Player Matchup

Anhur
Anhur
AntSleepz
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Jonslay
Ne Zha
Level 68
God Stats
1W - 0L
1,577 SR
Queue Stats
6W - 4L
1,624 Elo+
Party 1
Ra
Ra
SnIpErMjR
Ra
Level 16
God Stats
4W - 0L
1,928 SR
Queue Stats
70W - 25L
1,800 Elo+
Party 1
Mulan
Mulan
TophatSlays
Mulan
Level 96
God Stats
5W - 0L
1,867 SR
Queue Stats
206W - 79L
1,661 Elo+
Party 1
The Morrigan
The Morrigan
Šasuké
The Morrigan
Level 126
God Stats
1W - 0L
1,729 SR
Queue Stats
46W - 17L
1,733 Elo+
Party 1
Team Averages
Level 85
1,720 SR
1,664 Elo+

VS

Team Averages
Level 54
1,491 SR
1,480 Elo+
Cupid
Cupid
Arlice
Cupid
Level 107
God Stats
3W - 1L
1,716 SR
Queue Stats
13W - 16L
1,379 Elo+
Party 2
Achilles
Achilles
Cleverbearpun
Achilles
Level 72
God Stats
3W - 2L
1,433 SR
Queue Stats
5W - 2L
1,575 Elo+
Party 2
Fenrir
Fenrir
Demonkev_147
Fenrir
Level 47
God Stats
0W - 3L
1,248 SR
Queue Stats
26W - 25L
1,543 Elo+
Solo
Ganesha
Ganesha
GhostFacin
Ganesha
Level 18
God Stats
0W - 1L
1,536 SR
Queue Stats
24W - 28L
1,448 Elo+
Solo
Merlin
Merlin
Hexaeus
Merlin
Level 27
God Stats
3W - 2L
1,525 SR
Queue Stats
4W - 4L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AntSleepz
Anhur
18
11 / 1 / 14
11,301
1,130
13,587
9,193
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Jonslay
Ne Zha
15
8 / 2 / 10
10,252
1,025
10,009
8,903
5,293
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 3 / 21
10,454
1,045
13,989
7,617
3,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 5 / 23
10,048
1,005
11,251
15,137
9,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Šasuké
The Morrigan
16
7 / 2 / 19
11,010
1,101
11,453
3,541
1,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arlice
Cupid
13
2 / 8 / 5
7,793
779
3,962
13,785
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Cleverbearpun
Achilles
14
3 / 8 / 7
8,412
841
6,272
14,820
17,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
4 / 8 / 4
8,390
839
5,730
13,798
8,729
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ganesha
GhostFacin
Ganesha
14
0 / 7 / 8
7,807
781
3,505
16,216
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Hexaeus
Merlin
15
4 / 9 / 4
9,338
934
9,851
11,338
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
40
Kills
13
13
Deaths
40
87
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
AntSleepz
Anhur
11
1
14
18
L
Cupid
Arlice
Cupid
2
8
5
0.56
L
Achilles
Cleverbearpun
Achilles
3
8
7
0.81
L
Fenrir
4
8
4
0.75
L
Ganesha
GhostFacin
Ganesha
0
7
8
0.57
L
Merlin
Hexaeus
Merlin
4
9
4
0.67
W
Ne Zha
Jonslay
Ne Zha
8
2
10
6.5
W
8
3
21
6.17
W
6
5
23
3.5
W
The Morrigan
Šasuké
The Morrigan
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,289
Damage
29,320
44,391
Taken
69,957
23,458
Mitigated
46,408
12,577
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AntSleepz
Anhur
13,587
7,717
0
3,931
9,193
3,983
5,753
2,002
6,931
0
41,702
L
Cupid
Arlice
Cupid
3,962
2,653
128
908
13,785
4,709
0
5,591
8,194
0
13,400
L
Achilles
Cleverbearpun
Achilles
6,272
1,891
0
363
14,820
17,100
0
4,539
10,281
0
15,324
L
Fenrir
5,730
1,209
0
333
13,798
8,729
0
4,055
9,743
0
16,580
L
Ganesha
GhostFacin
Ganesha
3,505
536
0
1,678
16,216
12,228
0
5,006
11,210
28,000
0
L
Merlin
Hexaeus
Merlin
9,851
317
0
250
11,338
3,642
1
4,121
7,217
24,895
0
W
Ne Zha
Jonslay
Ne Zha
10,009
2,531
0
1,477
8,903
5,293
0
2,505
6,160
0
26,438
W
13,989
1,549
1,747
1,725
7,617
3,218
407
3,376
4,019
37,342
0
W
11,251
2,468
0
3,697
15,137
9,309
222
4,539
10,396
0
18,758
W
The Morrigan
Šasuké
The Morrigan
11,453
1,452
0
0
3,541
1,655
0
666
2,829
26,920
4,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
41,740
266
Minions Killed
162
12
Camps Cleared
2
947,894
Distance Traveled
773,585
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,301
1,130
76
8
3
170,830
2
L
Cupid
7,793
779
42
4
1
136,510
0
L
Achilles
8,412
841
23
2
0
180,141
2
L
Fenrir
8,390
839
31
3
1
159,961
0
L
Ganesha
7,807
781
19
2
0
156,539
3
L
Merlin
9,338
934
47
5
0
140,434
0
W
Ne Zha
10,252
1,025
30
3
2
217,661
1
W
Ra
10,454
1,045
76
8
2
188,417
2
W
Mulan
10,048
1,005
26
3
4
179,879
0
W
The Morrigan
11,010
1,101
58
6
1
191,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role