Player Matchup

Cerberus
Cerberus
BULVERS
Cerberus
Level 157
God Stats
10W - 2L
1,903 SR
Queue Stats
63W - 30L
1,776 Elo+
Party 1
Anhur
Anhur
BigNagasaki
Anhur
Level 158
God Stats
5W - 7L
1,859 SR
Queue Stats
108W - 58L
1,809 Elo+
Party 1
Nemesis
Nemesis
LiLHiroshima
Nemesis
Level 160
God Stats
4W - 0L
1,896 SR
Queue Stats
269W - 124L
1,879 Elo+
Party 1
Aphrodite
Aphrodite
MíssPurrfect
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 159
1,790 SR
1,741 Elo+

VS

Team Averages
Level 90
1,580 SR
1,541 Elo+
Ravana
Ravana
DuckRubber5E
Ravana
Level 144
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
KayleighCorn
Baron Samedi
Level 25
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
MeMeBigBoy
Khepri
Level 160
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
soupieee
Neith
Level 29
God Stats
0W - 1L
1,425 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BULVERS
Cerberus
12
2 / 1 / 13
8,002
1,000
6,771
10,328
6,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 1 / 6
8,918
1,115
12,035
9,536
3,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
LiLHiroshima
Nemesis
13
5 / 2 / 5
8,035
1,004
6,127
6,585
2,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
MíssPurrfect
Aphrodite
13
2 / 0 / 11
8,289
1,036
4,666
4,532
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 2 / 0
6,652
832
2,886
7,648
3,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
KayleighCorn
Baron Samedi
11
1 / 6 / 2
6,330
791
2,581
7,043
2,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
MeMeBigBoy
Khepri
11
1 / 4 / 1
6,484
811
3,043
10,027
6,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
soupieee
Neith
9
0 / 6 / 1
5,707
713
5,473
7,471
2,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
4
4
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BULVERS
Cerberus
2
1
13
8.5
W
9
1
6
12
L
Ravana
2
2
0
1
L
Baron Samedi
KayleighCorn
Baron Samedi
1
6
2
0.33
W
Nemesis
LiLHiroshima
Nemesis
5
2
5
3.75
L
Khepri
MeMeBigBoy
Khepri
1
4
1
0.38
W
Aphrodite
MíssPurrfect
Aphrodite
2
0
11
7.5
L
Neith
soupieee
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
13,983
30,981
Taken
32,189
14,369
Mitigated
14,414
16,767
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BULVERS
Cerberus
6,771
126
0
3,578
10,328
6,024
1,307
2,648
7,680
17,828
0
W
12,035
6,394
0
2,629
9,536
3,401
1,701
1,018
8,445
0
39,264
L
Ravana
2,886
151
0
2,354
7,648
3,468
0
3,296
4,352
0
16,127
L
Baron Samedi
KayleighCorn
Baron Samedi
2,581
122
333
121
7,043
2,465
0
2,382
4,661
9,610
0
W
Nemesis
LiLHiroshima
Nemesis
6,127
2,655
0
1,911
6,585
2,612
496
1,529
5,056
0
16,892
L
Khepri
MeMeBigBoy
Khepri
3,043
285
0
1,447
10,027
6,167
0
3,470
6,557
15,748
0
W
Aphrodite
MíssPurrfect
Aphrodite
4,666
452
5,105
3,544
4,532
2,332
445
916
3,476
23,528
0
L
Neith
soupieee
Neith
5,473
1,987
0
526
7,471
2,314
0
2,375
5,096
0
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
25,173
166
Minions Killed
90
9
Camps Cleared
6
711,516
Distance Traveled
602,656
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,002
1,000
40
5
2
176,443
2
W
Anhur
8,918
1,115
56
7
4
179,311
2
L
Ravana
6,652
832
33
4
1
153,972
0
L
Baron Samedi
6,330
791
13
2
0
134,541
0
W
Nemesis
8,035
1,004
37
5
1
189,435
1
L
Khepri
6,484
811
26
3
3
167,132
1
W
Aphrodite
8,289
1,036
33
4
2
166,327
2
L
Neith
5,707
713
18
2
2
147,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role