Player Matchup

Neith
Neith
BlevinsValkyrie
Neith
Level 29
God Stats
48W - 66L
1,362 SR
Queue Stats
50W - 70L
1,367 Elo+
Solo
Hades
Hades
DARKDRAKE545
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 202L
1,554 Elo+
Party 1
Artemis
Artemis
DonovanLIVE9386
Artemis
Level 5
God Stats
2W - 1L
1,560 SR
Queue Stats
3W - 1L
1,434 Elo+
Party 1
Bellona
Bellona
JustinPineal96
Bellona
Level 28
God Stats
45W - 22L
1,650 SR
Queue Stats
78W - 57L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Primo9253
Cernunnos
Level 34
God Stats
11W - 8L
1,558 SR
Queue Stats
188W - 195L
1,526 Elo+
Party 1
Team Averages
Level 37
1,526 SR
1,472 Elo+

VS

Team Averages
Level 41
1,487 SR
1,487 Elo+
Izanami
Izanami
Bazbouz
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,412 Elo+
Solo
Agni
Agni
Jway44
Agni
Level 28
God Stats
37W - 38L
1,203 SR
Queue Stats
300W - 365L
1,289 Elo+
Solo
Cthulhu
Cthulhu
Sir_Meliodas1479
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,608 Elo+
Party 2
Pele
Pele
X-MENKILL
Pele
Level 116
God Stats
1W - 2L
1,698 SR
Queue Stats
63W - 52L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
Yuminaora
Nu Wa
Level 27
God Stats
58W - 63L
1,535 SR
Queue Stats
75W - 85L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 18
10,384
1,154
9,656
10,002
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 1 / 30
12,524
1,392
19,994
12,207
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 17
9,546
1,061
9,652
8,576
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 0 / 16
10,508
1,168
11,907
9,299
6,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Primo9253
Cernunnos
19
16 / 1 / 19
12,638
1,404
23,118
11,276
4,607
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bazbouz
Izanami
15
0 / 11 / 5
8,701
967
2,301
15,218
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Jway44
Agni
15
0 / 6 / 3
8,746
972
10,171
10,321
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 5
9,289
1,032
5,913
22,650
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
15
6 / 7 / 1
10,721
1,191
16,064
15,232
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Yuminaora
Nu Wa
14
1 / 11 / 1
8,838
982
11,600
15,639
6,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
22
45
Kills
7
7
Deaths
45
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bazbouz
Izanami
0
11
5
0.23
W
7
3
18
5.33
W
11
1
30
26
W
2
2
17
5.25
W
9
0
16
17
L
Agni
Jway44
Agni
0
6
3
0.25
W
Cernunnos
Primo9253
Cernunnos
16
1
19
25.5
L
0
10
5
0.25
L
Pele
6
7
1
0.93
L
Nu Wa
Yuminaora
Nu Wa
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,327
Damage
46,049
51,360
Taken
79,060
25,079
Mitigated
37,162
12,872
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bazbouz
Izanami
2,301
1,880
0
649
15,218
6,042
0
5,539
9,679
0
5,326
W
9,656
4,598
0
1,727
10,002
4,142
0
4,281
5,721
0
25,599
W
19,994
3,501
803
4,686
12,207
6,467
0
6,389
5,818
40,345
0
W
9,652
4,259
0
1,344
8,576
3,249
0
3,923
4,653
0
24,091
W
11,907
7,481
514
2,237
9,299
6,614
0
7,143
2,156
0
28,835
L
Agni
Jway44
Agni
10,171
964
0
0
10,321
4,176
0
1,907
8,414
31,197
0
W
Cernunnos
Primo9253
Cernunnos
23,118
17,775
852
709
11,276
4,607
0
5,948
5,328
0
39,701
L
5,913
743
0
1,375
22,650
14,491
0
1,638
21,012
19,061
0
L
Pele
16,064
3,343
0
935
15,232
6,383
0
4,089
11,143
0
23,298
L
Nu Wa
Yuminaora
Nu Wa
11,600
2,729
0
817
15,639
6,070
0
6,821
8,818
36,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,600
Gold Earned
46,295
205
Minions Killed
178
5
Camps Cleared
2
846,864
Distance Traveled
665,246
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,701
967
8
1
0
104,770
0
W
Neith
10,384
1,154
49
5
0
165,612
0
W
Hades
12,524
1,392
43
5
1
179,786
0
W
Artemis
9,546
1,061
31
3
0
152,348
3
W
Bellona
10,508
1,168
37
4
2
186,646
0
L
Agni
8,746
972
47
5
0
143,839
0
W
Cernunnos
12,638
1,404
45
5
2
162,472
0
L
Cthulhu
9,289
1,032
37
4
1
100,176
2
L
Pele
10,721
1,191
26
3
1
176,482
0
L
Nu Wa
8,838
982
60
7
0
139,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role