Player Matchup

Chaac
Chaac
D1S4ftlad3nM4fia
Chaac
Level 14
God Stats
38W - 32L
1,744 SR
Queue Stats
52W - 55L
1,392 Elo+
Party 1
Anhur
Anhur
Get_FleSk
Anhur
Level 17
God Stats
1W - 3L
1,721 SR
Queue Stats
176W - 147L
1,459 Elo+
Solo
Awilix
Awilix
GrollenBogen
Awilix
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
157W - 171L
1,456 Elo+
Solo
Raijin
Raijin
divikman
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Solo
Ymir
Ymir
vBlackHunterx
Ymir
Level 18
God Stats
55W - 49L
1,656 SR
Queue Stats
73W - 73L
1,497 Elo+
Party 1
Team Averages
Level 16
1,624 SR
1,454 Elo+

VS

Team Averages
Level 11
1,521 SR
1,384 Elo+
Ao Kuang
Ao Kuang
AcE_RaZeRxD
Ao Kuang
Level 27
God Stats
11W - 7L
1,452 SR
Queue Stats
116W - 108L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Afro-Kiz
Guan Yu
Level 5
God Stats
3W - 4L
1,429 SR
Queue Stats
3W - 9L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elulu01
Tsukuyomi
Level 12
God Stats
2W - 0L
1,608 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Neith
Neith
Venum_Gaming_Sx
Neith
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 43L
1,161 Elo+
Solo
Ares
Ares
susanomoe
Ares
Level 7
God Stats
9W - 4L
1,618 SR
Queue Stats
293W - 135L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 1
12,280
423
16,012
35,028
27,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Get_FleSk
Anhur
16
4 / 6 / 4
11,659
402
14,200
20,076
7,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
19
6 / 13 / 5
12,985
448
18,451
29,875
16,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
divikman
Raijin
16
1 / 18 / 4
10,649
367
7,842
23,051
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 8 / 4
12,583
434
12,200
36,952
32,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AcE_RaZeRxD
Ao Kuang
20
22 / 2 / 18
17,156
592
34,448
20,875
11,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Afro-Kiz
Guan Yu
18
2 / 12 / 16
12,446
429
8,253
22,316
24,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Elulu01
Tsukuyomi
15
7 / 0 / 3
11,949
412
5,235
6,019
2,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 4 / 11
16,237
560
17,458
15,546
8,948
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
18 / 2 / 16
16,275
561
42,300
33,273
46,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
20
Kills
54
56
Deaths
20
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AcE_RaZeRxD
Ao Kuang
22
2
18
15.5
W
Guan Yu
Afro-Kiz
Guan Yu
2
12
16
0.83
L
4
11
1
0.41
W
Tsukuyomi
Elulu01
Tsukuyomi
7
0
3
8.5
L
Anhur
Get_FleSk
Anhur
4
6
4
1
L
Awilix
6
13
5
0.65
W
5
4
11
2.63
L
Raijin
divikman
Raijin
1
18
4
0.17
W
Ares
18
2
16
13
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,705
Damage
107,694
144,982
Taken
98,029
90,299
Mitigated
94,101
26,977
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AcE_RaZeRxD
Ao Kuang
34,448
12,292
0
6,992
20,875
11,498
4,263
5,185
15,565
84,826
0
W
Guan Yu
Afro-Kiz
Guan Yu
8,253
2,187
1,628
2,848
22,316
24,750
1,336
5,763
16,428
0
25,721
L
16,012
2,778
0
10,187
35,028
27,392
526
12,708
22,224
0
92,456
W
Tsukuyomi
Elulu01
Tsukuyomi
5,235
1,246
0
1,962
6,019
2,187
287
65
5,929
0
53,384
L
Anhur
Get_FleSk
Anhur
14,200
8,152
0
5,592
20,076
7,115
1,423
9,898
10,128
0
76,890
L
Awilix
18,451
9,451
231
3,718
29,875
16,000
324
15,964
13,801
0
83,107
W
17,458
5,252
0
6,198
15,546
8,948
5,429
1,950
12,396
0
135,792
L
Raijin
divikman
Raijin
7,842
1,718
0
944
23,051
7,764
540
12,138
10,813
37,871
0
W
Ares
42,300
4,126
0
6,528
33,273
46,718
823
7,079
25,266
97,659
0
L
12,200
2,778
559
5,746
36,952
32,028
563
26,040
10,703
72,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,156
Gold Earned
74,063
517
Minions Killed
548
0
Camps Cleared
0
2,020,446
Distance Traveled
2,302,167
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
17,156
592
108
4
0
569,864
0
W
Guan Yu
12,446
429
37
1
0
464,182
1
L
Chaac
12,280
423
132
5
0
437,726
0
W
Tsukuyomi
11,949
412
96
3
0
256,217
0
L
Anhur
11,659
402
113
4
0
379,144
1
L
Awilix
12,985
448
136
5
0
439,811
0
W
Neith
16,237
560
217
7
0
464,919
0
L
Raijin
10,649
367
52
2
0
315,838
0
W
Ares
16,275
561
90
3
0
546,985
3
L
Ymir
12,583
434
84
3
0
447,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role