
0
20,622
0
L
Neith
13,524
966
33
2
0
206,803
0
W
Khepri
15,469
1,105
27
2
2
270,566
0
W
Artemis
16,294
1,164
91
7
1
222,872
0
L
Thanatos
14,414
1,030
20
1
5
255,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role