Player Matchup

Sobek
Sobek
Bronze III
MisterSwisher
Sobek
Bronze III
Level 46
God Stats
0W - 1L
1,131 SR
Queue Stats
0W - 2L
1,466 MMR
Party 1
Hercules
Hercules
Bronze III
Requiem68
Hercules
Bronze III
Level 138
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 2L
1,466 MMR
Party 1
Izanami
Izanami
Bronze III
Turbotool
Izanami
Bronze III
Level 38
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
iwuachu
Bakasura
Gold IV
Level 143
God Stats
0W - 1L
1,238 SR
Queue Stats
206W - 201L
1,493 MMR
Solo
Nox
Nox
Silver I
overcapped
Nox
Silver I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 156L
1,471 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,293 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,657 SR
1,492 MMR
Set
Set
Gold I
HaremMIS
Set
Gold I
Level 57
God Stats
1W - 1L
1,729 SR
Queue Stats
103W - 105L
1,464 MMR
Solo
Heimdallr
Heimdallr
Gold III
MoveOnEm
Heimdallr
Gold III
Level 143
God Stats
5W - 6L
1,799 SR
Queue Stats
230W - 234L
1,496 MMR
Solo
Guan Yu
Guan Yu
Bronze III
PacalaAlpaca
Guan Yu
Bronze III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver III
TheWarriorGhost
Ares
Silver III
Level 91
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 7L
1,456 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
YeXίu
Baron Samedi
Gold I
Level 157
God Stats
2W - 1L
1,524 SR
Queue Stats
257W - 243L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,214
414
4,149
12,142
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Requiem68
Hercules
12
1 / 1 / 0
6,410
427
6,079
14,463
10,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Turbotool
Izanami
12
1 / 6 / 0
6,986
466
4,652
9,685
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
iwuachu
Bakasura
14
5 / 6 / 2
8,354
557
9,535
14,564
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 2
7,708
514
4,680
7,586
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisPersephoneDanzaburou

VS

Bans
NemesisTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,220
548
7,140
14,276
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
MoveOnEm
Heimdallr
15
4 / 1 / 4
9,280
619
9,584
8,647
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PacalaAlpaca
Guan Yu
16
4 / 1 / 4
9,422
628
14,179
13,355
15,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 4
8,907
594
6,965
15,337
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
YeXίu
Baron Samedi
16
5 / 1 / 3
9,504
634
7,078
6,957
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
21
21
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
0
5
1
0.1
W
Heimdallr
MoveOnEm
Heimdallr
4
1
4
6
W
Guan Yu
PacalaAlpaca
Guan Yu
4
1
4
6
L
Hercules
Requiem68
Hercules
1
1
0
1
W
6
1
4
8
L
Izanami
Turbotool
Izanami
1
6
0
0.17
W
Baron Samedi
YeXίu
Baron Samedi
5
1
3
6.5
L
Bakasura
iwuachu
Bakasura
5
6
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
44,946
58,440
Taken
58,572
29,036
Mitigated
43,233
14,820
Healing
26,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,140
2,668
0
4,679
14,276
6,443
0
1,799
11,746
0
53,635
L
4,149
234
0
3,149
12,142
9,037
0
3,788
8,326
15,969
0
W
Heimdallr
MoveOnEm
Heimdallr
9,584
6,517
0
5,434
8,647
2,946
0
1,636
6,879
0
66,371
W
Guan Yu
PacalaAlpaca
Guan Yu
14,179
2,194
1,432
7,150
13,355
15,963
426
1,172
11,457
0
66,940
L
Hercules
Requiem68
Hercules
6,079
1,415
0
5,960
14,463
10,275
0
2,241
12,056
1,104
34,547
W
6,965
575
0
4,421
15,337
14,958
399
3,565
11,632
32,704
0
L
Izanami
Turbotool
Izanami
4,652
3,377
0
2,265
9,685
2,662
0
1,203
8,461
0
49,350
W
Baron Samedi
YeXίu
Baron Samedi
7,078
1,029
726
2,220
6,957
2,923
1,246
1,641
5,140
65,895
0
L
Bakasura
iwuachu
Bakasura
9,535
6,603
0
2,334
14,564
4,753
0
3,786
10,543
0
45,796
L
4,680
546
0
1,112
7,586
2,309
0
2,535
4,825
42,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
45,333
361
Minions Killed
526
0
Camps Cleared
0
1,459,381
Distance Traveled
1,531,067
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,220
548
97
6
0
301,098
3
L
Sobek
6,214
414
21
1
0
296,162
1
W
Heimdallr
9,280
619
126
8
0
276,999
5
W
Guan Yu
9,422
628
127
8
0
334,262
2
L
Hercules
6,410
427
52
3
0
293,858
1
W
Ares
8,907
594
30
2
0
321,396
4
L
Izanami
6,986
466
109
7
0
296,879
5
W
Baron Samedi
9,504
634
146
10
0
297,312
5
L
Bakasura
8,354
557
91
6
0
287,871
2
L
Nox
7,708
514
88
6
0
284,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role