Player Matchup

Loki
Loki
Bluerf7
Loki
Level 21
God Stats
28W - 35L
1,344 SR
Queue Stats
67W - 82L
1,309 Elo+
Solo
Fafnir
Fafnir
CityNeck1996
Fafnir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,332 Elo+
Solo
Izanami
Izanami
MrFrosss_
Izanami
Level 27
God Stats
42W - 34L
1,584 SR
Queue Stats
114W - 113L
1,376 Elo+
Solo
Hachiman
Hachiman
Yungkro303
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,107 Elo+
Solo
Bacchus
Bacchus
alonsomonts
Bacchus
Level 12
God Stats
23W - 17L
1,500 SR
Queue Stats
362W - 335L
1,246 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,274 Elo+

VS

Team Averages
Level 25
1,624 SR
1,357 Elo+
Cthulhu
Cthulhu
DiegoCiappesoni0
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,097 Elo+
Solo
Vulcan
Vulcan
Im Trash5652
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Party 1
Nemesis
Nemesis
RISK noble
Nemesis
Level 67
God Stats
20W - 9L
1,695 SR
Queue Stats
68W - 50L
1,522 Elo+
Party 1
Discordia
Discordia
Shader_Goliath
Discordia
Level 20
God Stats
16W - 15L
1,578 SR
Queue Stats
99W - 122L
1,348 Elo+
Solo
Danzaburou
Danzaburou
rayquaza-_-SL
Danzaburou
Level 28
God Stats
2W - 1L
1,847 SR
Queue Stats
122W - 131L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bluerf7
Loki
16
9 / 5 / 1
10,042
529
10,603
13,537
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
13
5 / 5 / 2
8,613
453
5,629
12,828
7,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MrFrosss_
Izanami
12
0 / 4 / 0
7,541
397
3,043
13,979
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
Yungkro303
Hachiman
1
0 / 1 / 0
5,140
271
55
638
115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
alonsomonts
Bacchus
12
2 / 5 / 3
7,829
412
5,072
13,410
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
6,599
347
1,713
8,657
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
18
11 / 0 / 6
11,950
629
21,431
6,817
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RISK noble
Nemesis
16
4 / 0 / 2
10,130
533
3,897
8,341
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Shader_Goliath
Discordia
15
3 / 4 / 9
9,468
498
6,598
8,968
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rayquaza-_-SL
Danzaburou
17
2 / 6 / 0
10,832
570
5,411
11,300
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
16
Kills
20
20
Deaths
18
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
Bluerf7
Loki
9
5
1
1.9
L
Fafnir
5
5
2
1.2
W
0
8
0
0
W
Vulcan
11
0
6
14
L
Izanami
MrFrosss_
Izanami
0
4
0
0
W
Nemesis
RISK noble
Nemesis
4
0
2
5
W
Discordia
Shader_Goliath
Discordia
3
4
9
1.88
L
Hachiman
Yungkro303
Hachiman
0
1
0
0
L
Bacchus
alonsomonts
Bacchus
2
5
3
0.7
W
Danzaburou
rayquaza-_-SL
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
39,050
54,392
Taken
44,083
25,828
Mitigated
16,620
9,283
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bluerf7
Loki
10,603
2,370
0
3,504
13,537
4,919
0
4,097
9,186
0
68,617
L
Fafnir
5,629
3,013
0
1,860
12,828
7,424
586
6,343
6,203
27,065
0
W
1,713
675
0
108
8,657
3,340
566
2,399
6,258
8,581
0
W
Vulcan
21,431
5,939
0
470
6,817
2,631
1,051
2,695
4,122
79,757
0
L
Izanami
MrFrosss_
Izanami
3,043
1,709
0
1,909
13,979
4,172
1,140
8,310
5,055
0
47,620
W
Nemesis
RISK noble
Nemesis
3,897
1,440
0
890
8,341
4,076
0
1,661
6,680
0
63,955
W
Discordia
Shader_Goliath
Discordia
6,598
33
0
1,730
8,968
2,876
0
3,056
5,912
39,410
0
L
Hachiman
Yungkro303
Hachiman
55
55
0
10
638
115
0
184
414
0
55
L
Bacchus
alonsomonts
Bacchus
5,072
236
0
2,000
13,410
9,198
233
8,982
3,792
18,513
0
W
Danzaburou
rayquaza-_-SL
Danzaburou
5,411
2,733
0
801
11,300
3,697
2,374
890
10,410
0
64,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
48,979
278
Minions Killed
472
0
Camps Cleared
0
1,392,948
Distance Traveled
1,578,494
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,042
529
106
6
0
380,206
7
L
Fafnir
8,613
453
39
2
0
292,915
0
W
Cthulhu
6,599
347
25
1
0
164,767
0
W
Vulcan
11,950
629
135
7
0
419,380
1
L
Izanami
7,541
397
103
5
0
341,332
1
W
Nemesis
10,130
533
110
6
0
389,503
1
W
Discordia
9,468
498
62
3
0
325,219
2
L
Hachiman
5,140
271
0
0
0
28,711
1
L
Bacchus
7,829
412
30
2
0
349,784
0
W
Danzaburou
10,832
570
140
7
0
279,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role