Player Matchup

Ravana
Ravana
TheGullibleDuck
Ravana
Level 128
God Stats
7W - 8L
1,791 SR
Queue Stats
586W - 527L
1,652 Elo+
Party 3
Cthulhu
Cthulhu
Tyky1234120
Cthulhu
Level 46
God Stats
14W - 10L
1,784 SR
Queue Stats
38W - 33L
1,564 Elo+
Party 4
Artemis
Artemis
ashbro1503
Artemis
Level 79
God Stats
5W - 7L
1,656 SR
Queue Stats
687W - 693L
1,447 Elo+
Party 3
Tiamat
Tiamat
itsquartz
Tiamat
Level 66
God Stats
34W - 28L
1,732 SR
Queue Stats
409W - 376L
1,558 Elo+
Solo
Kukulkan
Kukulkan
samarripo
Kukulkan
Level 27
God Stats
3W - 1L
1,811 SR
Queue Stats
36W - 28L
1,564 Elo+
Party 4
Team Averages
Level 69
1,755 SR
1,557 Elo+

VS

Team Averages
Level 72
1,463 SR
1,601 Elo+
Chang'e
Chang'e
DerGunz
Chang'e
Level 15
God Stats
8W - 5L
1,500 SR
Queue Stats
74W - 64L
1,765 Elo+
Party 1
Sylvanus
Sylvanus
HotFierro
Sylvanus
Level 87
God Stats
14W - 16L
1,256 SR
Queue Stats
336W - 325L
1,489 Elo+
Party 2
Cupid
Cupid
JAYCOLON
Cupid
Level 134
God Stats
1W - 2L
1,300 SR
Queue Stats
276W - 265L
1,599 Elo+
Party 2
Anubis
Anubis
MalevolentOmen
Anubis
Level 41
God Stats
0W - 5L
1,739 SR
Queue Stats
84W - 79L
1,561 Elo+
Party 1
Kali
Kali
Virescentz
Kali
Level 85
God Stats
0W - 1L
1,522 SR
Queue Stats
31W - 27L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
12,858
612
14,351
12,521
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Tyky1234120
Cthulhu
16
3 / 6 / 5
10,378
494
12,596
15,560
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
ashbro1503
Artemis
17
2 / 4 / 6
10,488
499
9,487
13,521
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
itsquartz
Tiamat
20
7 / 3 / 6
12,798
609
19,210
17,488
9,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
samarripo
Kukulkan
17
5 / 6 / 6
11,217
534
9,502
9,996
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DerGunz
Chang'e
17
6 / 8 / 6
10,999
524
10,896
18,418
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
HotFierro
Sylvanus
15
3 / 5 / 2
8,758
417
7,327
15,720
14,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
JAYCOLON
Cupid
15
0 / 2 / 7
9,036
430
9,387
10,835
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 9 / 5
11,499
548
13,989
16,944
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 5 / 5
10,793
514
14,541
22,378
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
29
Kills
21
21
Deaths
29
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DerGunz
Chang'e
6
8
6
1.13
L
Sylvanus
HotFierro
Sylvanus
3
5
2
0.8
L
Cupid
JAYCOLON
Cupid
0
2
7
1.75
L
8
9
5
1.17
W
12
2
8
8
W
Cthulhu
Tyky1234120
Cthulhu
3
6
5
0.92
L
4
5
5
1.3
W
Artemis
ashbro1503
Artemis
2
4
6
1.25
W
Tiamat
itsquartz
Tiamat
7
3
6
3.33
W
Kukulkan
samarripo
Kukulkan
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,146
Damage
56,140
69,086
Taken
84,295
30,155
Mitigated
40,626
11,787
Healing
32,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DerGunz
Chang'e
10,896
663
2,166
7,297
18,418
6,448
478
10,383
7,917
67,664
0
L
Sylvanus
HotFierro
Sylvanus
7,327
938
2,082
3,410
15,720
14,506
450
8,875
6,795
27,277
4,625
L
Cupid
JAYCOLON
Cupid
9,387
5,335
1,110
1,775
10,835
3,992
711
2,892
7,917
0
58,047
L
13,989
342
0
4,781
16,944
7,058
341
7,212
9,554
70,511
0
W
14,351
3,611
0
1,409
12,521
7,357
0
5,865
6,656
0
98,484
W
Cthulhu
Tyky1234120
Cthulhu
12,596
633
264
2,471
15,560
6,767
207
7,256
8,304
42,221
0
L
14,541
6,372
0
9,554
22,378
8,622
905
11,054
10,804
0
71,065
W
Artemis
ashbro1503
Artemis
9,487
3,439
0
947
13,521
4,107
1,045
5,525
7,996
0
77,310
W
Tiamat
itsquartz
Tiamat
19,210
2,897
126
6,382
17,488
9,076
498
5,723
11,765
75,110
0
W
Kukulkan
samarripo
Kukulkan
9,502
1,500
0
188
9,996
2,848
836
7,647
2,349
65,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,739
Gold Earned
51,085
613
Minions Killed
520
0
Camps Cleared
0
1,941,446
Distance Traveled
1,700,203
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,999
524
113
5
0
360,134
5
L
Sylvanus
8,758
417
56
3
0
327,853
3
L
Cupid
9,036
430
109
5
0
343,439
2
L
Anubis
11,499
548
96
5
0
324,085
3
W
Ravana
12,858
612
129
6
0
442,077
5
W
Cthulhu
10,378
494
55
3
0
410,772
6
L
Kali
10,793
514
146
7
0
344,692
4
W
Artemis
10,488
499
136
6
0
356,912
0
W
Tiamat
12,798
609
150
7
0
377,869
0
W
Kukulkan
11,217
534
143
7
0
353,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role