Player Matchup

Discordia
Discordia
Alexander blah
Discordia
Level 73
God Stats
3W - 0L
1,515 SR
Queue Stats
46W - 30L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
Chronic Pain163
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NordicRayne
Sun Wukong
Level 128
God Stats
19W - 10L
1,621 SR
Queue Stats
477W - 460L
1,524 Elo+
Solo
Fenrir
Fenrir
OllieJ98
Fenrir
Level 79
God Stats
7W - 10L
1,508 SR
Queue Stats
354W - 360L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
xCaNuCkSx
Danzaburou
Level 96
God Stats
6W - 9L
1,381 SR
Queue Stats
160W - 157L
1,478 Elo+
Party 2
Team Averages
Level 76
1,505 SR
1,513 Elo+

VS

Team Averages
Level 31
1,527 SR
1,406 Elo+
Cthulhu
Cthulhu
ContriteChalk88
Cthulhu
Level 20
God Stats
0W - 5L
1,239 SR
Queue Stats
8W - 22L
1,308 Elo+
Party 3
Baron Samedi
Baron Samedi
Lelleking_02
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,453 Elo+
Party 1
Achilles
Achilles
Snowball fight2
Achilles
Level 46
God Stats
4W - 6L
1,895 SR
Queue Stats
66W - 95L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
alibabasan
Danzaburou
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 54L
1,448 Elo+
Party 1
Loki
Loki
lav4 teeming
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexander blah
Discordia
13
4 / 3 / 9
8,670
578
8,106
8,309
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Chronic Pain163
Jormungandr
13
1 / 3 / 7
7,958
531
2,878
8,315
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
NordicRayne
Sun Wukong
14
3 / 1 / 5
8,947
596
10,340
11,322
7,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
OllieJ98
Fenrir
17
13 / 0 / 1
10,391
693
11,128
11,119
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
xCaNuCkSx
Danzaburou
15
9 / 1 / 5
9,696
646
12,778
13,294
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
6,736
449
4,472
15,269
6,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Lelleking_02
Baron Samedi
11
1 / 8 / 0
6,362
424
3,823
9,858
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
12
1 / 6 / 0
7,031
469
7,676
14,620
10,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
alibabasan
Danzaburou
9
0 / 6 / 3
6,041
403
4,510
9,784
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 2
6,916
461
6,560
9,159
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
30
Kills
8
8
Deaths
30
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alexander blah
Discordia
4
3
9
2.83
W
Jormungandr
Chronic Pain163
Jormungandr
1
3
7
1.5
L
3
7
1
0.5
L
Baron Samedi
Lelleking_02
Baron Samedi
1
8
0
0.13
W
Sun Wukong
NordicRayne
Sun Wukong
3
1
5
5.5
W
Fenrir
OllieJ98
Fenrir
13
0
1
13.5
L
Achilles
1
6
0
0.17
L
Danzaburou
alibabasan
Danzaburou
0
6
3
0.25
L
3
3
2
1.33
W
Danzaburou
xCaNuCkSx
Danzaburou
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,230
Damage
27,041
52,359
Taken
58,690
25,111
Mitigated
25,005
15,050
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alexander blah
Discordia
8,106
737
312
1,005
8,309
2,719
645
2,802
5,309
43,247
0
W
Jormungandr
Chronic Pain163
Jormungandr
2,878
1,435
0
948
8,315
4,732
544
2,481
5,824
17,846
0
L
4,472
475
0
1,390
15,269
6,100
0
2,438
12,803
23,051
0
L
Baron Samedi
Lelleking_02
Baron Samedi
3,823
129
0
1,637
9,858
4,031
100
4,136
5,306
25,716
0
W
Sun Wukong
NordicRayne
Sun Wukong
10,340
2,395
0
3,462
11,322
7,908
732
470
10,760
0
51,519
W
Fenrir
OllieJ98
Fenrir
11,128
2,446
0
1,319
11,119
4,986
0
463
10,610
0
85,564
L
Achilles
7,676
1,950
0
2,941
14,620
10,001
786
485
14,117
0
32,249
L
Danzaburou
alibabasan
Danzaburou
4,510
522
0
593
9,784
2,337
0
1,520
8,192
0
23,696
L
6,560
1,483
0
791
9,159
2,536
0
1,729
7,288
0
28,793
W
Danzaburou
xCaNuCkSx
Danzaburou
12,778
7,073
0
8,004
13,294
4,766
1,865
1,857
11,387
0
73,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
33,086
455
Minions Killed
251
0
Camps Cleared
0
1,428,593
Distance Traveled
1,362,844
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,670
578
77
5
0
272,530
4
W
Jormungandr
7,958
531
33
2
0
301,481
0
L
Cthulhu
6,736
449
51
3
0
293,862
0
L
Baron Samedi
6,362
424
48
3
0
241,281
0
W
Sun Wukong
8,947
596
104
7
0
284,366
3
W
Fenrir
10,391
693
127
8
0
293,724
1
L
Achilles
7,031
469
60
4
0
278,326
1
L
Danzaburou
6,041
403
44
3
0
255,441
0
L
Loki
6,916
461
48
3
0
293,934
1
W
Danzaburou
9,696
646
114
8
0
276,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role