Player Matchup

Hel
Hel
BWG Luckz
Hel
Level 125
God Stats
1W - 2L
1,757 SR
Queue Stats
283W - 268L
1,558 Elo+
Solo
Izanami
Izanami
Creeps Asylum
Izanami
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 253L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
StrvinMrvin4863
Sylvanus
Level 148
God Stats
31W - 17L
1,694 SR
Queue Stats
227W - 220L
1,546 Elo+
Solo
Sobek
Sobek
xc_runner_406
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,553 Elo+
Solo
Serqet
Serqet
zombiekiller05x
Serqet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 420L
1,459 Elo+
Party 2
Team Averages
Level 106
1,590 SR
1,519 Elo+

VS

Team Averages
Level 64
1,622 SR
1,495 Elo+
Amaterasu
Amaterasu
ErebusG_voador
Amaterasu
Level 81
God Stats
16W - 14L
1,509 SR
Queue Stats
255W - 280L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
STW-Arthur_GG
Baron Samedi
Level 29
God Stats
10W - 7L
1,723 SR
Queue Stats
99W - 94L
1,574 Elo+
Party 1
The Morrigan
The Morrigan
Wingman-Shot
The Morrigan
Level 66
God Stats
9W - 7L
1,888 SR
Queue Stats
416W - 388L
1,502 Elo+
Party 1
Rama
Rama
elevador-festivo
Rama
Level 75
God Stats
20W - 33L
1,452 SR
Queue Stats
381W - 370L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
guyors_
Sun Wukong
Level 68
God Stats
11W - 5L
1,535 SR
Queue Stats
427W - 399L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,630
477
3,708
12,644
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
2 / 4 / 1
8,336
521
11,787
9,156
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
1 / 1 / 0
7,334
458
4,493
6,726
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 4 / 2
7,075
442
5,235
14,073
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 6 / 1
7,672
480
4,959
12,531
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ErebusG_voador
Amaterasu
14
2 / 0 / 8
8,847
553
3,622
10,755
6,220
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
STW-Arthur_GG
Baron Samedi
15
7 / 2 / 9
9,798
612
13,337
10,864
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Wingman-Shot
The Morrigan
16
8 / 1 / 7
10,079
630
10,753
9,660
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
3 / 2 / 2
8,616
539
5,017
8,483
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sun Wukong
guyors_
Sun Wukong
15
4 / 1 / 2
9,415
588
4,720
15,879
7,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
24
24
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Izanami
2
4
1
0.63
W
Amaterasu
ErebusG_voador
Amaterasu
2
0
8
6
W
Baron Samedi
STW-Arthur_GG
Baron Samedi
7
2
9
5.75
L
Sylvanus
1
1
0
1
W
The Morrigan
Wingman-Shot
The Morrigan
8
1
7
11.5
W
3
2
2
2
W
Sun Wukong
guyors_
Sun Wukong
4
1
2
5
L
0
4
2
0.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
37,449
55,130
Taken
55,641
29,640
Mitigated
24,314
16,157
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,708
93
860
3,845
12,644
4,984
0
7,723
4,921
34,524
0
L
Izanami
11,787
6,321
0
555
9,156
5,592
572
1,387
7,769
0
63,551
W
Amaterasu
ErebusG_voador
Amaterasu
3,622
600
0
3,815
10,755
6,220
674
1,542
9,213
0
17,952
W
Baron Samedi
STW-Arthur_GG
Baron Samedi
13,337
1,822
233
4,102
10,864
4,084
1,281
4,904
5,219
53,472
0
L
Sylvanus
4,493
1,133
308
2,741
6,726
4,277
0
1,902
4,714
29,778
6,280
W
The Morrigan
Wingman-Shot
The Morrigan
10,753
1,299
757
5,418
9,660
3,676
584
1,837
7,711
61,856
108
W
5,017
4,433
0
2,712
8,483
2,560
1,975
529
7,954
0
44,030
W
Sun Wukong
guyors_
Sun Wukong
4,720
784
0
4,114
15,879
7,774
2,307
4,361
11,086
0
49,547
L
5,235
466
0
3,723
14,073
10,283
0
8,472
5,601
21,333
0
L
4,959
367
0
4,125
12,531
4,504
0
4,388
8,143
0
37,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
46,755
352
Minions Killed
398
0
Camps Cleared
0
1,284,005
Distance Traveled
1,549,487
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,630
477
61
4
0
265,018
5
L
Izanami
8,336
521
121
8
0
278,140
3
W
Amaterasu
8,847
553
21
1
0
311,028
0
W
Baron Samedi
9,798
612
71
4
0
294,738
3
L
Sylvanus
7,334
458
77
5
0
133,205
1
W
The Morrigan
10,079
630
109
7
0
303,338
2
W
Rama
8,616
539
92
6
0
287,182
0
W
Sun Wukong
9,415
588
105
7
0
353,201
0
L
Sobek
7,075
442
24
2
0
317,205
6
L
Serqet
7,672
480
69
4
0
290,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role