Player Matchup

Danzaburou
Danzaburou
DarkPinki
Danzaburou
Level 29
God Stats
12W - 17L
1,594 SR
Queue Stats
179W - 285L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
Halewijn
Cthulhu
Level 10
God Stats
1W - 2L
1,257 SR
Queue Stats
29W - 23L
1,685 Elo+
Party 2
Pele
Pele
Khaimera313
Pele
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
38W - 45L
1,726 Elo+
Party 2
Discordia
Discordia
MagicIguana
Discordia
Level 16
God Stats
7W - 7L
1,674 SR
Queue Stats
111W - 148L
1,587 Elo+
Party 2
Horus
Horus
Paddi619
Horus
Level 27
God Stats
1W - 4L
1,198 SR
Queue Stats
45W - 40L
1,538 Elo+
Party 2
Team Averages
Level 18
1,445 SR
1,569 Elo+

VS

Team Averages
Level 30
1,462 SR
1,688 Elo+
Ra
Ra
Asesin32
Ra
Level 24
God Stats
5W - 5L
1,618 SR
Queue Stats
165W - 151L
1,539 Elo+
Solo
Bacchus
Bacchus
KoShmArek
Bacchus
Level 68
God Stats
1W - 3L
1,371 SR
Queue Stats
58W - 60L
1,633 Elo+
Party 1
Izanami
Izanami
PaweloXx
Izanami
Level 21
God Stats
5W - 3L
1,321 SR
Queue Stats
7W - 4L
1,841 Elo+
Party 1
Guan Yu
Guan Yu
TheAirKiller
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,634 Elo+
Party 1
Ao Kuang
Ao Kuang
kirito323
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkPinki
Danzaburou
19
3 / 6 / 3
12,830
513
5,598
19,720
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Halewijn
Cthulhu
20
9 / 2 / 5
14,681
587
17,577
24,965
26,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 10
13,978
559
18,629
22,099
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MagicIguana
Discordia
18
4 / 5 / 7
12,094
484
11,612
13,134
5,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Paddi619
Horus
18
5 / 3 / 17
12,635
505
11,472
17,600
14,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 5
13,602
544
8,585
16,527
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
KoShmArek
Bacchus
17
7 / 5 / 7
12,601
504
16,834
19,755
11,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Izanami
PaweloXx
Izanami
19
3 / 8 / 7
13,154
526
19,139
23,208
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
TheAirKiller
Guan Yu
15
2 / 7 / 4
10,397
416
4,246
17,616
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
kirito323
Ao Kuang
19
5 / 5 / 2
12,923
517
13,777
23,669
8,115
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
30
Kills
18
19
Deaths
30
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Danzaburou
DarkPinki
Danzaburou
3
6
3
0.75
W
Cthulhu
Halewijn
Cthulhu
9
2
5
5.75
W
9
3
10
4.67
L
Bacchus
KoShmArek
Bacchus
7
5
7
2.1
W
Discordia
MagicIguana
Discordia
4
5
7
1.5
W
Horus
Paddi619
Horus
5
3
17
4.5
L
Izanami
PaweloXx
Izanami
3
8
7
0.81
L
Guan Yu
TheAirKiller
Guan Yu
2
7
4
0.57
L
Ao Kuang
kirito323
Ao Kuang
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,888
Damage
62,581
97,518
Taken
100,775
62,997
Mitigated
47,076
41,244
Healing
31,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,585
637
2,568
4,107
16,527
6,710
30
4,624
11,853
105,724
0
W
Danzaburou
DarkPinki
Danzaburou
5,598
2,063
0
8,814
19,720
7,566
1,001
3,511
16,184
0
89,607
W
Cthulhu
Halewijn
Cthulhu
17,577
1,987
159
12,704
24,965
26,197
511
9,402
15,275
99,717
0
W
18,629
4,567
0
7,524
22,099
9,052
616
10,849
11,102
0
117,869
L
Bacchus
KoShmArek
Bacchus
16,834
2,713
0
1,494
19,755
11,178
90
6,589
13,028
48,742
0
W
Discordia
MagicIguana
Discordia
11,612
1,026
0
2,342
13,134
5,249
0
8,009
4,933
78,613
0
W
Horus
Paddi619
Horus
11,472
5,230
4,187
5,514
17,600
14,933
512
11,184
6,327
0
27,093
L
Izanami
PaweloXx
Izanami
19,139
14,415
0
8,962
23,208
6,820
2,922
5,236
17,772
0
115,607
L
Guan Yu
TheAirKiller
Guan Yu
4,246
585
546
3,756
17,616
14,253
0
8,389
8,753
0
39,222
L
Ao Kuang
kirito323
Ao Kuang
13,777
3,352
0
10,270
23,669
8,115
1,514
4,511
19,033
78,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,218
Gold Earned
62,677
657
Minions Killed
565
0
Camps Cleared
0
2,407,633
Distance Traveled
2,175,700
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,602
544
204
8
0
457,069
4
W
Danzaburou
12,830
513
154
6
0
430,640
2
W
Cthulhu
14,681
587
192
8
0
516,181
10
W
Pele
13,978
559
154
6
0
496,576
0
L
Bacchus
12,601
504
48
2
0
435,223
2
W
Discordia
12,094
484
131
5
0
455,056
4
W
Horus
12,635
505
26
1
0
509,180
2
L
Izanami
13,154
526
156
6
0
394,671
5
L
Guan Yu
10,397
416
43
2
0
454,500
1
L
Ao Kuang
12,923
517
114
5
0
434,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role