Player Matchup

Ares
Ares
A Sneakster
Ares
Level 123
God Stats
1W - 0L
1,197 SR
Queue Stats
8W - 5L
1,742 Elo+
Party 1
Discordia
Discordia
Its Frantik
Discordia
Level 15
God Stats
33W - 18L
1,634 SR
Queue Stats
178W - 149L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
its JEWLS
Baron Samedi
Level 22
God Stats
25W - 10L
1,597 SR
Queue Stats
226W - 192L
1,348 Elo+
Party 1
Team Averages
Level 53
1,476 SR
1,503 Elo+

VS

Team Averages
Level 31
1,328 SR
1,228 Elo+
Ymir
Ymir
CancerLostToMe
Ymir
Level 33
God Stats
2W - 5L
1,372 SR
Queue Stats
15W - 26L
1,237 Elo+
Party 2
Neith
Neith
X2 Turtlez
Neith
Level 54
God Stats
1W - 3L
1,271 SR
Queue Stats
61W - 62L
1,223 Elo+
Party 2
Serqet
Serqet
mikeyrickard
Serqet
Level 7
God Stats
0W - 4L
1,342 SR
Queue Stats
25W - 43L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
9,793
890
5,855
9,670
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Its Frantik
Discordia
11
2 / 1 / 9
8,047
732
7,882
3,629
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
its JEWLS
Baron Samedi
12
4 / 1 / 5
8,513
774
10,147
4,984
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,448
677
2,039
9,222
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
0 / 4 / 3
7,007
637
4,909
10,308
3,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
9
1 / 6 / 1
6,728
612
1,770
8,828
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
2
2
1
1.25
W
Discordia
Its Frantik
Discordia
2
1
9
6.5
L
Neith
0
4
3
0.38
W
Baron Samedi
its JEWLS
Baron Samedi
4
1
5
6.5
L
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
8,718
18,283
Taken
28,358
10,573
Mitigated
11,689
5,124
Healing
1,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,855
361
0
968
9,670
6,862
838
1,105
8,415
18,216
0
L
2,039
332
0
0
9,222
5,352
0
6,523
2,505
24,136
0
W
Discordia
Its Frantik
Discordia
7,882
231
0
558
3,629
1,210
1,031
499
3,130
28,589
0
L
Neith
4,909
1,962
0
763
10,308
3,585
0
8,521
1,507
0
27,209
W
Baron Samedi
its JEWLS
Baron Samedi
10,147
487
1,816
1,782
4,984
2,501
654
489
4,495
44,920
0
L
Serqet
1,770
809
0
365
8,828
2,752
0
8,024
449
0
4,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
21,183
131
Minions Killed
86
0
Camps Cleared
0
604,067
Distance Traveled
528,452
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,793
890
26
2
0
233,134
3
L
Ymir
7,448
677
26
2
0
194,193
1
W
Discordia
8,047
732
39
4
0
198,121
3
L
Neith
7,007
637
48
4
0
173,653
0
W
Baron Samedi
8,513
774
66
6
0
172,812
0
L
Serqet
6,728
612
12
1
0
160,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role