Player Matchup

Neith
Neith
Brutal850
Neith
Level 4
God Stats
2W - 2L
1,651 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 1
Bacchus
Bacchus
Shlemmertoot
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TightBoyHole
Janus
Level 45
God Stats
2W - 2L
1,493 SR
Queue Stats
5W - 4L
1,656 Elo+
Party 1
Team Averages
Level 53
1,548 SR
1,604 Elo+

VS

Team Averages
Level 14
1,224 SR
1,236 Elo+
Sobek
Sobek
SMITEsuggerBALLE
Sobek
Level 29
God Stats
3W - 5L
1,254 SR
Queue Stats
111W - 105L
1,440 Elo+
Party 2
Scylla
Scylla
TAOO66
Scylla
Level 5
God Stats
0W - 7L
1,227 SR
Queue Stats
0W - 7L
1,206 Elo+
Party 2
Artemis
Artemis
tosken13
Artemis
Level 8
God Stats
1W - 11L
1,191 SR
Queue Stats
1W - 11L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brutal850
Neith
13
2 / 2 / 7
9,374
670
6,214
5,132
1,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Shlemmertoot
Bacchus
13
5 / 2 / 4
9,897
707
9,450
14,967
14,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 6
9,530
681
9,253
4,751
1,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
8,484
606
3,411
15,306
13,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
TAOO66
Scylla
12
0 / 5 / 4
8,551
611
4,393
7,768
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
tosken13
Artemis
11
3 / 4 / 0
9,190
656
5,715
8,671
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Brutal850
Neith
2
2
7
2.75
L
1
0
2
2
W
Bacchus
Shlemmertoot
Bacchus
5
2
4
3.5
L
Scylla
TAOO66
Scylla
0
5
4
0.4
W
2
0
6
5
L
Artemis
tosken13
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
13,519
24,850
Taken
31,745
17,706
Mitigated
19,465
6,884
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brutal850
Neith
6,214
2,579
0
888
5,132
1,887
1,671
2,176
2,804
0
34,298
L
3,411
168
0
1,796
15,306
13,879
75
7,667
7,639
18,155
0
W
Bacchus
Shlemmertoot
Bacchus
9,450
1,222
625
5,144
14,967
14,485
82
3,259
11,567
34,075
0
L
Scylla
TAOO66
Scylla
4,393
370
0
307
7,768
2,601
62
5,256
2,512
33,738
0
W
9,253
447
0
227
4,751
1,334
1,148
2,026
2,561
46,493
0
L
Artemis
tosken13
Artemis
5,715
2,844
0
1,665
8,671
2,985
0
5,908
2,763
0
24,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
26,225
132
Minions Killed
124
0
Camps Cleared
0
782,328
Distance Traveled
682,586
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,374
670
48
3
0
212,237
3
L
Sobek
8,484
606
28
2
0
273,034
3
W
Bacchus
9,897
707
26
2
0
287,745
3
L
Scylla
8,551
611
55
4
0
214,475
0
W
Janus
9,530
681
58
4
0
282,346
2
L
Artemis
9,190
656
41
3
0
195,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role