Player Matchup

Neith
Neith
GataMaliciosa
Neith
Level 27
God Stats
17W - 23L
1,404 SR
Queue Stats
69W - 74L
1,404 Elo+
Solo
Fenrir
Fenrir
JohanS99
Fenrir
Level 21
God Stats
4W - 4L
1,511 SR
Queue Stats
129W - 152L
1,371 Elo+
Solo
Serqet
Serqet
MaNGLaX
Serqet
Level 29
God Stats
3W - 2L
1,617 SR
Queue Stats
13W - 9L
1,419 Elo+
Solo
Ares
Ares
PleyerRM
Ares
Level 14
God Stats
0W - 5L
1,257 SR
Queue Stats
98W - 109L
1,307 Elo+
Solo
Nu Wa
Nu Wa
Sephera24
Nu Wa
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,400 Elo+

VS

Team Averages
Level 21
1,571 SR
1,428 Elo+
Thor
Thor
Connie2k
Thor
Level 23
God Stats
16W - 12L
1,461 SR
Queue Stats
88W - 73L
1,358 Elo+
Solo
Zeus
Zeus
Eiraes
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SMUGIE
Anubis
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
sP00kY7
Yemoja
Level 25
God Stats
4W - 2L
1,841 SR
Queue Stats
46W - 40L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
zacharou28
Danzaburou
Level 23
God Stats
33W - 26L
1,552 SR
Queue Stats
175W - 191L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,318
413
8,755
9,893
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
JohanS99
Fenrir
16
3 / 12 / 3
10,423
417
6,827
24,883
18,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
MaNGLaX
Serqet
13
1 / 5 / 6
9,500
380
4,669
14,531
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 8 / 2
8,558
342
2,537
15,320
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Sephera24
Nu Wa
19
4 / 5 / 4
12,353
494
19,072
14,120
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 3 / 5
14,013
561
13,248
17,472
7,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Eiraes
Zeus
19
9 / 3 / 5
13,333
533
14,610
12,565
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SMUGIE
Anubis
13
5 / 3 / 3
11,085
443
7,802
7,186
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
sP00kY7
Yemoja
18
2 / 2 / 6
12,280
491
6,343
18,409
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
zacharou28
Danzaburou
20
5 / 1 / 4
13,443
538
16,122
17,388
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
31
31
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
10
3
5
4.17
W
Zeus
Eiraes
Zeus
9
3
5
3.83
L
3
1
2
4
L
Fenrir
JohanS99
Fenrir
3
12
3
0.38
L
Serqet
MaNGLaX
Serqet
1
5
6
0.8
L
Ares
1
8
2
0.25
W
Anubis
SMUGIE
Anubis
5
3
3
2.17
L
Nu Wa
Sephera24
Nu Wa
4
5
4
1.2
W
Yemoja
sP00kY7
Yemoja
2
2
6
2.5
W
Danzaburou
zacharou28
Danzaburou
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,860
Damage
58,125
78,747
Taken
73,020
38,360
Mitigated
38,419
8,507
Healing
30,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,248
4,644
604
6,040
17,472
7,280
750
4,574
12,430
0
100,080
W
Zeus
Eiraes
Zeus
14,610
3,303
0
2,866
12,565
3,414
2,144
4,128
7,826
85,850
0
L
8,755
2,818
0
1,258
9,893
3,488
0
3,829
6,064
0
45,637
L
Fenrir
JohanS99
Fenrir
6,827
2,276
498
4,031
24,883
18,259
645
9,707
15,176
0
46,856
L
Serqet
MaNGLaX
Serqet
4,669
1,811
0
600
14,531
5,151
110
4,730
9,801
0
36,703
L
Ares
2,537
275
0
1,590
15,320
6,359
389
5,731
9,589
19,351
0
W
Anubis
SMUGIE
Anubis
7,802
559
0
2,430
7,186
2,602
1,543
2,929
3,977
39,119
0
L
Nu Wa
Sephera24
Nu Wa
19,072
4,697
0
530
14,120
5,103
351
4,758
9,362
82,049
0
W
Yemoja
sP00kY7
Yemoja
6,343
1,916
1,203
5,332
18,409
17,804
1,326
4,124
14,021
60,174
0
W
Danzaburou
zacharou28
Danzaburou
16,122
8,848
0
12,319
17,388
7,319
5,162
4,695
12,495
0
134,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
64,154
380
Minions Killed
646
0
Camps Cleared
0
1,959,718
Distance Traveled
1,922,925
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,013
561
165
7
0
467,550
5
W
Zeus
13,333
533
134
5
0
370,374
2
L
Neith
10,318
413
71
3
0
384,567
1
L
Fenrir
10,423
417
72
3
0
409,419
0
L
Serqet
9,500
380
70
3
0
447,786
0
L
Ares
8,558
342
32
1
0
290,045
0
W
Anubis
11,085
443
80
3
0
206,629
0
L
Nu Wa
12,353
494
135
5
0
427,901
5
W
Yemoja
12,280
491
75
3
0
442,069
4
W
Danzaburou
13,443
538
192
8
0
436,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role