Player Matchup

Mercury
Mercury
ElFGT
Mercury
Level 48
God Stats
8W - 6L
1,755 SR
Queue Stats
16W - 16L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
GeoClerney
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 1
Anubis
Anubis
JusTensho
Anubis
Level 66
God Stats
34W - 32L
1,537 SR
Queue Stats
252W - 255L
1,393 Elo+
Solo
Neith
Neith
Sartheos
Neith
Level 99
God Stats
2W - 7L
1,494 SR
Queue Stats
78W - 86L
1,513 Elo+
Solo
Osiris
Osiris
Zyzz4Life
Osiris
Level 15
God Stats
0W - 1L
1,819 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,621 SR
1,467 Elo+

VS

Team Averages
Level 89
1,562 SR
1,508 Elo+
Neith
Neith
Archy113
Neith
Level 63
God Stats
6W - 9L
1,473 SR
Queue Stats
32W - 26L
1,505 Elo+
Solo
Janus
Janus
Django2101
Janus
Level 29
God Stats
42W - 40L
1,602 SR
Queue Stats
147W - 149L
1,559 Elo+
Solo
Hel
Hel
OlofMajklVKBV
Hel
Level 81
God Stats
6W - 4L
1,654 SR
Queue Stats
318W - 315L
1,509 Elo+
Solo
Cthulhu
Cthulhu
ZeXus RaZn
Cthulhu
Level 137
God Stats
4W - 7L
1,579 SR
Queue Stats
47W - 57L
1,559 Elo+
Solo
Cupid
Cupid
markyboy117
Cupid
Level 137
God Stats
96W - 83L
1,502 SR
Queue Stats
565W - 592L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElFGT
Mercury
20
8 / 8 / 4
14,953
748
25,521
25,070
11,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
GeoClerney
Cthulhu
18
4 / 9 / 5
13,272
664
24,096
33,344
41,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
JusTensho
Anubis
18
1 / 3 / 9
12,040
602
11,441
15,893
8,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sartheos
Neith
17
1 / 8 / 4
11,344
567
14,318
20,841
9,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Zyzz4Life
Osiris
17
0 / 8 / 7
10,888
544
8,401
20,404
12,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archy113
Neith
20
7 / 3 / 13
14,799
740
20,157
22,793
12,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
20
16 / 3 / 9
17,588
879
30,287
18,394
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 9
14,076
704
11,443
14,281
8,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ZeXus RaZn
Cthulhu
20
3 / 3 / 20
15,060
753
26,671
32,502
47,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 4 / 9
12,723
636
11,971
18,227
8,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
14
Kills
36
36
Deaths
14
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
Archy113
Neith
7
3
13
4.5
W
Janus
16
3
9
6.83
L
Mercury
ElFGT
Mercury
8
8
4
1.25
L
Cthulhu
GeoClerney
Cthulhu
4
9
5
0.72
L
Anubis
JusTensho
Anubis
1
3
9
1.83
W
7
1
9
11.5
L
Neith
Sartheos
Neith
1
8
4
0.38
W
Cthulhu
ZeXus RaZn
Cthulhu
3
3
20
4.33
L
Osiris
Zyzz4Life
Osiris
0
8
7
0.44
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,777
Damage
100,529
115,552
Taken
106,197
83,307
Mitigated
84,020
18,861
Healing
58,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Archy113
Neith
20,157
13,261
0
7,885
22,793
12,125
2,501
5,106
17,687
0
64,866
W
Janus
30,287
855
1,077
4,534
18,394
8,144
1
7,947
10,447
81,489
0
L
Mercury
ElFGT
Mercury
25,521
14,588
0
2,644
25,070
11,615
1,812
13,198
11,592
0
66,576
L
Cthulhu
GeoClerney
Cthulhu
24,096
1,495
1,939
2,179
33,344
41,627
1
18,577
14,411
49,517
0
L
Anubis
JusTensho
Anubis
11,441
59
0
4,330
15,893
8,706
254
9,666
5,971
40,105
0
W
11,443
763
23,056
9,689
14,281
8,352
216
7,139
7,142
26,768
0
L
Neith
Sartheos
Neith
14,318
5,758
1,734
5,285
20,841
9,022
0
12,324
8,383
0
38,535
W
Cthulhu
ZeXus RaZn
Cthulhu
26,671
1,332
750
4,334
32,502
47,208
311
10,739
21,763
54,828
0
L
Osiris
Zyzz4Life
Osiris
8,401
1,873
0
750
20,404
12,337
0
13,916
6,355
540
17,312
W
11,971
3,748
2,721
4,532
18,227
8,191
1,122
6,100
11,377
0
29,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,497
Gold Earned
74,246
312
Minions Killed
382
8
Camps Cleared
7
1,680,677
Distance Traveled
2,119,085
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,799
740
110
6
0
358,113
2
W
Janus
17,588
879
140
7
5
519,133
1
L
Mercury
14,953
748
83
4
5
383,470
6
L
Cthulhu
13,272
664
65
3
0
338,517
3
L
Anubis
12,040
602
79
4
0
364,899
1
W
Hel
14,076
704
28
1
0
422,171
0
L
Neith
11,344
567
60
3
2
275,622
2
W
Cthulhu
15,060
753
75
4
0
418,640
3
L
Osiris
10,888
544
25
1
1
318,169
1
W
Cupid
12,723
636
29
1
2
401,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role