Player Matchup

Izanami
Izanami
Danhibiki37
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 119L
1,670 Elo+
Solo
Eset
Eset
Emirate4821
Eset
Level 23
God Stats
27W - 28L
1,509 SR
Queue Stats
133W - 161L
1,583 Elo+
Solo
Vamana
Vamana
PRODYGY2209
Vamana
Level 29
God Stats
6W - 1L
1,596 SR
Queue Stats
31W - 23L
1,625 Elo+
Solo
Cthulhu
Cthulhu
RelaxMichel
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,723 Elo+
Solo
Neith
Neith
XxFlushedAwayxX
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,590 Elo+

VS

Team Averages
Level 15
1,377 SR
1,586 Elo+
Nemesis
Nemesis
FoxMommy uWu
Nemesis
Level 15
God Stats
5W - 8L
1,293 SR
Queue Stats
33W - 31L
1,654 Elo+
Solo
Neith
Neith
MrLuss63
Neith
Level 6
God Stats
2W - 2L
1,365 SR
Queue Stats
2W - 4L
1,490 Elo+
Solo
Artemis
Artemis
arslow
Artemis
Level 6
God Stats
1W - 3L
1,184 SR
Queue Stats
35W - 46L
1,435 Elo+
Solo
Sylvanus
Sylvanus
iSemir
Sylvanus
Level 28
God Stats
2W - 7L
1,305 SR
Queue Stats
144W - 143L
1,692 Elo+
Solo
Cthulhu
Cthulhu
xStrick
Cthulhu
Level 18
God Stats
12W - 8L
1,737 SR
Queue Stats
280W - 301L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danhibiki37
Izanami
16
12 / 2 / 4
9,798
700
12,680
8,312
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 3 / 2
7,711
551
9,276
11,467
5,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
2 / 3 / 3
7,291
521
4,076
12,685
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RelaxMichel
Cthulhu
13
3 / 1 / 11
8,699
621
7,666
12,067
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 1
6,657
476
4,457
7,222
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FoxMommy uWu
Nemesis
11
6 / 2 / 1
7,389
528
6,136
10,462
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
MrLuss63
Neith
11
2 / 3 / 5
6,872
491
6,376
8,115
2,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
arslow
Artemis
11
3 / 8 / 1
6,201
443
5,180
7,932
2,034
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
iSemir
Sylvanus
12
1 / 5 / 2
7,061
504
5,241
15,170
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
xStrick
Cthulhu
11
1 / 4 / 4
6,906
493
7,197
9,759
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
22
Kills
13
14
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Danhibiki37
Izanami
12
2
4
7
W
4
3
2
1.67
L
Nemesis
FoxMommy uWu
Nemesis
6
2
1
3.25
L
Neith
MrLuss63
Neith
2
3
5
1.5
W
Vamana
2
3
3
1.17
W
Cthulhu
RelaxMichel
Cthulhu
3
1
11
8.5
W
1
5
1
0.3
L
Artemis
arslow
Artemis
3
8
1
0.44
L
Sylvanus
iSemir
Sylvanus
1
5
2
0.4
L
Cthulhu
xStrick
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
30,130
51,753
Taken
51,438
24,073
Mitigated
19,516
14,743
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Danhibiki37
Izanami
12,680
8,746
0
2,162
8,312
4,765
2,341
2,712
5,595
0
74,402
W
9,276
1,524
0
4,466
11,467
5,314
655
2,837
8,442
40,730
0
L
Nemesis
FoxMommy uWu
Nemesis
6,136
2,455
0
3,518
10,462
3,101
0
3,416
7,046
0
33,763
L
Neith
MrLuss63
Neith
6,376
2,195
0
1,123
8,115
2,516
507
1,540
6,575
0
28,341
W
Vamana
4,076
2,056
0
5,582
12,685
5,034
210
1,483
11,150
0
34,813
W
Cthulhu
RelaxMichel
Cthulhu
7,666
839
156
1,000
12,067
6,715
550
4,484
7,373
32,754
0
W
4,457
2,065
0
1,377
7,222
2,245
615
359
6,755
0
21,749
L
Artemis
arslow
Artemis
5,180
3,668
0
0
7,932
2,034
0
1,804
6,128
0
14,375
L
Sylvanus
iSemir
Sylvanus
5,241
2,624
204
6,064
15,170
8,321
0
3,615
11,555
31,098
0
L
Cthulhu
xStrick
Cthulhu
7,197
67
0
1,312
9,759
3,544
0
6,567
3,192
33,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
34,429
364
Minions Killed
250
0
Camps Cleared
0
1,259,569
Distance Traveled
1,150,180
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,798
700
129
9
0
250,537
0
W
Eset
7,711
551
70
5
0
250,939
3
L
Nemesis
7,389
528
58
4
0
271,986
0
L
Neith
6,872
491
43
3
0
229,192
3
W
Vamana
7,291
521
74
5
0
265,260
2
W
Cthulhu
8,699
621
61
4
0
275,179
0
W
Neith
6,657
476
30
2
0
217,654
0
L
Artemis
6,201
443
19
1
0
228,585
3
L
Sylvanus
7,061
504
48
3
0
151,694
0
L
Cthulhu
6,906
493
82
6
0
268,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role