Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Lowkey_Lo-fi
He Bo
Level 101
God Stats
1W - 3L
1,129 SR
Queue Stats
133W - 139L
1,444 Elo+
Solo
Hercules
Hercules
STREAK_89
Hercules
Level 142
God Stats
11W - 9L
1,568 SR
Queue Stats
163W - 160L
1,425 Elo+
Solo
Kukulkan
Kukulkan
chris_0291
Kukulkan
Level 117
God Stats
44W - 42L
1,587 SR
Queue Stats
370W - 372L
1,479 Elo+
Solo
Cernunnos
Cernunnos
matthew6801
Cernunnos
Level 87
God Stats
1W - 1L
1,162 SR
Queue Stats
43W - 51L
1,401 Elo+
Solo
Team Averages
Level 106
1,389 SR
1,450 Elo+

VS

Team Averages
Level 96
1,575 SR
1,459 Elo+
Eset
Eset
BelovedGamer
Eset
Level 79
God Stats
14W - 8L
1,897 SR
Queue Stats
724W - 676L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
Jomeisa12
Heimdallr
Level 99
God Stats
17W - 25L
1,434 SR
Queue Stats
459W - 475L
1,478 Elo+
Party 1
Fenrir
Fenrir
Known_Tyrant
Fenrir
Level 67
God Stats
6W - 8L
1,599 SR
Queue Stats
570W - 688L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Toni0_Filipe
Sylvanus
Level 107
God Stats
25W - 36L
1,425 SR
Queue Stats
235W - 280L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
WarPartizan
Sun Wukong
Level 127
God Stats
105W - 88L
1,521 SR
Queue Stats
199W - 201L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 0 / 3
8,971
498
9,376
9,117
9,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 3 / 7
10,250
569
11,694
14,053
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
STREAK_89
Hercules
13
6 / 4 / 7
8,371
465
9,682
18,052
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
chris_0291
Kukulkan
15
5 / 2 / 0
8,907
495
7,718
7,594
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
matthew6801
Cernunnos
15
4 / 0 / 10
9,145
508
11,895
10,371
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 0
9,712
540
10,696
13,691
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jomeisa12
Heimdallr
12
3 / 5 / 2
7,743
430
9,112
12,501
4,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
10
0 / 10 / 3
6,904
384
6,279
13,397
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Toni0_Filipe
Sylvanus
11
1 / 4 / 2
7,546
419
5,403
13,412
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
WarPartizan
Sun Wukong
16
0 / 1 / 0
9,135
508
8,240
17,932
9,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
9
9
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
3
1.5
L
5
5
0
1
L
Heimdallr
Jomeisa12
Heimdallr
3
5
2
0.8
L
Fenrir
0
10
3
0.15
W
10
3
7
4.5
W
Hercules
STREAK_89
Hercules
6
4
7
2.38
L
Sylvanus
Toni0_Filipe
Sylvanus
1
4
2
0.5
L
Sun Wukong
WarPartizan
Sun Wukong
0
1
0
0
W
Kukulkan
chris_0291
Kukulkan
5
2
0
2.5
W
Cernunnos
matthew6801
Cernunnos
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,365
Damage
39,730
59,187
Taken
70,933
30,388
Mitigated
34,094
24,996
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,376
1,166
0
4,136
9,117
9,512
326
210
8,907
62,461
0
L
10,696
1,116
19
3,812
13,691
4,823
0
5,835
7,458
50,415
0
L
Heimdallr
Jomeisa12
Heimdallr
9,112
3,733
0
1,867
12,501
4,836
207
1,571
10,758
0
43,362
L
Fenrir
6,279
1,612
0
1,564
13,397
4,307
10
5,804
7,425
0
23,755
W
11,694
1,049
0
8,174
14,053
4,903
0
2,211
11,710
79,598
0
W
Hercules
STREAK_89
Hercules
9,682
3,429
514
7,239
18,052
9,345
0
5,034
12,954
0
32,204
L
Sylvanus
Toni0_Filipe
Sylvanus
5,403
964
2,068
5,535
13,412
10,141
0
3,512
9,518
21,679
0
L
Sun Wukong
WarPartizan
Sun Wukong
8,240
1,479
267
8,609
17,932
9,987
0
10,696
6,314
0
74,268
W
Kukulkan
chris_0291
Kukulkan
7,718
888
498
1,027
7,594
3,032
741
4,786
2,400
48,367
0
W
Cernunnos
matthew6801
Cernunnos
11,895
4,620
0
3,408
10,371
3,596
889
3,148
7,117
0
56,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
41,040
514
Minions Killed
390
0
Camps Cleared
0
1,617,171
Distance Traveled
1,586,137
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,971
498
151
8
0
280,355
6
L
Eset
9,712
540
92
5
0
304,520
0
L
Heimdallr
7,743
430
67
4
0
300,310
0
L
Fenrir
6,904
384
42
2
0
355,273
0
W
He Bo
10,250
569
125
7
0
329,670
0
W
Hercules
8,371
465
52
3
0
360,226
4
L
Sylvanus
7,546
419
28
2
0
326,255
3
L
Sun Wukong
9,135
508
161
9
0
299,779
0
W
Kukulkan
8,907
495
96
5
0
298,857
6
W
Cernunnos
9,145
508
90
5
0
348,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role