Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
AndreiX12345
Hun Batz
Level 143
God Stats
4W - 10L
1,500 SR
Queue Stats
601W - 643L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Ox_Char_Ox
Kuzenbo
Level 160
God Stats
2W - 1L
1,540 SR
Queue Stats
186W - 170L
1,602 Elo+
Party 2
Anhur
Anhur
XxKingGengarxX
Anhur
Level 16
God Stats
1W - 0L
1,178 SR
Queue Stats
26W - 25L
1,481 Elo+
Party 2
Thoth
Thoth
pineCone123
Thoth
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 206L
1,462 Elo+
Solo
Team Averages
Level 99
1,444 SR
1,512 Elo+

VS

Team Averages
Level 45
1,500 SR
1,504 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ChairTheGod
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Achilles
Achilles
DoppelKinWunder
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,346 Elo+
Party 1
Medusa
Medusa
DrScheise
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 75L
1,616 Elo+
Solo
Hera
Hera
Muminek201284
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 5 / 12
10,758
768
14,042
14,590
7,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
AndreiX12345
Hun Batz
16
3 / 4 / 12
9,369
669
12,963
12,688
6,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Ox_Char_Ox
Kuzenbo
18
3 / 2 / 12
10,250
732
9,077
16,250
21,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

18
7 / 3 / 12
10,996
785
11,304
14,687
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 2 / 11
11,307
808
21,810
13,156
6,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 3 / 12
10,559
754
8,189
22,655
24,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 4 / 9
8,603
615
8,548
10,447
11,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
16
2 / 5 / 11
9,774
698
9,535
15,604
15,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
DrScheise
Medusa
20
12 / 2 / 4
12,290
878
28,925
15,582
7,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 4
7,920
566
5,713
10,893
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
22
Kills
16
16
Deaths
22
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
5
12
2.2
L
Ymir
 
Ymir
2
3
12
2.67
W
Hun Batz
AndreiX12345
Hun Batz
3
4
12
2.25
L
0
4
9
1.13
L
Achilles
2
5
11
1.5
L
Medusa
DrScheise
Medusa
12
2
4
7
L
0
8
4
0.25
W
Kuzenbo
Ox_Char_Ox
Kuzenbo
3
2
12
4.5
W
7
3
12
4.33
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,196
Damage
60,910
71,371
Taken
75,181
49,844
Mitigated
62,818
21,941
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,042
5,926
1,533
4,008
14,590
7,211
2,602
1,296
13,294
0
34,341
L
Ymir
 
Ymir
8,189
852
2,541
5,333
22,655
24,138
37
8,420
14,235
21,426
0
W
Hun Batz
AndreiX12345
Hun Batz
12,963
1,681
1,821
1,992
12,688
6,733
258
3,993
8,695
0
23,371
L
8,548
1,335
3,129
1,144
10,447
11,352
280
3,155
7,292
0
12,971
L
Achilles
9,535
1,949
0
317
15,604
15,511
172
7,468
8,136
0
17,746
L
Medusa
DrScheise
Medusa
28,925
8,412
4,350
3,371
15,582
7,815
1,032
6,805
8,777
0
65,037
L
5,713
1,544
87
158
10,893
4,002
64
5,039
5,854
13,438
0
W
Kuzenbo
Ox_Char_Ox
Kuzenbo
9,077
3,851
2,526
2,952
16,250
21,590
173
4,550
11,700
14,118
0
W
11,304
4,330
13
3,567
14,687
7,615
1,313
2,505
12,182
0
23,902
W
21,810
1,423
891
2,638
13,156
6,695
637
1,558
11,598
48,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
49,146
150
Minions Killed
165
0
Camps Cleared
0
1,201,265
Distance Traveled
1,194,400
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,758
768
50
4
0
214,197
4
L
Ymir
10,559
754
26
2
0
234,646
0
W
Hun Batz
9,369
669
19
1
0
226,719
0
L
Mulan
8,603
615
8
1
0
222,730
0
L
Achilles
9,774
698
27
2
0
276,745
0
L
Medusa
12,290
878
93
7
0
252,157
1
L
Hera
7,920
566
11
1
0
208,122
1
W
Kuzenbo
10,250
732
11
1
0
258,223
3
W
Anhur
10,996
785
15
1
0
233,367
0
W
Thoth
11,307
808
55
4
0
268,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role