Player Matchup

Osiris
Osiris
Bigfatpotatoee
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,193 Elo+
Party 2
Arachne
Arachne
CodenameFluffy
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Orcanicwater
Neith
Level 5
God Stats
4W - 6L
1,194 SR
Queue Stats
5W - 9L
1,013 Elo+
Solo
Sol
Sol
beckyham
Sol
Level 5
God Stats
2W - 3L
1,425 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
eddixsean
Cthulhu
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 2
Team Averages
Level 13
1,467 SR
1,231 Elo+

VS

Team Averages
Level 23
1,500 SR
1,389 Elo+
Ra
Ra
Amstahdamn
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,377 Elo+
Solo
Nemesis
Nemesis
BlackSadness23
Nemesis
Level 17
God Stats
2W - 3L
1,186 SR
Queue Stats
43W - 63L
1,347 Elo+
Solo
Cthulhu
Cthulhu
MoosaroKujo
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ObsidianInferno
Bellona
Level 62
God Stats
4W - 2L
1,644 SR
Queue Stats
322W - 353L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
dylweed98
Danzaburou
Level 5
God Stats
10W - 5L
1,670 SR
Queue Stats
22W - 33L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,022
402
660
1,655
920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
8 / 2 / 0
6,276
628
4,718
8,243
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,813
481
4,716
5,683
1,581
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 2 / 1
4,457
446
837
3,952
1,008
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
eddixsean
Cthulhu
3
0 / 2 / 1
3,729
373
1,190
2,592
829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,912
591
4,578
5,228
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 1
5,858
586
2,300
5,565
1,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MoosaroKujo
Cthulhu
8
3 / 2 / 1
5,899
590
4,140
6,711
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,065
607
0
3,085
2,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
dylweed98
Danzaburou
9
2 / 1 / 2
5,486
549
3,170
6,198
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
10
Kills
10
10
Deaths
10
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
L
0
1
1
0.5
W
2
3
1
0.83
L
8
2
0
4
W
Cthulhu
MoosaroKujo
Cthulhu
3
2
1
1.75
W
0
0
1
0.5
L
1
3
0
0.33
L
1
2
1
0.75
W
Danzaburou
dylweed98
Danzaburou
2
1
2
3
L
Cthulhu
eddixsean
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
14,188
22,125
Taken
26,787
6,733
Mitigated
10,452
5,318
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,578
1,110
88
1,400
5,228
1,596
285
911
4,317
25,751
0
L
660
283
0
25
1,655
920
0
396
1,219
0
3,505
W
2,300
1,651
0
1,192
5,565
1,584
263
299
5,266
0
24,979
L
4,718
3,821
0
2,280
8,243
2,395
0
2,637
5,432
0
16,917
W
Cthulhu
MoosaroKujo
Cthulhu
4,140
642
56
902
6,711
3,094
172
246
6,440
20,634
0
W
0
0
0
1,006
3,085
2,260
835
0
3,060
0
27,671
L
4,716
2,184
0
1,618
5,683
1,581
0
2,894
2,789
0
19,987
L
837
381
0
1,324
3,952
1,008
0
1,438
2,364
9,895
0
W
Danzaburou
dylweed98
Danzaburou
3,170
1,963
0
3,278
6,198
1,918
1,498
571
5,602
0
18,123
L
Cthulhu
eddixsean
Cthulhu
1,190
450
0
71
2,592
829
0
915
1,603
4,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
29,220
98
Minions Killed
233
0
Camps Cleared
0
715,384
Distance Traveled
899,644
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,912
591
50
5
0
180,701
2
L
Osiris
4,022
402
5
1
0
98,562
0
W
Nemesis
5,858
586
58
6
0
187,368
2
L
Arachne
6,276
628
32
3
0
215,450
1
W
Cthulhu
5,899
590
30
3
0
206,669
2
W
Bellona
6,065
607
60
6
0
164,863
2
L
Neith
4,813
481
35
4
0
169,477
0
L
Sol
4,457
446
20
2
0
112,295
0
W
Danzaburou
5,486
549
35
4
0
160,043
2
L
Cthulhu
3,729
373
6
1
0
119,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role